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path: root/patch-remap/mache-vineflower/net/minecraft/world/level/NaturalSpawner.java.patch
blob: ef2620e36cdb800102de8dba126ae1ce6c8be53b (plain)
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--- a/net/minecraft/world/level/NaturalSpawner.java
+++ b/net/minecraft/world/level/NaturalSpawner.java
@@ -4,6 +4,7 @@
 import it.unimi.dsi.fastutil.objects.Object2IntMap;
 import it.unimi.dsi.fastutil.objects.Object2IntMaps;
 import it.unimi.dsi.fastutil.objects.Object2IntOpenHashMap;
+import java.util.Iterator;
 import java.util.Objects;
 import java.util.Optional;
 import java.util.function.Consumer;
@@ -15,6 +16,7 @@
 import net.minecraft.core.QuartPos;
 import net.minecraft.core.registries.BuiltInRegistries;
 import net.minecraft.core.registries.Registries;
+import net.minecraft.nbt.CompoundTag;
 import net.minecraft.server.level.ServerLevel;
 import net.minecraft.tags.BiomeTags;
 import net.minecraft.tags.BlockTags;
@@ -25,16 +27,16 @@
 import net.minecraft.util.random.WeightedRandomList;
 import net.minecraft.world.entity.Entity;
 import net.minecraft.world.entity.EntityType;
+import net.minecraft.world.entity.EnumMobSpawn;
+import net.minecraft.world.entity.GroupDataEntity;
 import net.minecraft.world.entity.Mob;
 import net.minecraft.world.entity.MobCategory;
-import net.minecraft.world.entity.MobSpawnType;
-import net.minecraft.world.entity.SpawnGroupData;
 import net.minecraft.world.entity.SpawnPlacements;
 import net.minecraft.world.entity.player.Player;
 import net.minecraft.world.level.biome.Biome;
 import net.minecraft.world.level.biome.MobSpawnSettings;
 import net.minecraft.world.level.block.Blocks;
-import net.minecraft.world.level.block.state.BlockState;
+import net.minecraft.world.level.block.state.IBlockData;
 import net.minecraft.world.level.chunk.ChunkAccess;
 import net.minecraft.world.level.chunk.ChunkGenerator;
 import net.minecraft.world.level.chunk.LevelChunk;
@@ -43,196 +45,231 @@
 import net.minecraft.world.level.levelgen.structure.Structure;
 import net.minecraft.world.level.levelgen.structure.structures.NetherFortressStructure;
 import net.minecraft.world.level.material.FluidState;
-import net.minecraft.world.level.pathfinder.PathComputationType;
+import net.minecraft.world.level.pathfinder.PathMode;
+import net.minecraft.world.level.storage.LevelData;
 import net.minecraft.world.phys.Vec3;
 import org.slf4j.Logger;
+import org.bukkit.craftbukkit.util.CraftSpawnCategory;
+import org.bukkit.entity.SpawnCategory;
+import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
+// CraftBukkit end
 
 public final class NaturalSpawner {
+
     private static final Logger LOGGER = LogUtils.getLogger();
     private static final int MIN_SPAWN_DISTANCE = 24;
     public static final int SPAWN_DISTANCE_CHUNK = 8;
     public static final int SPAWN_DISTANCE_BLOCK = 128;
-    static final int MAGIC_NUMBER = (int)Math.pow(17.0, 2.0);
-    private static final MobCategory[] SPAWNING_CATEGORIES = Stream.of(MobCategory.values())
-        .filter(category -> category != MobCategory.MISC)
-        .toArray(MobCategory[]::new);
+    static final int MAGIC_NUMBER = (int) Math.pow(17.0D, 2.0D);
+    private static final MobCategory[] SPAWNING_CATEGORIES = (MobCategory[]) Stream.of(MobCategory.values()).filter((enumcreaturetype) -> {
+        return enumcreaturetype != MobCategory.MISC;
+    }).toArray((i) -> {
+        return new MobCategory[i];
+    });
 
-    private NaturalSpawner() {
-    }
+    private NaturalSpawner() {}
 
-    public static NaturalSpawner.SpawnState createState(
-        int spawnableChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkGetter, LocalMobCapCalculator calculator
-    ) {
-        PotentialCalculator potentialCalculator = new PotentialCalculator();
-        Object2IntOpenHashMap<MobCategory> map = new Object2IntOpenHashMap<>();
+    public static NaturalSpawner.SpawnState createState(int spawnableChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkGetter, LocalMobCapCalculator calculator) {
+        PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
+        Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
+        Iterator iterator = entities.iterator();
 
-        for (Entity entity : entities) {
-            if (entity instanceof Mob mob && (mob.isPersistenceRequired() || mob.requiresCustomPersistence())) {
-                continue;
+        while (iterator.hasNext()) {
+            Entity entity = (Entity) iterator.next();
+
+            if (entity instanceof Mob) {
+                Mob entityinsentient = (Mob) entity;
+
+                if (entityinsentient.isPersistenceRequired() || entityinsentient.requiresCustomPersistence()) {
+                    continue;
+                }
             }
 
-            MobCategory category = entity.getType().getCategory();
-            if (category != MobCategory.MISC) {
-                BlockPos blockPos = entity.blockPosition();
-                chunkGetter.query(ChunkPos.asLong(blockPos), chunk -> {
-                    MobSpawnSettings.MobSpawnCost mobSpawnCost = getRoughBiome(blockPos, chunk).getMobSettings().getMobSpawnCost(entity.getType());
-                    if (mobSpawnCost != null) {
-                        potentialCalculator.addCharge(entity.blockPosition(), mobSpawnCost.charge());
+            MobCategory enumcreaturetype = entity.getType().getCategory();
+
+            if (enumcreaturetype != MobCategory.MISC) {
+                BlockPos blockposition = entity.blockPosition();
+
+                chunkGetter.query(ChunkPos.asLong(blockposition), (chunk) -> {
+                    MobSpawnSettings.MobSpawnCost biomesettingsmobs_b = getRoughBiome(blockposition, chunk).getMobSettings().getMobSpawnCost(entity.getType());
+
+                    if (biomesettingsmobs_b != null) {
+                        spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge());
                     }
 
                     if (entity instanceof Mob) {
-                        calculator.addMob(chunk.getPos(), category);
+                        calculator.addMob(chunk.getPos(), enumcreaturetype);
                     }
 
