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path: root/patches/server/0246-Improve-death-events.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Tue, 21 Aug 2018 01:39:35 +0100
Subject: [PATCH] Improve death events

This adds the ability to cancel the death events and to modify the sound
an entity makes when dying. (In cases were no sound should it will be
called with shouldPlaySound set to false allowing unsilencing of silent
entities)

It makes handling of entity deaths a lot nicer as you no longer need
to listen on the damage event and calculate if the entity dies yourself
to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.

== AT ==
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F

diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 33108a55c1cc305d44238d0862755af874f19395..1042b19c906e40d4a4e9ef76d69228149e84e3c5 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -248,6 +248,10 @@ public class ServerPlayer extends Player {
     private int containerCounter;
     public boolean wonGame;
     private int containerUpdateDelay; // Paper - Configurable container update tick rate
+    // Paper start - cancellable death event
+    public boolean queueHealthUpdatePacket;
+    public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
+    // Paper end - cancellable death event
 
     // CraftBukkit start
     public String displayName;
@@ -810,7 +814,7 @@ public class ServerPlayer extends Player {
 
     @Override
     public void die(DamageSource damageSource) {
-        this.gameEvent(GameEvent.ENTITY_DIE);
+        // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check
         boolean flag = this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
         // CraftBukkit start - fire PlayerDeathEvent
         if (this.isRemoved()) {
@@ -838,6 +842,16 @@ public class ServerPlayer extends Player {
         String deathmessage = defaultMessage.getString();
         this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel
         org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure
+        // Paper start - cancellable death event
+        if (event.isCancelled()) {
+            // make compatible with plugins that might have already set the health in an event listener
+            if (this.getHealth() <= 0) {
+                this.setHealth((float) event.getReviveHealth());
+            }
+            return;
+        }
+        this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method
+        // Paper end
 
         // SPIGOT-943 - only call if they have an inventory open
         if (this.containerMenu != this.inventoryMenu) {
@@ -986,8 +1000,17 @@ public class ServerPlayer extends Player {
                         }
                     }
                 }
-
-                return super.hurt(source, amount);
+                // Paper start - cancellable death events
+                //return super.hurt(source, amount);
+                this.queueHealthUpdatePacket = true;
+                boolean damaged = super.hurt(source, amount);
+                this.queueHealthUpdatePacket = false;
+                if (this.queuedHealthUpdatePacket != null) {
+                    this.connection.send(this.queuedHealthUpdatePacket);
+                    this.queuedHealthUpdatePacket = null;
+                }
+                return damaged;
+                // Paper end
             }
         }
     }
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 9e0555b1e98bba6a9305c3996c69347e47d73204..bd70046b4fef307b6b8b626a65f0b4a366ab7158 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -258,6 +258,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
     public Set<UUID> collidableExemptions = new HashSet<>();
     public boolean bukkitPickUpLoot;
     public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper
+    public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event
 
     @Override
     public float getBukkitYaw() {
@@ -1521,13 +1522,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
 
             if (this.isDeadOrDying()) {
                 if (!this.checkTotemDeathProtection(source)) {
-                    SoundEvent soundeffect = this.getDeathSound();
-
-                    if (flag1 && soundeffect != null) {
-                        this.playSound(soundeffect, this.getSoundVolume(), this.getVoicePitch());
-                    }
+                    // Paper start - moved into CraftEventFactory event caller for cancellable death event
+                    this.silentDeath = !flag1; // mark entity as dying silently
+                    // Paper end
 
                     this.die(source);
+                    this.silentDeath = false; // Paper - cancellable death event - reset to default
                 }
             } else if (flag1) {
                 this.playHurtSound(source);
@@ -1679,6 +1679,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
             Entity entity = damageSource.getEntity();
             LivingEntity entityliving = this.getKillCredit();
 
+            /* // Paper - move down to make death event cancellable - this is the awardKillScore below
             if (this.deathScore >= 0 && entityliving != null) {
                 entityliving.awardKillScore(this, this.deathScore, damageSource);
             }
@@ -1690,24 +1691,59 @@ public abstract class LivingEntity extends Entity implements Attackable {
             if (!this.level().isClientSide && this.hasCustomName()) {
                 if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
             }
+             */ // Paper - move down to make death event cancellable - this is the awardKillScore below
 
             this.dead = true;
-            this.getCombatTracker().recheckStatus();
+            // Paper - moved into if below
             Level world = this.level();
 
             if (world instanceof ServerLevel) {
                 ServerLevel worldserver = (ServerLevel) world;
+                // Paper - move below into if for onKill
 
