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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 05:00:57 -0400
Subject: [PATCH] Handle Oversized block entities in chunks

Splits out Extra Packets if too many TE's are encountered to prevent
creating too large of a packet to sed.

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>

diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
index 74b5cec09d953a247bc5aba3c4232a4c28ea1046..998deae645b4497c3285bfba3260c636439f9ecf 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacketData.java
@@ -24,6 +24,14 @@ public class ClientboundLevelChunkPacketData {
     private final CompoundTag heightmaps;
     private final byte[] buffer;
     private final List<ClientboundLevelChunkPacketData.BlockEntityInfo> blockEntitiesData;
+    // Paper start - Handle oversized block entities in chunks
+    private final java.util.List<net.minecraft.network.protocol.Packet<?>> extraPackets = new java.util.ArrayList<>();
+    private static final int TE_LIMIT = Integer.getInteger("Paper.excessiveTELimit", 750);
+
+    public List<net.minecraft.network.protocol.Packet<?>> getExtraPackets() {
+        return this.extraPackets;
+    }
+    // Paper end - Handle oversized block entities in chunks
 
     // Paper start - Anti-Xray - Add chunk packet info
     @Deprecated @io.papermc.paper.annotation.DoNotUse public ClientboundLevelChunkPacketData(LevelChunk chunk) { this(chunk, null); }
@@ -47,8 +55,18 @@ public class ClientboundLevelChunkPacketData {
         extractChunkData(new FriendlyByteBuf(this.getWriteBuffer()), chunk, chunkPacketInfo);
         // Paper end
         this.blockEntitiesData = Lists.newArrayList();
+        int totalTileEntities = 0; // Paper - Handle oversized block entities in chunks
 
         for(Map.Entry<BlockPos, BlockEntity> entry2 : chunk.getBlockEntities().entrySet()) {
+            // Paper start - Handle oversized block entities in chunks
+            if (++totalTileEntities > TE_LIMIT) {
+                var packet = entry2.getValue().getUpdatePacket();
+                if (packet != null) {
+                    this.extraPackets.add(packet);
+                    continue;
+                }
+            }
+            // Paper end - Handle oversized block entities in chunks
             this.blockEntitiesData.add(ClientboundLevelChunkPacketData.BlockEntityInfo.create(entry2.getValue()));
         }
 
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
index 6412dff5ed0505f62dd5b71ab9606257858a7317..fc230d835f9aa526a4b179d36d921f0fec348aa8 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
@@ -74,4 +74,11 @@ public class ClientboundLevelChunkWithLightPacket implements Packet<ClientGamePa
     public ClientboundLightUpdatePacketData getLightData() {
         return this.lightData;
     }
+
+    // Paper start - Handle oversized block entities in chunks
+    @Override
+    public java.util.List<Packet<?>> getExtraPackets() {
+        return this.chunkData.getExtraPackets();
+    }
+    // Paper end - Handle oversized block entities in chunks
 }