-                    map.addTo(category, 1);
+                    object2intopenhashmap.addTo(enumcreaturetype, 1);
                 });
             }
         }
 
-        return new NaturalSpawner.SpawnState(spawnableChunkCount, map, potentialCalculator, calculator);
+        return new NaturalSpawner.SpawnState(spawnableChunkCount, object2intopenhashmap, spawnercreatureprobabilities, calculator);
     }
 
     static Biome getRoughBiome(BlockPos pos, ChunkAccess chunk) {
-        return chunk.getNoiseBiome(QuartPos.fromBlock(pos.getX()), QuartPos.fromBlock(pos.getY()), QuartPos.fromBlock(pos.getZ())).value();
+        return (Biome) chunk.getNoiseBiome(QuartPos.fromBlock(pos.getX()), QuartPos.fromBlock(pos.getY()), QuartPos.fromBlock(pos.getZ())).value();
     }
 
-    public static void spawnForChunk(
-        ServerLevel level, LevelChunk chunk, NaturalSpawner.SpawnState spawnState, boolean spawnFriendlies, boolean spawnMonsters, boolean forcedDespawn
-    ) {
+    public static void spawnForChunk(ServerLevel level, LevelChunk chunk, NaturalSpawner.SpawnState spawnState, boolean spawnFriendlies, boolean spawnMonsters, boolean forcedDespawn) {
         level.getProfiler().push("spawner");
+        MobCategory[] aenumcreaturetype = NaturalSpawner.SPAWNING_CATEGORIES;
+        int i = aenumcreaturetype.length;
 
-        for (MobCategory mobCategory : SPAWNING_CATEGORIES) {
-            if ((spawnFriendlies || !mobCategory.isFriendly())
-                && (spawnMonsters || mobCategory.isFriendly())
-                && (forcedDespawn || !mobCategory.isPersistent())
-                && spawnState.canSpawnForCategory(mobCategory, chunk.getPos())) {
-                spawnCategoryForChunk(mobCategory, level, chunk, spawnState::canSpawn, spawnState::afterSpawn);
+        LevelData worlddata = level.getLevelData(); // CraftBukkit - Other mob type spawn tick rate
+
+        for (int j = 0; j < i; ++j) {
+            MobCategory enumcreaturetype = aenumcreaturetype[j];
+            // CraftBukkit start - Use per-world spawn limits
+            boolean spawnThisTick = true;
+            int limit = enumcreaturetype.getMaxInstancesPerChunk();
+            SpawnCategory spawnCategory = CraftSpawnCategory.toBukkit(enumcreaturetype);
+            if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
+                spawnThisTick = level.ticksPerSpawnCategory.getLong(spawnCategory) != 0 && worlddata.getGameTime() % level.ticksPerSpawnCategory.getLong(spawnCategory) == 0;
+                limit = level.getWorld().getSpawnLimit(spawnCategory);
             }
+
+            if (!spawnThisTick || limit == 0) {
+                continue;
+            }
+
+            if ((spawnFriendlies || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (forcedDespawn || !enumcreaturetype.isPersistent()) && spawnState.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) {
+                // CraftBukkit end
+                Objects.requireNonNull(spawnState);
+                NaturalSpawner.SpawnPredicate spawnercreature_c = spawnState::canSpawn;
+
+                Objects.requireNonNull(spawnState);
+                spawnCategoryForChunk(enumcreaturetype, level, chunk, spawnercreature_c, spawnState::afterSpawn);
+            }
         }
 
         level.getProfiler().pop();
     }
 
-    public static void spawnCategoryForChunk(
-        MobCategory category, ServerLevel level, LevelChunk chunk, NaturalSpawner.SpawnPredicate filter, NaturalSpawner.AfterSpawnCallback callback
-    ) {
-        BlockPos randomPosWithin = getRandomPosWithin(level, chunk);
-        if (randomPosWithin.getY() >= level.getMinBuildHeight() + 1) {
-            spawnCategoryForPosition(category, level, chunk, randomPosWithin, filter, callback);
+    public static void spawnCategoryForChunk(MobCategory category, ServerLevel level, LevelChunk chunk, NaturalSpawner.SpawnPredicate filter, NaturalSpawner.AfterSpawnCallback callback) {
+        BlockPos blockposition = getRandomPosWithin(level, chunk);
+
+        if (blockposition.getY() >= level.getMinBuildHeight() + 1) {
+            spawnCategoryForPosition(category, level, chunk, blockposition, filter, callback);
         }
     }
 
     @VisibleForDebug
     public static void spawnCategoryForPosition(MobCategory category, ServerLevel level, BlockPos pos) {
-        spawnCategoryForPosition(category, level, level.getChunk(pos), pos, (entityType, spawnPos, chunk) -> true, (mob, chunk) -> {
+        spawnCategoryForPosition(category, level, level.getChunk(pos), pos, (entitytypes, blockposition1, ichunkaccess) -> {
+            return true;
+        }, (entityinsentient, ichunkaccess) -> {
         });
     }
 
