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path: root/src/render/shaders/Textures.hpp
AgeCommit message (Expand)Author
2023-03-17LS: add blur and ignorezero rulesvaxerski
2023-03-04opengl: use a passthru shader for final wlr copyvaxerski
2022-12-20touch up the clang format and format all filesvaxerski
2022-11-21Unify rounding shadersvaxerski
2022-10-05Remove texcoord from QUADFRAGSRC.Felix Dick
2022-10-01Remove unused ignoreCorners variable from texture shaders.Felix Dick
2022-10-01Cut the number of pixels that call length() in half.Felix Dick
2022-10-01Merge branch 'fix_rounding_in_size_changing_windows' into rework_rounding_shaderFelix Dick
2022-09-29Send absolute screen coordinates to texture shaders.Felix Dick
2022-09-29Don't pass bottomRight to textureShaders compute it within.Felix Dick
2022-09-29Even less branching (taken more or less from the border shader).Felix Dick
2022-09-28fixing your shit.Felix Dick
2022-09-28Merge branch 'main' into rework_rounding_shaderFelix Dick
2022-09-28Make the rounding texture shaders smaller and more efficient.Felix Dick
2022-09-25Remove trailing whitespace.Felix Dick
2022-08-30Added window dimmingvaxerski
2022-07-16fix fade corner artifactsvaxerski
2022-06-25added drop shadowsvaxerski