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--- a/net/minecraft/world/level/block/LeavesBlock.java
+++ b/net/minecraft/world/level/block/LeavesBlock.java
@@ -14,17 +14,20 @@
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.state.BlockBehaviour;
-import net.minecraft.world.level.block.state.BlockState;
+import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
+import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
+import org.bukkit.event.block.LeavesDecayEvent; // CraftBukkit
public class LeavesBlock extends Block implements SimpleWaterloggedBlock {
+
public static final MapCodec<LeavesBlock> CODEC = simpleCodec(LeavesBlock::new);
public static final int DECAY_DISTANCE = 7;
public static final IntegerProperty DISTANCE = BlockStateProperties.DISTANCE;
@@ -34,105 +37,110 @@
@Override
public MapCodec<? extends LeavesBlock> codec() {
- return CODEC;
+ return LeavesBlock.CODEC;
}
public LeavesBlock(BlockBehaviour.Properties properties) {
super(properties);
- this.registerDefaultState(
- this.stateDefinition
- .any()
- .setValue(DISTANCE, Integer.valueOf(7))
- .setValue(PERSISTENT, Boolean.valueOf(false))
- .setValue(WATERLOGGED, Boolean.valueOf(false))
- );
+ this.registerDefaultState((IBlockData) ((IBlockData) ((IBlockData) ((IBlockData) this.stateDefinition.any()).setValue(LeavesBlock.DISTANCE, 7)).setValue(LeavesBlock.PERSISTENT, false)).setValue(LeavesBlock.WATERLOGGED, false));
}
@Override
- public VoxelShape getBlockSupportShape(BlockState state, BlockGetter reader, BlockPos pos) {
+ public VoxelShape getBlockSupportShape(IBlockData state, BlockGetter reader, BlockPos pos) {
return Shapes.empty();
}
@Override
- public boolean isRandomlyTicking(BlockState state) {
- return state.getValue(DISTANCE) == 7 && !state.getValue(PERSISTENT);
+ public boolean isRandomlyTicking(IBlockData state) {
+ return (Integer) state.getValue(LeavesBlock.DISTANCE) == 7 && !(Boolean) state.getValue(LeavesBlock.PERSISTENT);
}
@Override
- public void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
+ public void randomTick(IBlockData state, ServerLevel level, BlockPos pos, RandomSource random) {
if (this.decaying(state)) {
+ // CraftBukkit start
+ LeavesDecayEvent event = new LeavesDecayEvent(level.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ()));
+ level.getCraftServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled() || level.getBlockState(pos).getBlock() != this) {
+ return;
+ }
+ // CraftBukkit end
dropResources(state, level, pos);
level.removeBlock(pos, false);
}
+
}
- protected boolean decaying(BlockState state) {
- return !state.getValue(PERSISTENT) && state.getValue(DISTANCE) == 7;
+ protected boolean decaying(IBlockData state) {
+ return !(Boolean) state.getValue(LeavesBlock.PERSISTENT) && (Integer) state.getValue(LeavesBlock.DISTANCE) == 7;
}
@Override
- public void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
+ public void tick(IBlockData state, ServerLevel level, BlockPos pos, RandomSource random) {
level.setBlock(pos, updateDistance(state, level, pos), 3);
}
@Override
- public int getLightBlock(BlockState state, BlockGetter level, BlockPos pos) {
+ public int getLightBlock(IBlockData state, BlockGetter level, BlockPos pos) {
return 1;
}
@Override
- public BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) {
- if (state.getValue(WATERLOGGED)) {
- level.scheduleTick(currentPos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
+ public IBlockData updateShape(IBlockData state, Direction facing, IBlockData facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) {
+ if ((Boolean) state.getValue(LeavesBlock.WATERLOGGED)) {
+ level.scheduleTick(currentPos, (Fluid) Fluids.WATER, Fluids.WATER.getTickDelay(level));
}
int i = getDistanceAt(facingState) + 1;
- if (i != 1 || state.getValue(DISTANCE) != i) {
- level.scheduleTick(currentPos, this, 1);
+
+ if (i != 1 || (Integer) state.getValue(LeavesBlock.DISTANCE) != i) {