-    public static void spawnCategoryForPosition(
-        MobCategory category,
-        ServerLevel level,
-        ChunkAccess chunk,
-        BlockPos pos,
-        NaturalSpawner.SpawnPredicate filter,
-        NaturalSpawner.AfterSpawnCallback callback
-    ) {
-        StructureManager structureManager = level.structureManager();
-        ChunkGenerator generator = level.getChunkSource().getGenerator();
-        int y = pos.getY();
-        BlockState blockState = chunk.getBlockState(pos);
-        if (!blockState.isRedstoneConductor(chunk, pos)) {
-            BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
-            int i = 0;
+    public static void spawnCategoryForPosition(MobCategory category, ServerLevel level, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate filter, NaturalSpawner.AfterSpawnCallback callback) {
+        StructureManager structuremanager = level.structureManager();
+        ChunkGenerator chunkgenerator = level.getChunkSource().getGenerator();
+        int i = pos.getY();
+        IBlockData iblockdata = chunk.getBlockState(pos);
 
-            for (int i1 = 0; i1 < 3; i1++) {
-                int x = pos.getX();
-                int z = pos.getZ();
-                int i2 = 6;
-                MobSpawnSettings.SpawnerData spawnerData = null;
-                SpawnGroupData spawnGroupData = null;
-                int ceil = Mth.ceil(level.random.nextFloat() * 4.0F);
-                int i3 = 0;
+        if (!iblockdata.isRedstoneConductor(chunk, pos)) {
+            BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
+            int j = 0;
+            int k = 0;
 
-                for (int i4 = 0; i4 < ceil; i4++) {
-                    x += level.random.nextInt(6) - level.random.nextInt(6);
-                    z += level.random.nextInt(6) - level.random.nextInt(6);
-                    mutableBlockPos.set(x, y, z);
-                    double d = (double)x + 0.5;
-                    double d1 = (double)z + 0.5;
-                    Player nearestPlayer = level.getNearestPlayer(d, (double)y, d1, -1.0, false);
-                    if (nearestPlayer != null) {
-                        double d2 = nearestPlayer.distanceToSqr(d, (double)y, d1);
-                        if (isRightDistanceToPlayerAndSpawnPoint(level, chunk, mutableBlockPos, d2)) {
-                            if (spawnerData == null) {
-                                Optional<MobSpawnSettings.SpawnerData> randomSpawnMobAt = getRandomSpawnMobAt(
-                                    level, structureManager, generator, category, level.random, mutableBlockPos
-                                );
-                                if (randomSpawnMobAt.isEmpty()) {
-                                    break;
-                                }
+            while (k < 3) {
+                int l = pos.getX();
+                int i1 = pos.getZ();
+                boolean flag = true;
+                MobSpawnSettings.SpawnerData biomesettingsmobs_c = null;
+                GroupDataEntity groupdataentity = null;
+                int j1 = Mth.ceil(level.random.nextFloat() * 4.0F);
+                int k1 = 0;
+                int l1 = 0;
 
-                                spawnerData = randomSpawnMobAt.get();
-                                ceil = spawnerData.minCount + level.random.nextInt(1 + spawnerData.maxCount - spawnerData.minCount);
-                            }
+                while (true) {
+                    if (l1 < j1) {
+                        label53:
+                        {
+                            l += level.random.nextInt(6) - level.random.nextInt(6);
+                            i1 += level.random.nextInt(6) - level.random.nextInt(6);
+                            blockposition_mutableblockposition.set(l, i, i1);
+                            double d0 = (double) l + 0.5D;
+                            double d1 = (double) i1 + 0.5D;
+                            Player entityhuman = level.getNearestPlayer(d0, (double) i, d1, -1.0D, false);
 
-                            if (isValidSpawnPostitionForType(level, category, structureManager, generator, spawnerData, mutableBlockPos, d2)
-                                && filter.test(spawnerData.type, mutableBlockPos, chunk)) {
-                                Mob mobForSpawn = getMobForSpawn(level, spawnerData.type);
-                                if (mobForSpawn == null) {
-                                    return;
-                                }
+                            if (entityhuman != null) {
+                                double d2 = entityhuman.distanceToSqr(d0, (double) i, d1);
 
-                                mobForSpawn.moveTo(d, (double)y, d1, level.random.nextFloat() * 360.0F, 0.0F);
-                                if (isValidPositionForMob(level, mobForSpawn, d2)) {
-                                    spawnGroupData = mobForSpawn.finalizeSpawn(
-                                        level, level.getCurrentDifficultyAt(mobForSpawn.blockPosition()), MobSpawnType.NATURAL, spawnGroupData, null
-                                    );
-                                    i++;
-                                    i3++;
-                                    level.addFreshEntityWithPassengers(mobForSpawn);
-                                    callback.run(mobForSpawn, chunk);
-                                    if (i >= mobForSpawn.getMaxSpawnClusterSize()) {
-                                        return;
+                                if (isRightDistanceToPlayerAndSpawnPoint(level, chunk, blockposition_mutableblockposition, d2)) {
+                                    if (biomesettingsmobs_c == null) {
+                                        Optional<MobSpawnSettings.SpawnerData> optional = getRandomSpawnMobAt(level, structuremanager, chunkgenerator, category, level.random, blockposition_mutableblockposition);
+
+                                        if (optional.isEmpty()) {
+                                            break label53;
+                                        }
+
+                                        biomesettingsmobs_c = (MobSpawnSettings.SpawnerData) optional.get();
+                                        j1 = biomesettingsmobs_c.minCount + level.random.nextInt(1 + biomesettingsmobs_c.maxCount - biomesettingsmobs_c.minCount);
                                     }
 
