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--- a/net/minecraft/world/level/block/BlockFire.java
+++ b/net/minecraft/world/level/block/BlockFire.java
@@ -29,6 +29,14 @@
import net.minecraft.world.phys.shapes.VoxelShapeCollision;
import net.minecraft.world.phys.shapes.VoxelShapes;
+// CraftBukkit start
+import org.bukkit.craftbukkit.block.CraftBlockState;
+import org.bukkit.craftbukkit.block.CraftBlockStates;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.block.BlockBurnEvent;
+import org.bukkit.event.block.BlockFadeEvent;
+// CraftBukkit end
+
public class BlockFire extends BlockFireAbstract {
public static final MapCodec<BlockFire> CODEC = simpleCodec(BlockFire::new);
@@ -100,7 +108,24 @@
@Override
public IBlockData updateShape(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) {
- return this.canSurvive(iblockdata, generatoraccess, blockposition) ? this.getStateWithAge(generatoraccess, blockposition, (Integer) iblockdata.getValue(BlockFire.AGE)) : Blocks.AIR.defaultBlockState();
+ // CraftBukkit start
+ if (!this.canSurvive(iblockdata, generatoraccess, blockposition)) {
+ // Suppress during worldgen
+ if (!(generatoraccess instanceof World)) {
+ return Blocks.AIR.defaultBlockState();
+ }
+ CraftBlockState blockState = CraftBlockStates.getBlockState(generatoraccess, blockposition);
+ blockState.setData(Blocks.AIR.defaultBlockState());
+
+ BlockFadeEvent event = new BlockFadeEvent(blockState.getBlock(), blockState);
+ ((World) generatoraccess).getCraftServer().getPluginManager().callEvent(event);
+
+ if (!event.isCancelled()) {
+ return blockState.getHandle();
+ }
+ }
+ return this.getStateWithAge(generatoraccess, blockposition, (Integer) iblockdata.getValue(BlockFire.AGE));
+ // CraftBukkit end
}
@Override
@@ -149,7 +174,7 @@
worldserver.scheduleTick(blockposition, (Block) this, getFireTickDelay(worldserver.random));
if (worldserver.getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) {
if (!iblockdata.canSurvive(worldserver, blockposition)) {
- worldserver.removeBlock(blockposition, false);
+ fireExtinguished(worldserver, blockposition); // CraftBukkit - invalid place location
}
IBlockData iblockdata1 = worldserver.getBlockState(blockposition.below());
@@ -157,7 +182,7 @@
int i = (Integer) iblockdata.getValue(BlockFire.AGE);
if (!flag && worldserver.isRaining() && this.isNearRain(worldserver, blockposition) && randomsource.nextFloat() < 0.2F + (float) i * 0.03F) {
- worldserver.removeBlock(blockposition, false);
+ fireExtinguished(worldserver, blockposition); // CraftBukkit - extinguished by rain
} else {
int j = Math.min(15, i + randomsource.nextInt(3) / 2);
@@ -171,14 +196,14 @@
BlockPosition blockposition1 = blockposition.below();
if (!worldserver.getBlockState(blockposition1).isFaceSturdy(worldserver, blockposition1, EnumDirection.UP) || i > 3) {
- worldserver.removeBlock(blockposition, false);
+ fireExtinguished(worldserver, blockposition); // CraftBukkit
}
return;
}
if (i == 15 && randomsource.nextInt(4) == 0 && !this.canBurn(worldserver.getBlockState(blockposition.below()))) {
- worldserver.removeBlock(blockposition, false);
+ fireExtinguished(worldserver, blockposition); // CraftBukkit
return;
}
}
@@ -186,12 +211,14 @@
boolean flag1 = worldserver.getBiome(blockposition).is(BiomeTags.INCREASED_FIRE_BURNOUT);
int k = flag1 ? -50 : 0;
- this.checkBurnOut(worldserver, blockposition.east(), 300 + k, randomsource, i);
- this.checkBurnOut(worldserver, blockposition.west(), 300 + k, randomsource, i);
- this.checkBurnOut(worldserver, blockposition.below(), 250 + k, randomsource, i);
- this.checkBurnOut(worldserver, blockposition.above(), 250 + k, randomsource, i);
- this.checkBurnOut(worldserver, blockposition.north(), 300 + k, randomsource, i);
- this.checkBurnOut(worldserver, blockposition.south(), 300 + k, randomsource, i);
+ // CraftBukkit start - add source blockposition to burn calls
+ this.trySpread(worldserver, blockposition.east(), 300 + k, randomsource, i, blockposition);
+ this.trySpread(worldserver, blockposition.west(), 300 + k, randomsource, i, blockposition);
+ this.trySpread(worldserver, blockposition.below(), 250 + k, randomsource, i, blockposition);
+ this.trySpread(worldserver, blockposition.above(), 250 + k, randomsource, i, blockposition);
+ this.trySpread(worldserver, blockposition.north(), 300 + k, randomsource, i, blockposition);
+ this.trySpread(worldserver, blockposition.south(), 300 + k, randomsource, i, blockposition);
+ // CraftBukkit end
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
for (int l = -1; l <= 1; ++l) {
@@ -217,7 +244,15 @@
if (i2 > 0 && randomsource.nextInt(k1) <= i2 && (!worldserver.isRaining() || !this.isNearRain(worldserver, blockposition_mutableblockposition))) {
int j2 = Math.min(15, i + randomsource.nextInt(5) / 4);
- worldserver.setBlock(blockposition_mutableblockposition, this.getStateWithAge(worldserver, blockposition_mutableblockposition, j2), 3);
+ // CraftBukkit start - Call to stop spread of fire
+ if (worldserver.getBlockState(blockposition_mutableblockposition).getBlock() != Blocks.FIRE) {
+ if (CraftEventFactory.callBlockIgniteEvent(worldserver, blockposition_mutableblockposition, blockposition).isCancelled()) {
+ continue;
+ }
+
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, blockposition, blockposition_mutableblockposition, this.getStateWithAge(worldserver, blockposition_mutableblockposition, j2), 3); // CraftBukkit
+ }
+ // CraftBukkit end
}
}
}
@@ -241,12 +276,28 @@
return iblockdata.hasProperty(BlockProperties.WATERLOGGED) && (Boolean) iblockdata.getValue(BlockProperties.WATERLOGGED) ? 0 : this.igniteOdds.getInt(iblockdata.getBlock());
}
- private void checkBurnOut(World world, BlockPosition blockposition, int i, RandomSource randomsource, int j) {
+ private void trySpread(World world, BlockPosition blockposition, int i, RandomSource randomsource, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
int k = this.getBurnOdds(world.getBlockState(blockposition));
if (randomsource.nextInt(i) < k) {
IBlockData iblockdata = world.getBlockState(blockposition);
+ // CraftBukkit start
+ org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
+ org.bukkit.block.Block sourceBlock = world.getWorld().getBlockAt(sourceposition.getX(), sourceposition.getY(), sourceposition.getZ());
+
+ BlockBurnEvent event = new BlockBurnEvent(theBlock, sourceBlock);
+ world.getCraftServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ return;
+ }
+
+ if (iblockdata.getBlock() instanceof BlockTNT && !CraftEventFactory.callTNTPrimeEvent(world, blockposition, org.bukkit.event.block.TNTPrimeEvent.PrimeCause.FIRE, null, sourceposition)) {
+ return;
+ }
+ // CraftBukkit end
+
if (randomsource.nextInt(j + 10) < 5 && !world.isRainingAt(blockposition)) {
int l = Math.min(j + randomsource.nextInt(5) / 4, 15);
|