-                if (entity == null || entity.killedEntity(worldserver, this)) {
+                // Paper start
+                org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
+                if (deathEvent == null || !deathEvent.isCancelled()) {
+                    if (this.deathScore >= 0 && entityliving != null) {
+                        entityliving.awardKillScore(this, this.deathScore, damageSource);
+                    }
+                    // Paper start - clear equipment if event is not cancelled
+                    if (this instanceof Mob) {
+                        for (EquipmentSlot slot : this.clearedEquipmentSlots) {
+                            this.setItemSlot(slot, ItemStack.EMPTY);
+                        }
+                        this.clearedEquipmentSlots.clear();
+                    }
+                    // Paper end
+
+                    if (this.isSleeping()) {
+                        this.stopSleeping();
+                    }
+
+                    if (!this.level().isClientSide && this.hasCustomName()) {
+                        if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot
+                    }
+
+                    this.getCombatTracker().recheckStatus();
+                    if (entity != null) {
+                        entity.killedEntity((ServerLevel) this.level(), this);
+                    }
                     this.gameEvent(GameEvent.ENTITY_DIE);
-                    this.dropAllDeathLoot(damageSource);
-                    this.createWitherRose(entityliving);
+                } else {
+                    this.dead = false;
+                    this.setHealth((float) deathEvent.getReviveHealth());
                 }
 
-                this.level().broadcastEntityEvent(this, (byte) 3);
+                // Paper end
+                this.createWitherRose(entityliving);
             }
 
+            // Paper start
+            if (this.dead) { // Paper
+                this.level().broadcastEntityEvent(this, (byte) 3);
             this.setPose(Pose.DYING);
+            }
+            // Paper end
         }
     }
 
@@ -1715,7 +1751,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
         if (!this.level().isClientSide) {
             boolean flag = false;
 
-            if (adversary instanceof WitherBoss) {
+            if (this.dead && adversary instanceof WitherBoss) { // Paper
                 if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
                     BlockPos blockposition = this.blockPosition();
                     BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState();
@@ -1744,7 +1780,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
         }
     }
 
-    protected void dropAllDeathLoot(DamageSource source) {
+    // Paper start
+    protected boolean clearEquipmentSlots = true;
+    protected Set<EquipmentSlot> clearedEquipmentSlots = new java.util.HashSet<>();
+    protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
+    // Paper end
         Entity entity = source.getEntity();
         int i;
 
@@ -1759,18 +1799,27 @@ public abstract class LivingEntity extends Entity implements Attackable {
         this.dropEquipment(); // CraftBukkit - from below
         if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
             this.dropFromLootTable(source, flag);
+            // Paper start
+            final boolean prev = this.clearEquipmentSlots;
+            this.clearEquipmentSlots = false;
+            this.clearedEquipmentSlots.clear();
+            // Paper end
             this.dropCustomDeathLoot(source, i, flag);
+            this.clearEquipmentSlots = prev; // Paper
         }
         // CraftBukkit start - Call death event
-        CraftEventFactory.callEntityDeathEvent(this, this.drops);
+        org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+        this.postDeathDropItems(deathEvent); // Paper
         this.drops = new ArrayList<>();
         // CraftBukkit end
 
         // this.dropInventory();// CraftBukkit - moved up
         this.dropExperience();
+        return deathEvent; // Paper
     }
 
     protected void dropEquipment() {}
+    protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled
 
     // CraftBukkit start
     public int getExpReward() {
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 4ae0f36276592e37aeb5f881b713efa76d086f8e..236b10b86cdf6e0a723d8c9f199dde9cc983198e 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -1057,6 +1057,12 @@ public abstract class Mob extends LivingEntity implements Targeting {
 
