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authorvaxerski <[email protected]>2022-12-18 12:41:13 +0000
committervaxerski <[email protected]>2022-12-18 12:41:19 +0000
commita163ca92377a56c196222a48c0a5676a7bb4ac3b (patch)
treec24b3bee0c4a1f12f7867250208c8b7db13842ec /src/render/OpenGL.hpp
parent27b8561d25e86d7f1e50082c71cea99969edddde (diff)
downloadHyprland-a163ca92377a56c196222a48c0a5676a7bb4ac3b.tar.gz
Hyprland-a163ca92377a56c196222a48c0a5676a7bb4ac3b.zip
fix blur damage spam on no blurred windows
Diffstat (limited to 'src/render/OpenGL.hpp')
-rw-r--r--src/render/OpenGL.hpp31
1 files changed, 16 insertions, 15 deletions
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index d550ca0a..c716590a 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -32,20 +32,21 @@ struct SMonitorRenderData {
CTexture stencilTex;
CFramebuffer blurFB;
- bool blurFBDirty = true;
+ bool blurFBDirty = true;
+ bool blurFBShouldRender = false;
wlr_box backgroundTexBox;
// Shaders
- bool m_bShadersInitialized = false;
- CShader m_shQUAD;
- CShader m_shRGBA;
- CShader m_shRGBX;
- CShader m_shEXT;
- CShader m_shBLUR1;
- CShader m_shBLUR2;
- CShader m_shSHADOW;
- CShader m_shBORDER1;
+ bool m_bShadersInitialized = false;
+ CShader m_shQUAD;
+ CShader m_shRGBA;
+ CShader m_shRGBX;
+ CShader m_shEXT;
+ CShader m_shBLUR1;
+ CShader m_shBLUR2;
+ CShader m_shSHADOW;
+ CShader m_shBORDER1;
//
};
@@ -142,13 +143,13 @@ class CHyprOpenGLImpl {
void initShaders();
// returns the out FB, can be either Mirror or MirrorSwap
- CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
+ CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
- void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool noAA = false,
- bool allowCustomUV = false, bool allowDim = false);
- void renderSplash(cairo_t* const, cairo_surface_t* const, double);
+ void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool noAA = false,
+ bool allowCustomUV = false, bool allowDim = false);
+ void renderSplash(cairo_t* const, cairo_surface_t* const, double);
- void preBlurForCurrentMonitor();
+ void preBlurForCurrentMonitor();
friend class CHyprRenderer;
};