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-rw-r--r--patches/unapplied/server/0671-Fix-GameProfileCache-concurrency.patch126
1 files changed, 126 insertions, 0 deletions
diff --git a/patches/unapplied/server/0671-Fix-GameProfileCache-concurrency.patch b/patches/unapplied/server/0671-Fix-GameProfileCache-concurrency.patch
new file mode 100644
index 0000000000..0337248104
--- /dev/null
+++ b/patches/unapplied/server/0671-Fix-GameProfileCache-concurrency.patch
@@ -0,0 +1,126 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Spottedleaf <[email protected]>
+Date: Sat, 11 Jul 2020 05:09:28 -0700
+Subject: [PATCH] Fix GameProfileCache concurrency
+
+Separate lookup and state access locks prevent lookups
+from stalling simple state access/write calls
+
+diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
+index eac9658fa4cab7a651e10e4e18c679e040e4aed0..f4d903ed4342c3100c30deda291dfd6dd4e1ef40 100644
+--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
++++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
+@@ -60,6 +60,11 @@ public class GameProfileCache {
+ @Nullable
+ private Executor executor;
+
++ // Paper start
++ protected final java.util.concurrent.locks.ReentrantLock stateLock = new java.util.concurrent.locks.ReentrantLock();
++ protected final java.util.concurrent.locks.ReentrantLock lookupLock = new java.util.concurrent.locks.ReentrantLock();
++ // Paper end
++
+ public GameProfileCache(GameProfileRepository profileRepository, File cacheFile) {
+ this.profileRepository = profileRepository;
+ this.file = cacheFile;
+@@ -67,11 +72,13 @@ public class GameProfileCache {
+ }
+
+ private void safeAdd(GameProfileCache.GameProfileInfo entry) {
++ try { this.stateLock.lock(); // Paper - allow better concurrency
+ GameProfile gameprofile = entry.getProfile();
+
+ entry.setLastAccess(this.getNextOperation());
+ this.profilesByName.put(gameprofile.getName().toLowerCase(Locale.ROOT), entry);
+ this.profilesByUUID.put(gameprofile.getId(), entry);
++ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
+ }
+
+ private static Optional<GameProfile> lookupGameProfile(GameProfileRepository repository, String name) {
+@@ -126,17 +133,20 @@ public class GameProfileCache {
+
+ // Paper start
+ public @Nullable GameProfile getProfileIfCached(String name) {
++ try { this.stateLock.lock(); // Paper - allow better concurrency
+ GameProfileCache.GameProfileInfo entry = this.profilesByName.get(name.toLowerCase(Locale.ROOT));
+ if (entry == null) {
+ return null;
+ }
+ entry.setLastAccess(this.getNextOperation());
+ return entry.getProfile();
++ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
+ }
+ // Paper end
+
+ public Optional<GameProfile> get(String name) {
+ String s1 = name.toLowerCase(Locale.ROOT);
++ boolean stateLocked = true; try { this.stateLock.lock(); // Paper - allow better concurrency
+ GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByName.get(s1);
+ boolean flag = false;
+
+@@ -152,8 +162,12 @@ public class GameProfileCache {
+ if (usercache_usercacheentry != null) {
+ usercache_usercacheentry.setLastAccess(this.getNextOperation());
+ optional = Optional.of(usercache_usercacheentry.getProfile());
++ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
+ } else {
++ stateLocked = false; this.stateLock.unlock(); // Paper - allow better concurrency
++ try { this.lookupLock.lock(); // Paper - allow better concurrency
+ optional = GameProfileCache.lookupGameProfile(this.profileRepository, name); // Spigot - use correct case for offline players
++ } finally { this.lookupLock.unlock(); } // Paper - allow better concurrency
+ if (optional.isPresent()) {
+ this.add((GameProfile) optional.get());
+ flag = false;
+@@ -165,6 +179,7 @@ public class GameProfileCache {
+ }
+
+ return optional;
++ } finally { if (stateLocked) { this.stateLock.unlock(); } } // Paper - allow better concurrency
+ }
+
+ public CompletableFuture<Optional<GameProfile>> getAsync(String username) {
+@@ -189,6 +204,7 @@ public class GameProfileCache {
+ }
+
+ public Optional<GameProfile> get(UUID uuid) {
++ try { this.stateLock.lock(); // Paper - allow better concurrency
+ GameProfileCache.GameProfileInfo usercache_usercacheentry = (GameProfileCache.GameProfileInfo) this.profilesByUUID.get(uuid);
+
+ if (usercache_usercacheentry == null) {
+@@ -197,6 +213,7 @@ public class GameProfileCache {
+ usercache_usercacheentry.setLastAccess(this.getNextOperation());
+ return Optional.of(usercache_usercacheentry.getProfile());
+ }
++ } finally { this.stateLock.unlock(); } // Paper - allow better concurrency
+ }
+
+ public void setExecutor(Executor executor) {
+@@ -277,7 +294,7 @@ public class GameProfileCache {
+ JsonArray jsonarray = new JsonArray();
+ DateFormat dateformat = GameProfileCache.createDateFormat();
+
+- this.getTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot
++ this.listTopMRUProfiles(org.spigotmc.SpigotConfig.userCacheCap).forEach((usercache_usercacheentry) -> { // Spigot // Paper - allow better concurrency
+ jsonarray.add(GameProfileCache.writeGameProfile(usercache_usercacheentry, dateformat));
+ });
+ String s = this.gson.toJson(jsonarray);
+@@ -318,8 +335,19 @@ public class GameProfileCache {
+ }
+
+ private Stream<GameProfileCache.GameProfileInfo> getTopMRUProfiles(int limit) {
+- return ImmutableList.copyOf(this.profilesByUUID.values()).stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit((long) limit);
++ // Paper start - allow better concurrency
++ return this.listTopMRUProfiles(limit).stream();
++ }
++
++ private List<GameProfileCache.GameProfileInfo> listTopMRUProfiles(int limit) {
++ try {
++ this.stateLock.lock();
++ return this.profilesByUUID.values().stream().sorted(Comparator.comparing(GameProfileCache.GameProfileInfo::getLastAccess).reversed()).limit(limit).toList();
++ } finally {
++ this.stateLock.unlock();
++ }
+ }
++ // Paper end
+
+ private static JsonElement writeGameProfile(GameProfileCache.GameProfileInfo entry, DateFormat dateFormat) {
+ JsonObject jsonobject = new JsonObject();