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authorFelix Dick <[email protected]>2022-09-28 14:48:05 +0200
committerFelix Dick <[email protected]>2022-09-28 14:48:05 +0200
commit5ff44467d77c2167cdefbf81014b349c97fe10f1 (patch)
tree98f67831f687d6c0fbbc346f68402fd3d0e9ce2e /src/render/OpenGL.cpp
parent7a775c0584db95af25bae1c07952c99c6c1bfe6e (diff)
downloadHyprland-5ff44467d77c2167cdefbf81014b349c97fe10f1.tar.gz
Hyprland-5ff44467d77c2167cdefbf81014b349c97fe10f1.zip
Avoid 38 files to compile every time a shader is modified.
Diffstat (limited to 'src/render/OpenGL.cpp')
-rw-r--r--src/render/OpenGL.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 2ae8d747..73cad693 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -1,3 +1,4 @@
+#include "Shaders.hpp"
#include "OpenGL.hpp"
#include "../Compositor.hpp"
#include "../helpers/MiscFunctions.hpp"