-                                    if (mobForSpawn.isMaxGroupSizeReached(i3)) {
-                                        break;
+                                    if (isValidSpawnPostitionForType(level, category, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2) && filter.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
+                                        Mob entityinsentient = getMobForSpawn(level, biomesettingsmobs_c.type);
+
+                                        if (entityinsentient == null) {
+                                            return;
+                                        }
+
+                                        entityinsentient.moveTo(d0, (double) i, d1, level.random.nextFloat() * 360.0F, 0.0F);
+                                        if (isValidPositionForMob(level, entityinsentient, d2)) {
+                                            groupdataentity = entityinsentient.finalizeSpawn(level, level.getCurrentDifficultyAt(entityinsentient.blockPosition()), EnumMobSpawn.NATURAL, groupdataentity, (CompoundTag) null);
+                                            // CraftBukkit start
+                                            // SPIGOT-7045: Give ocelot babies back their special spawn reason. Note: This is the only modification required as ocelots count as monsters which means they only spawn during normal chunk ticking and do not spawn during chunk generation as starter mobs.
+                                            level.addFreshEntityWithPassengers(entityinsentient, (entityinsentient instanceof net.minecraft.world.entity.animal.Ocelot && !((org.bukkit.entity.Ageable) entityinsentient.getBukkitEntity()).isAdult()) ? SpawnReason.OCELOT_BABY : SpawnReason.NATURAL);
+                                            if (!entityinsentient.isRemoved()) {
+                                                ++j;
+                                                ++k1;
+                                                callback.run(entityinsentient, chunk);
+                                            }
+                                            // CraftBukkit end
+                                            if (j >= entityinsentient.getMaxSpawnClusterSize()) {
+                                                return;
+                                            }
+
+                                            if (entityinsentient.isMaxGroupSizeReached(k1)) {
+                                                break label53;
+                                            }
+                                        }
                                     }
                                 }
                             }
+
+                            ++l1;
+                            continue;
                         }
                     }
+
+                    ++k;
+                    break;
                 }
             }
+
         }
     }
 
     private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel level, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double distance) {
-        return !(distance <= 576.0)
-            && !level.getSharedSpawnPos().closerToCenterThan(new Vec3((double)pos.getX() + 0.5, (double)pos.getY(), (double)pos.getZ() + 0.5), 24.0)
-            && (Objects.equals(new ChunkPos(pos), chunk.getPos()) || level.isNaturalSpawningAllowed(pos));
+        return distance <= 576.0D ? false : (level.getSharedSpawnPos().closerToCenterThan(new Vec3((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D), 24.0D) ? false : Objects.equals(new ChunkPos(pos), chunk.getPos()) || level.isNaturalSpawningAllowed((BlockPos) pos));
     }
 
-    private static boolean isValidSpawnPostitionForType(
-        ServerLevel level,
-        MobCategory category,
-        StructureManager structureManager,
-        ChunkGenerator generator,
-        MobSpawnSettings.SpawnerData data,
-        BlockPos.MutableBlockPos pos,
-        double distance
-    ) {
-        EntityType<?> entityType = data.type;
-        if (entityType.getCategory() == MobCategory.MISC) {
+    private static boolean isValidSpawnPostitionForType(ServerLevel level, MobCategory category, StructureManager structureManager, ChunkGenerator generator, MobSpawnSettings.SpawnerData data, BlockPos.MutableBlockPos pos, double distance) {
+        EntityType<?> entitytypes = data.type;
+
+        if (entitytypes.getCategory() == MobCategory.MISC) {
             return false;
-        } else if (!entityType.canSpawnFarFromPlayer()
-            && distance > (double)(entityType.getCategory().getDespawnDistance() * entityType.getCategory().getDespawnDistance())) {
+        } else if (!entitytypes.canSpawnFarFromPlayer() && distance > (double) (entitytypes.getCategory().getDespawnDistance() * entitytypes.getCategory().getDespawnDistance())) {
             return false;
-        } else if (entityType.canSummon() && canSpawnMobAt(level, structureManager, generator, category, data, pos)) {
-            SpawnPlacements.Type placementType = SpawnPlacements.getPlacementType(entityType);
-            return isSpawnPositionOk(placementType, level, pos, entityType)
-                && SpawnPlacements.checkSpawnRules(entityType, level, MobSpawnType.NATURAL, pos, level.random)
-                && level.noCollision(entityType.getAABB((double)pos.getX() + 0.5, (double)pos.getY(), (double)pos.getZ() + 0.5));
+        } else if (entitytypes.canSummon() && canSpawnMobAt(level, structureManager, generator, category, data, pos)) {
+            SpawnPlacements.Surface entitypositiontypes_surface = SpawnPlacements.getPlacementType(entitytypes);
+
+            return !isSpawnPositionOk(entitypositiontypes_surface, level, pos, entitytypes) ? false : (!SpawnPlacements.checkSpawnRules(entitytypes, level, EnumMobSpawn.NATURAL, pos, level.random) ? false : level.noCollision(entitytypes.getAABB((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D)));
         } else {
             return false;
         }
@@ -241,96 +278,83 @@
     @Nullable
     private static Mob getMobForSpawn(ServerLevel level, EntityType<?> entityType) {
         try {
-            Entity var3 = entityType.create(level);
-            if (var3 instanceof Mob) {
-                return (Mob)var3;
+            Entity entity = entityType.create(level);
+
+            if (entity instanceof Mob) {
+                Mob entityinsentient = (Mob) entity;
+
+                return entityinsentient;
             }
 
-            LOGGER.warn("Can't spawn entity of type: {}", BuiltInRegistries.ENTITY_TYPE.getKey(entityType));
-        } catch (Exception var4) {
-            LOGGER.warn("Failed to create mob", (Throwable)var4);
+            NaturalSpawner.LOGGER.warn("Can't spawn entity of type: {}", BuiltInRegistries.ENTITY_TYPE.getKey(entityType));
+        } catch (Exception exception) {
+            NaturalSpawner.LOGGER.warn("Failed to create mob", exception);
         }
 
         return null;
     }
 
     private static boolean isValidPositionForMob(ServerLevel level, Mob mob, double distance) {
-        return (
-                !(distance > (double)(mob.getType().getCategory().getDespawnDistance() * mob.getType().getCategory().getDespawnDistance()))
-                    || !mob.removeWhenFarAway(distance)
-            )
-            && mob.checkSpawnRules(level, MobSpawnType.NATURAL)
-            && mob.checkSpawnObstruction(level);
+        return distance > (double) (mob.getType().getCategory().getDespawnDistance() * mob.getType().getCategory().getDespawnDistance()) && mob.removeWhenFarAway(distance) ? false : mob.checkSpawnRules(level, EnumMobSpawn.NATURAL) && mob.checkSpawnObstruction(level);
     }
 