+ level.scheduleTick(currentPos, (Block) this, 1);
}
return state;
}
- private static BlockState updateDistance(BlockState state, LevelAccessor level, BlockPos pos) {
+ private static IBlockData updateDistance(IBlockData state, LevelAccessor level, BlockPos pos) {
int i = 7;
- BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos();
+ BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
+ Direction[] aenumdirection = Direction.values();
+ int j = aenumdirection.length;
- for (Direction direction : Direction.values()) {
- mutableBlockPos.setWithOffset(pos, direction);
- i = Math.min(i, getDistanceAt(level.getBlockState(mutableBlockPos)) + 1);
+ for (int k = 0; k < j; ++k) {
+ Direction enumdirection = aenumdirection[k];
+
+ blockposition_mutableblockposition.setWithOffset(pos, enumdirection);
+ i = Math.min(i, getDistanceAt(level.getBlockState(blockposition_mutableblockposition)) + 1);
if (i == 1) {
break;
}
}
- return state.setValue(DISTANCE, Integer.valueOf(i));
+ return (IBlockData) state.setValue(LeavesBlock.DISTANCE, i);
}
- private static int getDistanceAt(BlockState neighbor) {
+ private static int getDistanceAt(IBlockData neighbor) {
return getOptionalDistanceAt(neighbor).orElse(7);
}
- public static OptionalInt getOptionalDistanceAt(BlockState state) {
- if (state.is(BlockTags.LOGS)) {
- return OptionalInt.of(0);
- } else {
- return state.hasProperty(DISTANCE) ? OptionalInt.of(state.getValue(DISTANCE)) : OptionalInt.empty();
- }
+ public static OptionalInt getOptionalDistanceAt(IBlockData state) {
+ return state.is(BlockTags.LOGS) ? OptionalInt.of(0) : (state.hasProperty(LeavesBlock.DISTANCE) ? OptionalInt.of((Integer) state.getValue(LeavesBlock.DISTANCE)) : OptionalInt.empty());
}
@Override
- public FluidState getFluidState(BlockState state) {
- return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
+ public FluidState getFluidState(IBlockData state) {
+ return (Boolean) state.getValue(LeavesBlock.WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
@Override
- public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
+ public void animateTick(IBlockData state, Level level, BlockPos pos, RandomSource random) {
if (level.isRainingAt(pos.above())) {
if (random.nextInt(15) == 1) {
- BlockPos blockPos = pos.below();
- BlockState blockState = level.getBlockState(blockPos);
- if (!blockState.canOcclude() || !blockState.isFaceSturdy(level, blockPos, Direction.UP)) {
+ BlockPos blockposition1 = pos.below();
+ IBlockData iblockdata1 = level.getBlockState(blockposition1);
+
+ if (!iblockdata1.canOcclude() || !iblockdata1.isFaceSturdy(level, blockposition1, Direction.UP)) {
ParticleUtils.spawnParticleBelow(level, pos, random, ParticleTypes.DRIPPING_WATER);
}
}
@@ -140,16 +148,15 @@
}
@Override
- protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
- builder.add(DISTANCE, PERSISTENT, WATERLOGGED);
+ protected void createBlockStateDefinition(StateDefinition.Builder<Block, IBlockData> builder) {
+ builder.add(LeavesBlock.DISTANCE, LeavesBlock.PERSISTENT, LeavesBlock.WATERLOGGED);
}
@Override
- public BlockState getStateForPlacement(BlockPlaceContext context) {
- FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
- BlockState blockState = this.defaultBlockState()
- .setValue(PERSISTENT, Boolean.valueOf(true))
- .setValue(WATERLOGGED, Boolean.valueOf(fluidState.getType() == Fluids.WATER));
- return updateDistance(blockState, context.getLevel(), context.getClickedPos());
+ public IBlockData getStateForPlacement(BlockPlaceContext context) {
+ FluidState fluid = context.getLevel().getFluidState(context.getClickedPos());
+ IBlockData iblockdata = (IBlockData) ((IBlockData) this.defaultBlockState().setValue(LeavesBlock.PERSISTENT, true)).setValue(LeavesBlock.WATERLOGGED, fluid.getType() == Fluids.WATER);
+
+ return updateDistance(iblockdata, context.getLevel(), context.getClickedPos());
}
}
|