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authorBjørn Erik Pedersen <[email protected]>2023-01-04 18:24:36 +0100
committerBjørn Erik Pedersen <[email protected]>2023-05-16 18:01:29 +0200
commit241b21b0fd34d91fccb2ce69874110dceae6f926 (patch)
treed4e0118eac7e9c42f065815447a70805f8d6ad3e /create/content.go
parent6aededf6b42011c3039f5f66487a89a8dd65e0e7 (diff)
downloadhugo-241b21b0fd34d91fccb2ce69874110dceae6f926.tar.gz
hugo-241b21b0fd34d91fccb2ce69874110dceae6f926.zip
Create a struct with all of Hugo's config options
Primary motivation is documentation, but it will also hopefully simplify the code. Also, * Lower case the default output format names; this is in line with the custom ones (map keys) and how it's treated all the places. This avoids doing `stringds.EqualFold` everywhere. Closes #10896 Closes #10620
Diffstat (limited to 'create/content.go')
-rw-r--r--create/content.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/create/content.go b/create/content.go
index f8629a778..55159c24c 100644
--- a/create/content.go
+++ b/create/content.go
@@ -340,7 +340,7 @@ func (b *contentBuilder) mapArcheTypeDir() error {
}
func (b *contentBuilder) openInEditorIfConfigured(filename string) error {
- editor := b.h.Cfg.GetString("newContentEditor")
+ editor := b.h.Conf.NewContentEditor()
if editor == "" {
return nil
}