-    private static Optional<MobSpawnSettings.SpawnerData> getRandomSpawnMobAt(
-        ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory category, RandomSource random, BlockPos pos
-    ) {
-        Holder<Biome> biome = level.getBiome(pos);
-        return category == MobCategory.WATER_AMBIENT && biome.is(BiomeTags.REDUCED_WATER_AMBIENT_SPAWNS) && random.nextFloat() < 0.98F
-            ? Optional.empty()
-            : mobsAt(level, structureManager, generator, category, pos, biome).getRandom(random);
+    private static Optional<MobSpawnSettings.SpawnerData> getRandomSpawnMobAt(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory category, RandomSource random, BlockPos pos) {
+        Holder<Biome> holder = level.getBiome(pos);
+
+        return category == MobCategory.WATER_AMBIENT && holder.is(BiomeTags.REDUCED_WATER_AMBIENT_SPAWNS) && random.nextFloat() < 0.98F ? Optional.empty() : mobsAt(level, structureManager, generator, category, pos, holder).getRandom(random);
     }
 
-    private static boolean canSpawnMobAt(
-        ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory category, MobSpawnSettings.SpawnerData data, BlockPos pos
-    ) {
-        return mobsAt(level, structureManager, generator, category, pos, null).unwrap().contains(data);
+    private static boolean canSpawnMobAt(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory category, MobSpawnSettings.SpawnerData data, BlockPos pos) {
+        return mobsAt(level, structureManager, generator, category, pos, (Holder) null).unwrap().contains(data);
     }
 
-    private static WeightedRandomList<MobSpawnSettings.SpawnerData> mobsAt(
-        ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory category, BlockPos pos, @Nullable Holder<Biome> biome
-    ) {
-        return isInNetherFortressBounds(pos, level, category, structureManager)
-            ? NetherFortressStructure.FORTRESS_ENEMIES
-            : generator.getMobsAt(biome != null ? biome : level.getBiome(pos), structureManager, category, pos);
+    private static WeightedRandomList<MobSpawnSettings.SpawnerData> mobsAt(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory category, BlockPos pos, @Nullable Holder<Biome> biome) {
+        return isInNetherFortressBounds(pos, level, category, structureManager) ? NetherFortressStructure.FORTRESS_ENEMIES : generator.getMobsAt(biome != null ? biome : level.getBiome(pos), structureManager, category, pos);
     }
 
     public static boolean isInNetherFortressBounds(BlockPos pos, ServerLevel level, MobCategory category, StructureManager structureManager) {
         if (category == MobCategory.MONSTER && level.getBlockState(pos.below()).is(Blocks.NETHER_BRICKS)) {
-            Structure structure = structureManager.registryAccess().registryOrThrow(Registries.STRUCTURE).get(BuiltinStructures.FORTRESS);
-            return structure != null && structureManager.getStructureAt(pos, structure).isValid();
+            Structure structure = (Structure) structureManager.registryAccess().registryOrThrow(Registries.STRUCTURE).get(BuiltinStructures.FORTRESS);
+
+            return structure == null ? false : structureManager.getStructureAt(pos, structure).isValid();
         } else {
             return false;
         }
     }
 
     private static BlockPos getRandomPosWithin(Level level, LevelChunk chunk) {
-        ChunkPos pos = chunk.getPos();
-        int i = pos.getMinBlockX() + level.random.nextInt(16);
-        int i1 = pos.getMinBlockZ() + level.random.nextInt(16);
-        int i2 = chunk.getHeight(Heightmap.Types.WORLD_SURFACE, i, i1) + 1;
-        int i3 = Mth.randomBetweenInclusive(level.random, level.getMinBuildHeight(), i2);
-        return new BlockPos(i, i3, i1);
+        ChunkPos chunkcoordintpair = chunk.getPos();
+        int i = chunkcoordintpair.getMinBlockX() + level.random.nextInt(16);
+        int j = chunkcoordintpair.getMinBlockZ() + level.random.nextInt(16);
+        int k = chunk.getHeight(Heightmap.Types.WORLD_SURFACE, i, j) + 1;
+        int l = Mth.randomBetweenInclusive(level.random, level.getMinBuildHeight(), k);
+
+        return new BlockPos(i, l, j);
     }
 
-    public static boolean isValidEmptySpawnBlock(BlockGetter block, BlockPos pos, BlockState blockState, FluidState fluidState, EntityType<?> entityType) {
-        return !blockState.isCollisionShapeFullBlock(block, pos)
-            && !blockState.isSignalSource()
-            && fluidState.isEmpty()
-            && !blockState.is(BlockTags.PREVENT_MOB_SPAWNING_INSIDE)
-            && !entityType.isBlockDangerous(blockState);
+    public static boolean isValidEmptySpawnBlock(BlockGetter block, BlockPos pos, IBlockData blockState, FluidState fluidState, EntityType<?> entityType) {
+        return blockState.isCollisionShapeFullBlock(block, pos) ? false : (blockState.isSignalSource() ? false : (!fluidState.isEmpty() ? false : (blockState.is(BlockTags.PREVENT_MOB_SPAWNING_INSIDE) ? false : !entityType.isBlockDangerous(blockState))));
     }
 
