index
:
Hyprland
0.45.1-b
IME
RAT
animation-system-rework
api-version
aquamarine
better-cmake
better-lockscreen-dead
better-versioning
blur-improvements
border-deco
buffer-lock-fixes
bundle-wlroots
ci
ci-archfix
ci-fix2
ci-test
cla
cmake
cmake_installheaders
coc
config
config-descriptions
constraint-fixez
ctm
cursor-rewrite
custom-renderer-wlr
damage-ring
damage-tracking
decoration-positioner
drm-copy-cursor
event-loop-rework
eventHookSystem
execinfo
explicit-sync
fix-pc
fix-resizes
fix-xdp
fixhyprpm
fixup-double-render-special
floating-special
format-rework
fractional-scaling
frame-scheduler
global-shortcuts
groupRework
hide-cursor-on-leave
hook-system-no-cc
hyprctl-nopoll
hyprcursor
hyprerrorreserve
hyprland-boxes
hyprlang-migration
hyprpm
hyprpm-local
hyprutils
hyprwayland-scanner-pt1
improve-output-configuration
keepDebugInfo
libinput
ls-issues
ls-issues-new
main
mat3x3
modernize-pointers
monitor-sp
move-monitors-to-sp
move-to-monitor-p
move-to-runtime-dir
native-handle
new-sp
nix
nix-stuff
nix_subprojects
no-submodules
no_xwayland_overhaul
nuke-ngwo
pkgconf
plugin-headers-wlroots
pluginSystem
protocol-rewrite-and-xdg-output
remove-nvidia-patches
render-unfocused
revert-6688-main
rewrite-constraints
save-wlr
scale-workspaces
scaling
screencopy-impl
seat-xdg-data-rewrite
security-checks-ci
set_xwl_name
style-and-stuff
subsurface-tree-rewrite
swipes
systemd
tablet-tools
tablets
tearing-self-impl
tearing-updates
tearing-v2
tearing-v3
textInputV1
toplevel-sharing-rev2
trampoline-rip-improvements
transforms
tty-stuff
unsafe-blah-blah-v3
unsafe-further-improvements
unsafe-state-reworks
v0.38.1-b
v0.44.1-b
v0.45.2-b
v0.46.1-b
v0.46.2-b
viewporter-impl
wayland-protocol-improvements
wayland-rewrite
window-decoration-flags-and-stuff
window-sharing
window-storage-rewrite-pt1
wlroots-off-renderer
workspace-storage-refactor
wrap-regions
wrap-surfaces
xdph
xwayland-rewrite
Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
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path:
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src
/
render
/
OpenGL.hpp
Age
Commit message (
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Author
2023-12-06
renderer: use xray for background blur on small() surfaces
Vaxry
2023-12-04
screencopy: use buffer format for glReadPixels
Vaxry
2023-12-02
opengl: fix nvidia read formats
Vaxry
2023-12-01
screencopy: fix shm exports with 10-bit
Vaxry
2023-11-30
deps: update wlroots
Vaxry
2023-11-26
renderer: use occlusion checks for buffer clear
Vaxry
2023-11-24
opengl: better checking for required introspection
vaxerski
2023-11-24
renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Vaxry
2023-11-09
opengl: switch to black-and-white for alpha mattes
Vaxry
2023-11-06
renderer: added new customization options to the blur shaders (#3650)
Visual-Dawg
2023-11-04
renderer: allow transform enabling from outside opengl
Vaxry
2023-11-04
shadows: fix on transformed
Vaxry
2023-11-04
Internal: Hyprland box implementation (#3755)
Vaxry
2023-11-04
Decos: Window decoration flags, shadow improvements (#3739)
Vaxry
2023-10-21
renderer: add transformers
Vaxry
2023-10-19
shaders: support changing the outer radius of borders independently
Vaxry
2023-08-25
renderer: add decoration:blur:special
vaxerski
2023-08-23
renderer: track fade alpha for blur if ignore opacity is true
vaxerski
2023-08-09
rules: add layer and window xray rules
vaxerski
2023-08-03
renderer: Various Blur Improvements (#2877)
Vaxry
2023-07-21
renderer: use primitive rendering for copying buffers
vaxerski
2023-07-20
renderer: don't occlude when pre-blur is queued
vaxerski
2023-07-20
Debug: add tracy
vaxerski
2023-07-20
opengl: adjust blend and reduce the usage of clear
vaxerski
2023-07-20
toplevelexport: support dmabuf + various fixes
vaxerski
2023-07-19
internal: Wrap regions (#2750)
Vaxry
2023-07-10
render: move lastFrameDamage to CMonitor
vaxerski
2023-06-11
Allow setting alpha value for ignorezero layer rule (#2477)
end-4
2023-05-01
Added some workspace-specific rules (#1986)
levnikmyskin
2023-05-01
Renderer: add init animation
vaxerski
2023-04-17
opengl: keep current rendered workspace in renderData
vaxerski
2023-04-16
Render: add cursor_zoom
vaxerski
2023-04-12
renderer: add support for rendering workspaces
vaxerski
2023-04-04
debug: added manual_crash
vaxerski
2023-03-17
LS: add blur and ignorezero rules
vaxerski
2023-03-05
Optionally expose time to screen shaders (#1700)
scorpion-26
2023-03-04
opengl: use a passthru shader for final wlr copy
vaxerski
2023-03-03
Renderer: Nuke onWindowResize{start/end}
vaxerski
2022-12-20
touch up the clang format and format all files
vaxerski
2022-12-18
fix blur damage spam on no blurred windows
vaxerski
2022-12-16
Added clang format (#1239)
Vaxry
2022-12-04
blur xray for layers (#1158)
Flafy
2022-12-01
Added screen shaders
vaxerski
2022-11-26
added border gradients
vaxerski
2022-11-22
remove resize transitions
vaxerski
2022-11-06
Fix resize transitions on multimon + transformed
vaxerski
2022-11-06
Added resize transitions
vaxerski
2022-10-10
Change matrixProjection function stop use matrixFlip180 everywhere.
Felix Dick
2022-10-07
Added clipping support, clip windows on slide anim
vaxerski
2022-09-30
include shaders only in opengl.cpp
vaxerski
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