     }
 
+    // Paper start
+    protected boolean shouldSkipLoot(EquipmentSlot slot) { // method to avoid to fallback into the global mob loot logic (i.e fox)
+        return false;
+    }
+    // Paper end
+
     @Override
     protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
         super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
@@ -1065,6 +1071,7 @@ public abstract class Mob extends LivingEntity implements Targeting {
 
         for (int k = 0; k < j; ++k) {
             EquipmentSlot enumitemslot = aenumitemslot[k];
+            if (this.shouldSkipLoot(enumitemslot)) continue; // Paper
             ItemStack itemstack = this.getItemBySlot(enumitemslot);
             float f = this.getEquipmentDropChance(enumitemslot);
             boolean flag1 = f > 1.0F;
@@ -1075,7 +1082,13 @@ public abstract class Mob extends LivingEntity implements Targeting {
                 }
 
                 this.spawnAtLocation(itemstack);
+                if (this.clearEquipmentSlots) { // Paper
                 this.setItemSlot(enumitemslot, ItemStack.EMPTY);
+                // Paper start
+                } else {
+                    this.clearedEquipmentSlots.add(enumitemslot);
+                }
+                // Paper end
             }
         }
 
diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java
index 8670d8b2a08e96df787a91f36c48df8b345080dc..950e4b476a03fb5c26351a3b4d1578975a0b0ea8 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Fox.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java
@@ -711,16 +711,38 @@ public class Fox extends Animal implements VariantHolder<Fox.Type> {
         return this.getTrustedUUIDs().contains(uuid);
     }
 
+    // Paper start - handle the bitten item separately like vanilla
     @Override
-    protected void dropAllDeathLoot(DamageSource source) {
+    protected boolean shouldSkipLoot(EquipmentSlot slot) {
+        return slot == EquipmentSlot.MAINHAND;
+    }
+    // Paper end
+
+    @Override
+    // Paper start - Cancellable death event
+    protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(DamageSource source) {
         ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND);
 
-        if (!itemstack.isEmpty()) {
+        boolean releaseMouth = false;
+        if (!itemstack.isEmpty() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010
             this.spawnAtLocation(itemstack);
+            releaseMouth = true;
+        }
+
+        org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(source);
+
+        // Below is code to drop
+
+        if (deathEvent == null || deathEvent.isCancelled()) {
+            return deathEvent;
+        }
+
+        if (releaseMouth) {
+            // Paper end - Cancellable death event
             this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY);
         }
 
-        super.dropAllDeathLoot(source);
+        return deathEvent; // Paper - Cancellable death event
     }
 
     @Override
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
index bb399f775a5530a01f59332848c8ab9b8eceb2b5..14edfe103e61024b569f33de0b6608f39e749319 100644
--- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java
@@ -70,11 +70,19 @@ public abstract class AbstractChestedHorse extends AbstractHorse {
                 this.spawnAtLocation(Blocks.CHEST);
             }
 
-            this.setChest(false);
+            //this.setCarryingChest(false); // Paper - moved to post death logic
         }
 
     }
 
+    // Paper start
+    protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {
+        if (this.hasChest() && (event == null || !event.isCancelled())) {
+            this.setChest(false);
+        }
+    }
+    // Paper end
+
     @Override
     public void addAdditionalSaveData(CompoundTag nbt) {
         super.addAdditionalSaveData(nbt);
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index ecce8036e58a9ed1408e110e75980bf77c18779a..ddd512e1d7608ec051fb5adf6ec2c6bbb93f5a9d 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -492,8 +492,10 @@ public class ArmorStand extends LivingEntity {
                 }
                 // CraftBukkit end
                 if (source.is(DamageTypeTags.IS_EXPLOSION)) {
-                    this.brokenByAnything(source);
-                    this.kill();
+                    // Paper start - avoid duplicate event call
+                    org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(source);
+                    if (!event.isCancelled()) this.kill(false);
+                    // Paper end
                     return false;
                 } else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) {
                     if (this.isOnFire()) {
@@ -536,9 +538,9 @@ public class ArmorStand extends LivingEntity {
                                 this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
                                 this.lastHit = i;
                             } else {
-                                this.brokenByPlayer(source);
+                                org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper
                                 this.showBreakingParticles();
-                                this.discard(); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event
+                                if (!event.isCancelled()) this.kill(false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...)
                             }
 
                             return true;
@@ -590,8 +592,10 @@ public class ArmorStand extends LivingEntity {
 
         f1 -= amount;
         if (f1 <= 0.5F) {
-            this.brokenByAnything(damageSource);
-            this.kill();
+            // Paper start - avoid duplicate event call
+            org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(damageSource);
+            if (!event.isCancelled()) this.kill(false);
+            // Paper end
         } else {
             this.setHealth(f1);
             this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity());
@@ -599,7 +603,7 @@ public class ArmorStand extends LivingEntity {
 