-    public static boolean isSpawnPositionOk(SpawnPlacements.Type placeType, LevelReader level, BlockPos pos, @Nullable EntityType<?> entityType) {
-        if (placeType == SpawnPlacements.Type.NO_RESTRICTIONS) {
+    public static boolean isSpawnPositionOk(SpawnPlacements.Surface placeType, LevelReader level, BlockPos pos, @Nullable EntityType<?> entityType) {
+        if (placeType == SpawnPlacements.Surface.NO_RESTRICTIONS) {
             return true;
         } else if (entityType != null && level.getWorldBorder().isWithinBounds(pos)) {
-            BlockState blockState = level.getBlockState(pos);
-            FluidState fluidState = level.getFluidState(pos);
-            BlockPos blockPos = pos.above();
-            BlockPos blockPos1 = pos.below();
+            IBlockData iblockdata = level.getBlockState(pos);
+            FluidState fluid = level.getFluidState(pos);
+            BlockPos blockposition1 = pos.above();
+            BlockPos blockposition2 = pos.below();
+
             switch (placeType) {
                 case IN_WATER:
-                    return fluidState.is(FluidTags.WATER) && !level.getBlockState(blockPos).isRedstoneConductor(level, blockPos);
+                    return fluid.is(FluidTags.WATER) && !level.getBlockState(blockposition1).isRedstoneConductor(level, blockposition1);
                 case IN_LAVA:
-                    return fluidState.is(FluidTags.LAVA);
+                    return fluid.is(FluidTags.LAVA);
                 case ON_GROUND:
                 default:
-                    BlockState blockState1 = level.getBlockState(blockPos1);
-                    return blockState1.isValidSpawn(level, blockPos1, entityType)
-                        && isValidEmptySpawnBlock(level, pos, blockState, fluidState, entityType)
-                        && isValidEmptySpawnBlock(level, blockPos, level.getBlockState(blockPos), level.getFluidState(blockPos), entityType);
+                    IBlockData iblockdata1 = level.getBlockState(blockposition2);
+
+                    return !iblockdata1.isValidSpawn(level, blockposition2, entityType) ? false : isValidEmptySpawnBlock(level, pos, iblockdata, fluid, entityType) && isValidEmptySpawnBlock(level, blockposition1, level.getBlockState(blockposition1), level.getFluidState(blockposition1), entityType);
             }
         } else {
             return false;
@@ -338,49 +362,46 @@
     }
 
     public static void spawnMobsForChunkGeneration(ServerLevelAccessor levelAccessor, Holder<Biome> biome, ChunkPos chunkPos, RandomSource random) {
-        MobSpawnSettings mobSettings = biome.value().getMobSettings();
-        WeightedRandomList<MobSpawnSettings.SpawnerData> mobs = mobSettings.getMobs(MobCategory.CREATURE);
-        if (!mobs.isEmpty()) {
-            int minBlockX = chunkPos.getMinBlockX();
-            int minBlockZ = chunkPos.getMinBlockZ();
+        MobSpawnSettings biomesettingsmobs = ((Biome) biome.value()).getMobSettings();
+        WeightedRandomList<MobSpawnSettings.SpawnerData> weightedrandomlist = biomesettingsmobs.getMobs(MobCategory.CREATURE);
 
-            while (random.nextFloat() < mobSettings.getCreatureProbability()) {
-                Optional<MobSpawnSettings.SpawnerData> random1 = mobs.getRandom(random);
-                if (!random1.isEmpty()) {
-                    MobSpawnSettings.SpawnerData spawnerData = random1.get();
-                    int i = spawnerData.minCount + random.nextInt(1 + spawnerData.maxCount - spawnerData.minCount);
-                    SpawnGroupData spawnGroupData = null;
-                    int i1 = minBlockX + random.nextInt(16);
-                    int i2 = minBlockZ + random.nextInt(16);
-                    int i3 = i1;
-                    int i4 = i2;
+        if (!weightedrandomlist.isEmpty()) {
+            int i = chunkPos.getMinBlockX();
+            int j = chunkPos.getMinBlockZ();
 
-                    for (int i5 = 0; i5 < i; i5++) {
+            while (random.nextFloat() < biomesettingsmobs.getCreatureProbability()) {
+                Optional<MobSpawnSettings.SpawnerData> optional = weightedrandomlist.getRandom(random);
+
+                if (!optional.isEmpty()) {
+                    MobSpawnSettings.SpawnerData biomesettingsmobs_c = (MobSpawnSettings.SpawnerData) optional.get();
+                    int k = biomesettingsmobs_c.minCount + random.nextInt(1 + biomesettingsmobs_c.maxCount - biomesettingsmobs_c.minCount);
+                    GroupDataEntity groupdataentity = null;
+                    int l = i + random.nextInt(16);
+                    int i1 = j + random.nextInt(16);
+                    int j1 = l;
+                    int k1 = i1;
+
+                    for (int l1 = 0; l1 < k; ++l1) {
                         boolean flag = false;
 
-                        for (int i6 = 0; !flag && i6 < 4; i6++) {
-                            BlockPos topNonCollidingPos = getTopNonCollidingPos(levelAccessor, spawnerData.type, i1, i2);
-                            if (spawnerData.type.canSummon()
-                                && isSpawnPositionOk(SpawnPlacements.getPlacementType(spawnerData.type), levelAccessor, topNonCollidingPos, spawnerData.type)) {
-                                float width = spawnerData.type.getWidth();
-                                double d = Mth.clamp((double)i1, (double)minBlockX + (double)width, (double)minBlockX + 16.0 - (double)width);
-                                double d1 = Mth.clamp((double)i2, (double)minBlockZ + (double)width, (double)minBlockZ + 16.0 - (double)width);
-                                if (!levelAccessor.noCollision(spawnerData.type.getAABB(d, (double)topNonCollidingPos.getY(), d1))
-                                    || !SpawnPlacements.checkSpawnRules(
-                                        spawnerData.type,
-                                        levelAccessor,
-                                        MobSpawnType.CHUNK_GENERATION,
-                                        BlockPos.containing(d, (double)topNonCollidingPos.getY(), d1),
-                                        levelAccessor.getRandom()
-                                    )) {
+                        for (int i2 = 0; !flag && i2 < 4; ++i2) {
+                            BlockPos blockposition = getTopNonCollidingPos(levelAccessor, biomesettingsmobs_c.type, l, i1);
+
+                            if (biomesettingsmobs_c.type.canSummon() && isSpawnPositionOk(SpawnPlacements.getPlacementType(biomesettingsmobs_c.type), levelAccessor, blockposition, biomesettingsmobs_c.type)) {
+                                float f = biomesettingsmobs_c.type.getWidth();
+                                double d0 = Mth.clamp((double) l, (double) i + (double) f, (double) i + 16.0D - (double) f);
+                                double d1 = Mth.clamp((double) i1, (double) j + (double) f, (double) j + 16.0D - (double) f);
+
+                                if (!levelAccessor.noCollision(biomesettingsmobs_c.type.getAABB(d0, (double) blockposition.getY(), d1)) || !SpawnPlacements.checkSpawnRules(biomesettingsmobs_c.type, levelAccessor, EnumMobSpawn.CHUNK_GENERATION, BlockPos.containing(d0, (double) blockposition.getY(), d1), levelAccessor.getRandom())) {
                                     continue;
                                 }
 
