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-rw-r--r--patches/unapplied/server/0854-use-BlockFormEvent-for-mud-converting-into-clay.patch25
1 files changed, 25 insertions, 0 deletions
diff --git a/patches/unapplied/server/0854-use-BlockFormEvent-for-mud-converting-into-clay.patch b/patches/unapplied/server/0854-use-BlockFormEvent-for-mud-converting-into-clay.patch
new file mode 100644
index 0000000000..39be29edef
--- /dev/null
+++ b/patches/unapplied/server/0854-use-BlockFormEvent-for-mud-converting-into-clay.patch
@@ -0,0 +1,25 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Legitimoose <[email protected]>
+Date: Thu, 29 Sep 2022 16:25:50 -0700
+Subject: [PATCH] use BlockFormEvent for mud converting into clay
+
+
+diff --git a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
+index 741aef7f4fbe1eba8db1eb4eb2ab255906863c66..cd943997f11f5ea5c600fdc6db96043fb0fa713c 100644
+--- a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
++++ b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
+@@ -211,10 +211,13 @@ public class PointedDripstoneBlock extends Block implements Fallable, SimpleWate
+ if (((PointedDripstoneBlock.FluidInfo) optional.get()).sourceState.is(Blocks.MUD) && fluidtype == Fluids.WATER) {
+ BlockState iblockdata1 = Blocks.CLAY.defaultBlockState();
+
+- world.setBlockAndUpdate(((PointedDripstoneBlock.FluidInfo) optional.get()).pos, iblockdata1);
++ // Paper start
++ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(world, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos, iblockdata1)) {
+ Block.pushEntitiesUp(((PointedDripstoneBlock.FluidInfo) optional.get()).sourceState, iblockdata1, world, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos);
+ world.gameEvent(GameEvent.BLOCK_CHANGE, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos, GameEvent.Context.of(iblockdata1));
+ world.levelEvent(1504, blockposition1, 0);
++ }
++ //Paper end
+ } else {
+ BlockPos blockposition2 = PointedDripstoneBlock.findFillableCauldronBelowStalactiteTip(world, blockposition1, fluidtype);
+