     }
 
-    private void brokenByPlayer(DamageSource damageSource) {
+    private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper
         ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
 
         if (this.hasCustomName()) {
@@ -607,10 +611,10 @@ public class ArmorStand extends LivingEntity {
         }
 
         this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
-        this.brokenByAnything(damageSource);
+        return this.brokenByAnything(damageSource); // Paper
     }
 
-    private void brokenByAnything(DamageSource damageSource) {
+    private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper
         this.playBrokenSound();
         // this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down
 
@@ -632,7 +636,7 @@ public class ArmorStand extends LivingEntity {
                 this.armorItems.set(i, ItemStack.EMPTY);
             }
         }
-        this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above
+        return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper
 
     }
 
@@ -759,7 +763,16 @@ public class ArmorStand extends LivingEntity {
 
     @Override
     public void kill() {
-        org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event
+        // Paper start
+        kill(true);
+    }
+
+    public void kill(boolean callEvent) {
+        if (callEvent) {
+        // Paper end
+        org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, this.drops); // CraftBukkit - call event // Paper - make cancellable
+        if (event.isCancelled()) return; // Paper - make cancellable
+        } // Paper
         this.remove(Entity.RemovalReason.KILLED);
         this.gameEvent(GameEvent.ENTITY_DIE);
     }
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index b98f26b6958cb3f874a4c0d85e2c10ec517cbbff..adcba9111415a20a4a55bb182be84c9f6d3755d7 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2383,7 +2383,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
     @Override
     public void sendHealthUpdate() {
         FoodData foodData = this.getHandle().getFoodData();
-        this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
+        // Paper start - cancellable death event
+        ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel());
+        if (this.getHandle().queueHealthUpdatePacket) {
+            this.getHandle().queuedHealthUpdatePacket = packet;
+        } else {
+            this.getHandle().connection.send(packet);
+        }
+        // Paper end
     }
 
     public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 3ee2b011689b9d2df03947c1e04e3042b8e8c853..131fa4d389c3ddad31651f298ccd807847462f38 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -890,9 +890,16 @@ public class CraftEventFactory {
     public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
         CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
         EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
+        populateFields(victim, event); // Paper - make cancellable
         CraftWorld world = (CraftWorld) entity.getWorld();
         Bukkit.getServer().getPluginManager().callEvent(event);
 
+        // Paper start - make cancellable
+        if (event.isCancelled()) {
+            return event;
+        }
+        playDeathSound(victim, event);
+        // Paper end
         victim.expToDrop = event.getDroppedExp();
 
         for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
@@ -909,8 +916,15 @@ public class CraftEventFactory {
         PlayerDeathEvent event = new PlayerDeathEvent(entity, drops, victim.getExpReward(), 0, deathMessage);
         event.setKeepInventory(keepInventory);
         event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
+        populateFields(victim, event); // Paper - make cancellable
         org.bukkit.World world = entity.getWorld();
         Bukkit.getServer().getPluginManager().callEvent(event);
+        // Paper start - make cancellable
+        if (event.isCancelled()) {
+            return event;
+        }
+        playDeathSound(victim, event);
+        // Paper end
 
         victim.keepLevel = event.getKeepLevel();
         victim.newLevel = event.getNewLevel();
@@ -927,6 +941,31 @@ public class CraftEventFactory {
         return event;
     }
 
+    // Paper start - helper methods for making death event cancellable
+    // Add information to death event
+    private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+        event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue());
+        event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent());
+        net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound();
+        event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null);
+        event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name()));
+        event.setDeathSoundVolume(victim.getSoundVolume());
+        event.setDeathSoundPitch(victim.getVoicePitch());
+    }
+
+    // Play death sound manually
+    private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) {
+        if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) {
+            net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null;
+            double x = event.getEntity().getLocation().getX();
+            double y = event.getEntity().getLocation().getY();
+            double z = event.getEntity().getLocation().getZ();
+            net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound());
+            net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name());
+            victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch());
+        }
+    }
+    // Paper end
     /**
      * Server methods
      */