diff options
-rw-r--r-- | src/config/ConfigManager.cpp | 1 | ||||
-rw-r--r-- | src/render/OpenGL.cpp | 4 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/config/ConfigManager.cpp b/src/config/ConfigManager.cpp index 281267c6..7a20050b 100644 --- a/src/config/ConfigManager.cpp +++ b/src/config/ConfigManager.cpp @@ -41,6 +41,7 @@ void CConfigManager::setDefaultVars() { configValues["decoration:blur"].intValue = 1; configValues["decoration:blur_size"].intValue = 8; configValues["decoration:blur_passes"].intValue = 1; + configValues["decoration:blur_ignore_opacity"].intValue = 0; configValues["decoration:active_opacity"].floatValue = 1; configValues["decoration:inactive_opacity"].floatValue = 1; configValues["decoration:fullscreen_opacity"].floatValue = 1; diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 5cf7b3f7..e5a95ec1 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -575,8 +575,8 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y}; if (pixman_region32_not_empty(&damage)) { // render our great blurred FB - renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, a, &damage); - + renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, g_pConfigManager->getInt("decoration:blur_ignore_opacity") ? 255.f : a, &damage); + // render the window, but clear stencil glClearStencil(0); glClear(GL_STENCIL_BUFFER_BIT); |