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path: root/src/render/Renderer.cpp
AgeCommit message (Expand)Author
2 daysrenderer: allow plugins to know what window was rendered in postVaxry
2 daysRenderer: rewrite render scheduling (#8683)Vaxry
2 dayscore: fade in windows when they are brought from invisible workspacesVaxry
2024-12-07core: Add clang-tidy (#8664)Vaxry
2024-12-06renderer: drop requesting OUT_FENCE_PTRVaxry
2024-12-03core: move colorspace handling to oklab (#8635)Vaxry
2024-11-28renderer: restore discard mode after IME render passVaxry
2024-11-27renderer: fix incorrect early return (#8590)Agent00Ming
2024-11-23renderer: add option to blur IME popups (#8521)Ryan
2024-11-22core: workspace-related function cleanup / refactorVaxry
2024-11-20renderer: fixup blur optimization considitonsvaxerski
2024-11-17renderer: simplify blur enabling logicVaxry
2024-11-17renderer: don't render unmapped popupsVaxry
2024-11-17renderer: add lockdead_screen_delay (#8467)Alexandre Acebedo
2024-11-15drm: enable explit out fence in AQ (#8431)UjinT34
2024-11-11renderer: scaled surfaces could have zero area (#8423)dawsers
2024-11-06renderer: minor fixup to window rendering logic (#8359)dawsers
2024-11-04renderer: add expand_undersized_texturesVaxry
2024-11-01renderer: Add a missing texture asset and a user checkVaxry
2024-10-30internal: more profiling less calls and local copies (#8300)Tom Englund
2024-10-27core: move internal structures to monitor pointers (#8266)Vaxry
2024-10-26internal: cleanup CMonitor usage and fix a few ref hogsVaxry
2024-10-19layersurface: fixup brace styleVaxry
2024-10-19layersurface: round geom in arrangeLayerArrayVaxry
2024-10-19internal: Move CMonitor to SP (#8178)Vaxry
2024-10-08renderer: reserve space for error at the bottom if that's setVaxry
2024-10-08hyprerror: make hyprerror reserve space (#8040)Vaxry
2024-10-08protocols: Add support for hyprland-ctm-control-v1 (#8023)Vaxry
2024-10-05renderer: Fix resize artifacts (stretching, bumps) (#7499)Vaxry
2024-10-03renderer: fix uvBR calculation (#7975)Maximilian Seidler
2024-09-21internal: move to hyprutils' scopeguardVaxry
2024-09-09config: add order rule for layers (#7697)darkwater
2024-08-31renderer: minor direct scanout fixes (#7594)Ikalco
2024-08-30config: Add a window rule to render while unfocused (#7582)Vaxry
2024-08-30presentation-feedback: minor fixupsVaxry
2024-08-29renderer: better lockscreen dead behavior (#7574)Vaxry
2024-08-28renderer: fade out windows on silent movesVaxry
2024-08-28renderer: ensure buffer format on commit (#7556)Ikalco
2024-08-26misc: constify the remaining for loops (#7534)Tom Englund
2024-08-26core: make most for loops use const references (#7527)Tom Englund
2024-08-18renderer: pass custom modelines to aqvaxerski
2024-08-17render: fixup format mismatch after leaving DSvaxerski
2024-08-12core: fix data race and a unsigned int rollover (#7278)Tom Englund
2024-08-10cursor: make inactive_timeout setting a float (#7268)Walt Bringenberg
2024-08-08internal: introduce new types to avoid unsigned int rollover and signed int o...Tom Englund
2024-08-07renderer: fixup nvidia driver version checksVaxry
2024-08-07renderer: guard layer in renderLayerVaxry
2024-08-06renderer: Explicit sync fixes (#7151)Vaxry
2024-07-31core/surface/buffer: Buffer lock/release fixes (#7110)Vaxry
2024-07-31internal: refactor fullscreen states (#7104)MightyPlaza