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path: root/src/render/OpenGL.hpp
AgeCommit message (Expand)Author
2023-12-06renderer: use xray for background blur on small() surfacesVaxry
2023-12-04screencopy: use buffer format for glReadPixelsVaxry
2023-12-02opengl: fix nvidia read formatsVaxry
2023-12-01screencopy: fix shm exports with 10-bitVaxry
2023-11-30deps: update wlrootsVaxry
2023-11-26renderer: use occlusion checks for buffer clearVaxry
2023-11-24opengl: better checking for required introspectionvaxerski
2023-11-24renderer: Move to a full Hyprland GL rendering pipeline (#3920)Vaxry
2023-11-09opengl: switch to black-and-white for alpha mattesVaxry
2023-11-06renderer: added new customization options to the blur shaders (#3650)Visual-Dawg
2023-11-04renderer: allow transform enabling from outside openglVaxry
2023-11-04shadows: fix on transformedVaxry
2023-11-04Internal: Hyprland box implementation (#3755)Vaxry
2023-11-04Decos: Window decoration flags, shadow improvements (#3739)Vaxry
2023-10-21renderer: add transformersVaxry
2023-10-19shaders: support changing the outer radius of borders independentlyVaxry
2023-08-25renderer: add decoration:blur:specialvaxerski
2023-08-23renderer: track fade alpha for blur if ignore opacity is truevaxerski
2023-08-09rules: add layer and window xray rulesvaxerski
2023-08-03renderer: Various Blur Improvements (#2877)Vaxry
2023-07-21renderer: use primitive rendering for copying buffersvaxerski
2023-07-20renderer: don't occlude when pre-blur is queuedvaxerski
2023-07-20Debug: add tracyvaxerski
2023-07-20opengl: adjust blend and reduce the usage of clearvaxerski
2023-07-20toplevelexport: support dmabuf + various fixesvaxerski
2023-07-19internal: Wrap regions (#2750)Vaxry
2023-07-10render: move lastFrameDamage to CMonitorvaxerski
2023-06-11Allow setting alpha value for ignorezero layer rule (#2477)end-4
2023-05-01Added some workspace-specific rules (#1986)levnikmyskin
2023-05-01Renderer: add init animationvaxerski
2023-04-17opengl: keep current rendered workspace in renderDatavaxerski
2023-04-16Render: add cursor_zoomvaxerski
2023-04-12renderer: add support for rendering workspacesvaxerski
2023-04-04debug: added manual_crashvaxerski
2023-03-17LS: add blur and ignorezero rulesvaxerski
2023-03-05Optionally expose time to screen shaders (#1700)scorpion-26
2023-03-04opengl: use a passthru shader for final wlr copyvaxerski
2023-03-03Renderer: Nuke onWindowResize{start/end}vaxerski
2022-12-20touch up the clang format and format all filesvaxerski
2022-12-18fix blur damage spam on no blurred windowsvaxerski
2022-12-16Added clang format (#1239)Vaxry
2022-12-04blur xray for layers (#1158)Flafy
2022-12-01Added screen shadersvaxerski
2022-11-26added border gradientsvaxerski
2022-11-22remove resize transitionsvaxerski
2022-11-06Fix resize transitions on multimon + transformedvaxerski
2022-11-06Added resize transitionsvaxerski
2022-10-10Change matrixProjection function stop use matrixFlip180 everywhere.Felix Dick
2022-10-07Added clipping support, clip windows on slide animvaxerski
2022-09-30include shaders only in opengl.cppvaxerski