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path: root/src/render/OpenGL.cpp
AgeCommit message (Expand)Author
2022-11-22remove resize transitionsvaxerski
2022-11-21Unify rounding shadersvaxerski
2022-11-07fix up formattingvaxerski
2022-11-06Added resize transitionsvaxerski
2022-11-02remove old commentsvaxerski
2022-10-28remove redundant checkvaxerski
2022-10-28guard primaryFB tex in end()vaxerski
2022-10-22Transpose matrices on LEGACY_RENDERERvaxerski
2022-10-20Add windowrules for noblur and noshadow (#884)Kainoa Kanter
2022-10-19render layer snapshot without blurvaxerski
2022-10-14rework focus system to be more safe and fastervaxerski
2022-10-10Merge branch 'main' into simplify_matrix_calculationsFelix Dick
2022-10-10Change matrixProjection function stop use matrixFlip180 everywhere.Felix Dick
2022-10-10Let openGL transpose the matrixes for us.Felix Dick
2022-10-09ensure texture safety in clearWithTex()vaxerski
2022-10-09inverse_transform the box in renderRectWithDamage.Felix Dick
2022-10-08Check earlier if pixman regions are empty.Felix Dick
2022-10-07Merge pull request #811 from Dickby/add_missing_pixman_region32_finiVaxry
2022-10-07fix a VRAM leak in destroyMonitorResourcesvaxerski
2022-10-07Add missing pixman_region32_fini.Felix Dick
2022-10-07release all fbs in destroyMonitorResourcesvaxerski
2022-10-07Transform the box data send to texture shaders.Felix Dick
2022-10-07Added clipping support, clip windows on slide animvaxerski
2022-10-05Remove texcoord from QUADFRAGSRC.Felix Dick
2022-10-04Merge pull request #742 from Dickby/rework_rounding_shaderVaxry
2022-10-01fix crashvaxerski
2022-09-30include shaders only in opengl.cppvaxerski
2022-09-30remove redundant attrib settingvaxerski
2022-09-30Merge branch 'main' into fix_rounding_in_size_changing_windowsFelix Dick
2022-09-29Send absolute screen coordinates to texture shaders.Felix Dick
2022-09-29Don't pass bottomRight to textureShaders compute it within.Felix Dick
2022-09-29Merge branch 'main' into fix_bordersize_againFelix Dick
2022-09-29Merge branch 'main' into rework_rounding_shaderFelix Dick
2022-09-29Shift splash up if monitor has wider ratio than bgTexture.Felix Dick
2022-09-29Change scaledBorderSize to int.Felix Dick
2022-09-28Avoid 38 files to compile every time a shader is modified.Felix Dick
2022-09-26Scale the border size, revert the window scaling according to borderFelix Dick
2022-09-26Scale the cairo matrix to fit the monitor dimensions.Felix Dick
2022-09-25Remove trailing whitespace.Felix Dick
2022-09-13Added monitor mirroringvaxerski
2022-09-05fix transformed blur on new optimizationsvaxerski
2022-09-05fix splash positioningvaxerski
2022-09-04fix a damage issue with transformed blurvaxerski
2022-09-04fix blur on transformed displaysvaxerski
2022-08-30finally fixed transformed snapshotsv0.12.1betavaxerski
2022-08-30Added window dimmingvaxerski
2022-08-27fix styling in const ptrsvaxerski
2022-08-22clean up temp logic in snapshotsvaxerski
2022-08-22fix LS snapshot rendering logicvaxerski
2022-08-20fix special workspace windows being xray with new optimvaxerski