index
:
Hyprland
0.45.1-b
IME
RAT
animation-system-rework
api-version
aquamarine
better-cmake
better-lockscreen-dead
better-versioning
blur-improvements
border-deco
buffer-lock-fixes
bundle-wlroots
ci
ci-archfix
ci-fix2
ci-test
cla
cmake
cmake_installheaders
coc
config
config-descriptions
constraint-fixez
ctm
cursor-rewrite
custom-renderer-wlr
damage-ring
damage-tracking
decoration-positioner
drm-copy-cursor
event-loop-rework
eventHookSystem
execinfo
explicit-sync
fix-pc
fix-resizes
fix-xdp
fixhyprpm
fixup-double-render-special
floating-special
format-rework
fractional-scaling
frame-scheduler
global-shortcuts
groupRework
hide-cursor-on-leave
hook-system-no-cc
hyprctl-nopoll
hyprcursor
hyprerrorreserve
hyprland-boxes
hyprlang-migration
hyprpm
hyprpm-local
hyprutils
hyprwayland-scanner-pt1
improve-output-configuration
keepDebugInfo
libinput
ls-issues
ls-issues-new
main
mat3x3
modernize-pointers
monitor-sp
move-monitors-to-sp
move-to-monitor-p
move-to-runtime-dir
native-handle
new-sp
nix
nix-stuff
nix_subprojects
no-submodules
no_xwayland_overhaul
nuke-ngwo
pkgconf
plugin-headers-wlroots
pluginSystem
protocol-rewrite-and-xdg-output
remove-nvidia-patches
render-unfocused
revert-6688-main
rewrite-constraints
save-wlr
scale-workspaces
scaling
screencopy-impl
seat-xdg-data-rewrite
security-checks-ci
set_xwl_name
style-and-stuff
subsurface-tree-rewrite
swipes
systemd
tablet-tools
tablets
tearing-self-impl
tearing-updates
tearing-v2
tearing-v3
textInputV1
toplevel-sharing-rev2
trampoline-rip-improvements
transforms
tty-stuff
unsafe-blah-blah-v3
unsafe-further-improvements
unsafe-state-reworks
v0.38.1-b
v0.44.1-b
v0.45.2-b
v0.46.1-b
v0.46.2-b
viewporter-impl
wayland-protocol-improvements
wayland-rewrite
window-decoration-flags-and-stuff
window-sharing
window-storage-rewrite-pt1
wlroots-off-renderer
workspace-storage-refactor
wrap-regions
wrap-surfaces
xdph
xwayland-rewrite
Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
hyprwm
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path:
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/
src
/
render
/
OpenGL.cpp
Age
Commit message (
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Author
2022-11-22
remove resize transitions
vaxerski
2022-11-21
Unify rounding shaders
vaxerski
2022-11-07
fix up formatting
vaxerski
2022-11-06
Added resize transitions
vaxerski
2022-11-02
remove old comments
vaxerski
2022-10-28
remove redundant check
vaxerski
2022-10-28
guard primaryFB tex in end()
vaxerski
2022-10-22
Transpose matrices on LEGACY_RENDERER
vaxerski
2022-10-20
Add windowrules for noblur and noshadow (#884)
Kainoa Kanter
2022-10-19
render layer snapshot without blur
vaxerski
2022-10-14
rework focus system to be more safe and faster
vaxerski
2022-10-10
Merge branch 'main' into simplify_matrix_calculations
Felix Dick
2022-10-10
Change matrixProjection function stop use matrixFlip180 everywhere.
Felix Dick
2022-10-10
Let openGL transpose the matrixes for us.
Felix Dick
2022-10-09
ensure texture safety in clearWithTex()
vaxerski
2022-10-09
inverse_transform the box in renderRectWithDamage.
Felix Dick
2022-10-08
Check earlier if pixman regions are empty.
Felix Dick
2022-10-07
Merge pull request #811 from Dickby/add_missing_pixman_region32_fini
Vaxry
2022-10-07
fix a VRAM leak in destroyMonitorResources
vaxerski
2022-10-07
Add missing pixman_region32_fini.
Felix Dick
2022-10-07
release all fbs in destroyMonitorResources
vaxerski
2022-10-07
Transform the box data send to texture shaders.
Felix Dick
2022-10-07
Added clipping support, clip windows on slide anim
vaxerski
2022-10-05
Remove texcoord from QUADFRAGSRC.
Felix Dick
2022-10-04
Merge pull request #742 from Dickby/rework_rounding_shader
Vaxry
2022-10-01
fix crash
vaxerski
2022-09-30
include shaders only in opengl.cpp
vaxerski
2022-09-30
remove redundant attrib setting
vaxerski
2022-09-30
Merge branch 'main' into fix_rounding_in_size_changing_windows
Felix Dick
2022-09-29
Send absolute screen coordinates to texture shaders.
Felix Dick
2022-09-29
Don't pass bottomRight to textureShaders compute it within.
Felix Dick
2022-09-29
Merge branch 'main' into fix_bordersize_again
Felix Dick
2022-09-29
Merge branch 'main' into rework_rounding_shader
Felix Dick
2022-09-29
Shift splash up if monitor has wider ratio than bgTexture.
Felix Dick
2022-09-29
Change scaledBorderSize to int.
Felix Dick
2022-09-28
Avoid 38 files to compile every time a shader is modified.
Felix Dick
2022-09-26
Scale the border size, revert the window scaling according to border
Felix Dick
2022-09-26
Scale the cairo matrix to fit the monitor dimensions.
Felix Dick
2022-09-25
Remove trailing whitespace.
Felix Dick
2022-09-13
Added monitor mirroring
vaxerski
2022-09-05
fix transformed blur on new optimizations
vaxerski
2022-09-05
fix splash positioning
vaxerski
2022-09-04
fix a damage issue with transformed blur
vaxerski
2022-09-04
fix blur on transformed displays
vaxerski
2022-08-30
finally fixed transformed snapshots
v0.12.1beta
vaxerski
2022-08-30
Added window dimming
vaxerski
2022-08-27
fix styling in const ptrs
vaxerski
2022-08-22
clean up temp logic in snapshots
vaxerski
2022-08-22
fix LS snapshot rendering logic
vaxerski
2022-08-20
fix special workspace windows being xray with new optim
vaxerski
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