                                 Entity entity;
+
                                 try {
-                                    entity = spawnerData.type.create(levelAccessor.getLevel());
-                                } catch (Exception var27) {
-                                    LOGGER.warn("Failed to create mob", (Throwable)var27);
+                                    entity = biomesettingsmobs_c.type.create(levelAccessor.getLevel());
+                                } catch (Exception exception) {
+                                    NaturalSpawner.LOGGER.warn("Failed to create mob", exception);
                                     continue;
                                 }
 
@@ -388,76 +409,64 @@
                                     continue;
                                 }
 
-                                entity.moveTo(d, (double)topNonCollidingPos.getY(), d1, random.nextFloat() * 360.0F, 0.0F);
-                                if (entity instanceof Mob mob
-                                    && mob.checkSpawnRules(levelAccessor, MobSpawnType.CHUNK_GENERATION)
-                                    && mob.checkSpawnObstruction(levelAccessor)) {
-                                    spawnGroupData = mob.finalizeSpawn(
-                                        levelAccessor,
-                                        levelAccessor.getCurrentDifficultyAt(mob.blockPosition()),
-                                        MobSpawnType.CHUNK_GENERATION,
-                                        spawnGroupData,
-                                        null
-                                    );
-                                    levelAccessor.addFreshEntityWithPassengers(mob);
-                                    flag = true;
+                                entity.moveTo(d0, (double) blockposition.getY(), d1, random.nextFloat() * 360.0F, 0.0F);
+                                if (entity instanceof Mob) {
+                                    Mob entityinsentient = (Mob) entity;
+
+                                    if (entityinsentient.checkSpawnRules(levelAccessor, EnumMobSpawn.CHUNK_GENERATION) && entityinsentient.checkSpawnObstruction(levelAccessor)) {
+                                        groupdataentity = entityinsentient.finalizeSpawn(levelAccessor, levelAccessor.getCurrentDifficultyAt(entityinsentient.blockPosition()), EnumMobSpawn.CHUNK_GENERATION, groupdataentity, (CompoundTag) null);
+                                        levelAccessor.addFreshEntityWithPassengers(entityinsentient, SpawnReason.CHUNK_GEN); // CraftBukkit
+                                        flag = true;
+                                    }
                                 }
                             }
 
-                            i1 += random.nextInt(5) - random.nextInt(5);
+                            l += random.nextInt(5) - random.nextInt(5);
 
-                            for (i2 += random.nextInt(5) - random.nextInt(5);
-                                i1 < minBlockX || i1 >= minBlockX + 16 || i2 < minBlockZ || i2 >= minBlockZ + 16;
-                                i2 = i4 + random.nextInt(5) - random.nextInt(5)
-                            ) {
-                                i1 = i3 + random.nextInt(5) - random.nextInt(5);
+                            for (i1 += random.nextInt(5) - random.nextInt(5); l < i || l >= i + 16 || i1 < j || i1 >= j + 16; i1 = k1 + random.nextInt(5) - random.nextInt(5)) {
+                                l = j1 + random.nextInt(5) - random.nextInt(5);
                             }
                         }
                     }
                 }
             }
+
         }
     }
 
     private static BlockPos getTopNonCollidingPos(LevelReader level, EntityType<?> entityType, int x, int z) {
-        int height = level.getHeight(SpawnPlacements.getHeightmapType(entityType), x, z);
-        BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(x, height, z);
+        int k = level.getHeight(SpawnPlacements.getHeightmapType(entityType), x, z);
+        BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos(x, k, z);
+
         if (level.dimensionType().hasCeiling()) {
             do {
-                mutableBlockPos.move(Direction.DOWN);
-            } while (!level.getBlockState(mutableBlockPos).isAir());
+                blockposition_mutableblockposition.move(Direction.DOWN);
+            } while (!level.getBlockState(blockposition_mutableblockposition).isAir());
 
             do {
-                mutableBlockPos.move(Direction.DOWN);
-            } while (level.getBlockState(mutableBlockPos).isAir() && mutableBlockPos.getY() > level.getMinBuildHeight());
+                blockposition_mutableblockposition.move(Direction.DOWN);
+            } while (level.getBlockState(blockposition_mutableblockposition).isAir() && blockposition_mutableblockposition.getY() > level.getMinBuildHeight());
         }
 
-        if (SpawnPlacements.getPlacementType(entityType) == SpawnPlacements.Type.ON_GROUND) {
-            BlockPos blockPos = mutableBlockPos.below();
-            if (level.getBlockState(blockPos).isPathfindable(level, blockPos, PathComputationType.LAND)) {
-                return blockPos;
+        if (SpawnPlacements.getPlacementType(entityType) == SpawnPlacements.Surface.ON_GROUND) {
+            BlockPos blockposition = blockposition_mutableblockposition.below();
+
+            if (level.getBlockState(blockposition).isPathfindable(level, blockposition, PathMode.LAND)) {
+                return blockposition;
             }
         }
 
