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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 26 Aug 2018 20:49:50 -0400
Subject: [PATCH] Optimize MappedRegistry
Use larger initial sizes to increase bucket capacity on the BiMap
BiMap.get was seen to be using a good bit of CPU time.
diff --git a/src/main/java/net/minecraft/core/MappedRegistry.java b/src/main/java/net/minecraft/core/MappedRegistry.java
index 33990e4f9b5e7e3d8080c80f639b81b7f798c859..b2d22bb25499756fe393cf562f8a4eda0649c26d 100644
--- a/src/main/java/net/minecraft/core/MappedRegistry.java
+++ b/src/main/java/net/minecraft/core/MappedRegistry.java
@@ -35,13 +35,13 @@ public class MappedRegistry<T> implements WritableRegistry<T> {
private static final Logger LOGGER = LogUtils.getLogger();
final ResourceKey<? extends Registry<T>> key;
private final ObjectList<Holder.Reference<T>> byId = new ObjectArrayList<>(256);
- private final Reference2IntMap<T> toId = Util.make(new Reference2IntOpenHashMap<>(), (map) -> {
+ private final Reference2IntMap<T> toId = Util.make(new Reference2IntOpenHashMap<>(2048), (map) -> { // Paper - Perf: Use bigger expected size to reduce collisions
map.defaultReturnValue(-1);
});
- private final Map<ResourceLocation, Holder.Reference<T>> byLocation = new HashMap<>();
- private final Map<ResourceKey<T>, Holder.Reference<T>> byKey = new HashMap<>();
- private final Map<T, Holder.Reference<T>> byValue = new IdentityHashMap<>();
- private final Map<T, Lifecycle> lifecycles = new IdentityHashMap<>();
+ private final Map<ResourceLocation, Holder.Reference<T>> byLocation = new HashMap<>(2048); // Paper - Perf: Use bigger expected size to reduce collisions
+ private final Map<ResourceKey<T>, Holder.Reference<T>> byKey = new HashMap<>(2048); // Paper - Perf: Use bigger expected size to reduce collisions
+ private final Map<T, Holder.Reference<T>> byValue = new IdentityHashMap<>(2048); // Paper - Perf: Use bigger expected size to reduce collisions
+ private final Map<T, Lifecycle> lifecycles = new IdentityHashMap<>(2048); // Paper - Perf: Use bigger expected size to reduce collisions
private Lifecycle registryLifecycle;
private volatile Map<TagKey<T>, HolderSet.Named<T>> tags = new IdentityHashMap<>();
private boolean frozen;
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