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author | vaxerski <[email protected]> | 2023-07-25 13:33:08 +0200 |
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committer | vaxerski <[email protected]> | 2023-07-25 13:33:08 +0200 |
commit | a9b8e2159c2813a6951d0b0186fbb7f2f8554d3e (patch) | |
tree | bff5261bd23d425ef01381dbe57b5cc7f19beea4 /src/render/OpenGL.cpp | |
parent | 4173d2ccf6d1b39581b6e50b76f1cd2c707cb845 (diff) | |
download | Hyprland-a9b8e2159c2813a6951d0b0186fbb7f2f8554d3e.tar.gz Hyprland-a9b8e2159c2813a6951d0b0186fbb7f2f8554d3e.zip |
renderer: reset scissor after renderTexturePrimitive
Diffstat (limited to 'src/render/OpenGL.cpp')
-rw-r--r-- | src/render/OpenGL.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index c0e070bd..5a436414 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -771,6 +771,8 @@ void CHyprOpenGLImpl::renderTexturePrimitive(const CTexture& tex, wlr_box* pBox) glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } + scissor((wlr_box*)nullptr); + glDisableVertexAttribArray(shader->posAttrib); glDisableVertexAttribArray(shader->texAttrib); |