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path: root/patches/unapplied/api/0225-Add-LivingEntity-clearActiveItem.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anrza <andrzejrzeczycki314@gmail.com>
Date: Wed, 15 Jul 2020 12:07:58 +0200
Subject: [PATCH] Add LivingEntity#clearActiveItem


diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index d53bc45dbec1b399d4df2aa87a2f2c490c4a6788..b830a5f4ebc4cacebc1e86c571c1dfb0293cc1b0 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -951,6 +951,13 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
     @NotNull
     org.bukkit.inventory.ItemStack getActiveItem();
 
+    // Paper start
+    /**
+     * Interrupts any ongoing active "usage" or consumption or an item.
+     */
+    void clearActiveItem();
+    // Paper end
+
     /**
      * Get's remaining time a player needs to keep hands raised with an item to finish using it.
      * @return Remaining ticks to use the item