-        return mutableBlockPos.immutable();
+        return blockposition_mutableblockposition.immutable();
     }
 
     @FunctionalInterface
-    public interface AfterSpawnCallback {
-        void run(Mob mob, ChunkAccess chunk);
-    }
-
-    @FunctionalInterface
     public interface ChunkGetter {
+
         void query(long chunkPos, Consumer<LevelChunk> consumer);
     }
 
-    @FunctionalInterface
-    public interface SpawnPredicate {
-        boolean test(EntityType<?> entityType, BlockPos pos, ChunkAccess chunk);
-    }
-
     public static class SpawnState {
+
         private final int spawnableChunkCount;
         private final Object2IntOpenHashMap<MobCategory> mobCategoryCounts;
         private final PotentialCalculator spawnPotential;
@@ -469,12 +478,7 @@
         private EntityType<?> lastCheckedType;
         private double lastCharge;
 
-        SpawnState(
-            int spawnableChunkCount,
-            Object2IntOpenHashMap<MobCategory> mobCategoryCounts,
-            PotentialCalculator spawnPotential,
-            LocalMobCapCalculator localMobCapCalculator
-        ) {
+        SpawnState(int spawnableChunkCount, Object2IntOpenHashMap<MobCategory> mobCategoryCounts, PotentialCalculator spawnPotential, LocalMobCapCalculator localMobCapCalculator) {
             this.spawnableChunkCount = spawnableChunkCount;
             this.mobCategoryCounts = mobCategoryCounts;
             this.spawnPotential = spawnPotential;
@@ -485,37 +489,43 @@
         private boolean canSpawn(EntityType<?> entityType, BlockPos pos, ChunkAccess chunk) {
             this.lastCheckedPos = pos;
             this.lastCheckedType = entityType;
-            MobSpawnSettings.MobSpawnCost mobSpawnCost = NaturalSpawner.getRoughBiome(pos, chunk).getMobSettings().getMobSpawnCost(entityType);
-            if (mobSpawnCost == null) {
-                this.lastCharge = 0.0;
+            MobSpawnSettings.MobSpawnCost biomesettingsmobs_b = NaturalSpawner.getRoughBiome(pos, chunk).getMobSettings().getMobSpawnCost(entityType);
+
+            if (biomesettingsmobs_b == null) {
+                this.lastCharge = 0.0D;
                 return true;
             } else {
-                double d = mobSpawnCost.charge();
-                this.lastCharge = d;
-                double potentialEnergyChange = this.spawnPotential.getPotentialEnergyChange(pos, d);
-                return potentialEnergyChange <= mobSpawnCost.energyBudget();
+                double d0 = biomesettingsmobs_b.charge();
+
+                this.lastCharge = d0;
+                double d1 = this.spawnPotential.getPotentialEnergyChange(pos, d0);
+
+                return d1 <= biomesettingsmobs_b.energyBudget();
             }
         }
 
         private void afterSpawn(Mob mob, ChunkAccess chunk) {
-            EntityType<?> type = mob.getType();
-            BlockPos blockPos = mob.blockPosition();
-            double d;
-            if (blockPos.equals(this.lastCheckedPos) && type == this.lastCheckedType) {
-                d = this.lastCharge;
+            EntityType<?> entitytypes = mob.getType();
+            BlockPos blockposition = mob.blockPosition();
+            double d0;
+
+            if (blockposition.equals(this.lastCheckedPos) && entitytypes == this.lastCheckedType) {
+                d0 = this.lastCharge;
             } else {
-                MobSpawnSettings.MobSpawnCost mobSpawnCost = NaturalSpawner.getRoughBiome(blockPos, chunk).getMobSettings().getMobSpawnCost(type);
-                if (mobSpawnCost != null) {
-                    d = mobSpawnCost.charge();
+                MobSpawnSettings.MobSpawnCost biomesettingsmobs_b = NaturalSpawner.getRoughBiome(blockposition, chunk).getMobSettings().getMobSpawnCost(entitytypes);
+
+                if (biomesettingsmobs_b != null) {
+                    d0 = biomesettingsmobs_b.charge();
                 } else {
-                    d = 0.0;
+                    d0 = 0.0D;
                 }
             }
 
-            this.spawnPotential.addCharge(blockPos, d);
-            MobCategory category = type.getCategory();
-            this.mobCategoryCounts.addTo(category, 1);
-            this.localMobCapCalculator.addMob(new ChunkPos(blockPos), category);
+            this.spawnPotential.addCharge(blockposition, d0);
+            MobCategory enumcreaturetype = entitytypes.getCategory();
+
+            this.mobCategoryCounts.addTo(enumcreaturetype, 1);
+            this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype);
         }
 
         public int getSpawnableChunkCount() {
@@ -526,9 +536,24 @@
             return this.unmodifiableMobCategoryCounts;
         }
 
-        boolean canSpawnForCategory(MobCategory category, ChunkPos pos) {
-            int i = category.getMaxInstancesPerChunk() * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
-            return this.mobCategoryCounts.getInt(category) < i && this.localMobCapCalculator.canSpawn(category, pos);
+        // CraftBukkit start
+        boolean canSpawnForCategory(MobCategory enumcreaturetype, ChunkPos chunkcoordintpair, int limit) {
+            int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
+            // CraftBukkit end
+
+            return this.mobCategoryCounts.getInt(enumcreaturetype) >= i ? false : this.localMobCapCalculator.canSpawn(enumcreaturetype, chunkcoordintpair);
         }
     }
+
+    @FunctionalInterface
+    public interface SpawnPredicate {
+
+        boolean test(EntityType<?> entityType, BlockPos pos, ChunkAccess chunk);
+    }
+
+    @FunctionalInterface
+    public interface AfterSpawnCallback {
+
+        void run(Mob mob, ChunkAccess chunk);
+    }
 }