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AgeCommit message (Expand)Author
2024-12-02Updated Upstream (Bukkit/CraftBukkit/Spigot)upstream-updateBjarne Koll
2024-12-01Fix several off-by-one errors in view distance calculationsSpottedleaf
2024-12-01Properly handle large values of spawnChunkRadiusSpottedleaf
2024-12-01Do not break when PlayerNaturallySpawnCreaturesEvent is cancelledSpottedleaf
2024-12-01Fix non-null initialisation of context collision shapeSpottedleaf
2024-12-01Only attempt to find spawn position if there isn't a fixed spawn position set...MrPowerGamerBR
2024-11-30Fix item_model adapter, rename internal classesNassim Jahnke
2024-11-30Add back discard policyNassim Jahnke
2024-11-29Deprecate ChatVisibility#UNKNOWN (#11683)Lulu13022002
2024-11-29Copy dispatcher root children before passing it into async tree buildingNassim Jahnke
2024-11-29Clean up thread pool usage (#11681)Nassim Jahnke
2024-11-29[ci skip] leafNassim Jahnke
2024-11-28Remove chunk save reattempt patchSpottedleaf
2024-11-28Use Player view distance for PlayerNaturallySpawnCreaturesEventSpottedleaf
2024-11-28Copy items when constructing ClientboundSetCursorItemPacketSpottedleaf
2024-11-28Remove string dupe exploit setting (#11670)Noah
2024-11-27Do not call modifyEntityTrackingRange on own rangeSpottedleaf
2024-11-27Replace SimpleRandom with (Simple)ThreadUnsafeRandomSpottedleaf
2024-11-26Prevent duplicate/superfluous BlockPhysicsEvent (#11609)Lulu13022002
2024-11-26Expose particle status client option (#11573)Lulu13022002
2024-11-25[ci skip] leafNassim Jahnke
2024-11-25Add Server#isGlobalTickThreadSpottedleaf
2024-11-25Change MinecraftServer#pluginsBlockingSleep to be SetSpottedleaf
2024-11-25[ci skip] fix compile issues caused by 5b53cb4 (#11664)Glicz
2024-11-24[ci skip] use more jspecify in serverJake Potrebic
2024-11-24Fix painting variant builder (#11660)Lulu13022002
2024-11-23[ci skip] Rebuild patchesJake Potrebic
2024-11-23Call ProjectileHitEvent for entity hits (#11652)Bjarne Koll
2024-11-23Painting variant registry modification API (#11648)kokiriglade
2024-11-23Correctly damage tick wolf after armor block (#11653)Bjarne Koll
2024-11-23Configurable Entity Despawn Time (#11454)Jake Potrebic
2024-11-23Correctly mirror vanilla non-exact ingredients (#11651)Bjarne Koll
2024-11-23Support tags for more SimpleRegistry (#11607)Jake Potrebic
2024-11-23Fix jukebox component (#11642)Lulu13022002
2024-11-23Run 'freeze' listeners before tag events (#11606)Jake Potrebic
2024-11-22Add API to allow/disallow tick sleeping (#11611)Abel
2024-11-22Add API to check if the server is sleeping (#11605)Abel
2024-11-21Check for AbstractBoat instead of Boat in EAR ignore listLulu13022002
2024-11-21[ci skip] Fix typosNassim Jahnke
2024-11-21Update sparkNassim Jahnke
2024-11-19Fix NPE when EntityResurrectEvent is uncancelled (#11636)Lulu13022002
2024-11-19Fix incorrect invulnerability damage reduction (#11599)Bjarne Koll
2024-11-19Add PlayerItemGroupCooldownEvent (#11625)Nassim Jahnke
2024-11-19Fix drops for shearing mushroom cow (#11632)Lulu13022002
2024-11-19Fix drops for shearing bogged (#11628)Lulu13022002
2024-11-19[ci skip] Rebuild patchesBjarne Koll
2024-11-18Fix non block ticking chunks not sending block/light updatesSpottedleaf
2024-11-18Do not create unneccessary callback in ChunkTaskScheduler#scheduleChunkLoadSpottedleaf
2024-11-18Rework async chunk api implementationSpottedleaf
2024-11-18Item DataComponent API (#10845)Owen