index
:
Hyprland
0.45.1-b
IME
RAT
animation-system-rework
api-version
aquamarine
better-cmake
better-lockscreen-dead
better-versioning
blur-improvements
border-deco
buffer-lock-fixes
bundle-wlroots
ci
ci-archfix
ci-fix2
ci-test
cla
cmake
cmake_installheaders
coc
config
config-descriptions
constraint-fixez
ctm
cursor-rewrite
custom-renderer-wlr
damage-ring
damage-tracking
decoration-positioner
drm-copy-cursor
event-loop-rework
eventHookSystem
execinfo
explicit-sync
fix-pc
fix-resizes
fix-xdp
fixhyprpm
fixup-double-render-special
floating-special
format-rework
fractional-scaling
frame-scheduler
global-shortcuts
groupRework
hide-cursor-on-leave
hook-system-no-cc
hyprctl-nopoll
hyprcursor
hyprerrorreserve
hyprland-boxes
hyprlang-migration
hyprpm
hyprpm-local
hyprutils
hyprwayland-scanner-pt1
improve-output-configuration
keepDebugInfo
libinput
ls-issues
ls-issues-new
main
mat3x3
modernize-pointers
monitor-sp
move-monitors-to-sp
move-to-monitor-p
move-to-runtime-dir
native-handle
new-sp
nix
nix-stuff
nix_subprojects
no-submodules
no_xwayland_overhaul
nuke-ngwo
pkgconf
plugin-headers-wlroots
pluginSystem
protocol-rewrite-and-xdg-output
remove-nvidia-patches
render-unfocused
revert-6688-main
rewrite-constraints
save-wlr
scale-workspaces
scaling
screencopy-impl
seat-xdg-data-rewrite
security-checks-ci
set_xwl_name
style-and-stuff
subsurface-tree-rewrite
swipes
systemd
tablet-tools
tablets
tearing-self-impl
tearing-updates
tearing-v2
tearing-v3
textInputV1
toplevel-sharing-rev2
trampoline-rip-improvements
transforms
tty-stuff
unsafe-blah-blah-v3
unsafe-further-improvements
unsafe-state-reworks
v0.38.1-b
v0.44.1-b
v0.45.2-b
v0.46.1-b
v0.46.2-b
viewporter-impl
wayland-protocol-improvements
wayland-rewrite
window-decoration-flags-and-stuff
window-sharing
window-storage-rewrite-pt1
wlroots-off-renderer
workspace-storage-refactor
wrap-regions
wrap-surfaces
xdph
xwayland-rewrite
Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
hyprwm
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path:
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src
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render
Age
Commit message (
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Author
2023-12-06
renderer: use xray for background blur on small() surfaces
Vaxry
2023-12-06
internal: various improvements to avoid crashes on exit
Vaxry
2023-12-05
framebuffer: ignore addStencil on legacyRenderer
Vaxry
2023-12-05
opengl: fixup blur dirty repaint conditions with solitary
Vaxry
2023-12-04
screencopy: use buffer format for glReadPixels
Vaxry
2023-12-03
screencopy: fix detecting gl shm formats
Vaxry
2023-12-02
opengl: fix nvidia read formats
Vaxry
2023-12-01
opengl: fix swapped rgb drm formats
Vaxry
2023-12-01
screencopy: fix shm exports with 10-bit
Vaxry
2023-11-30
opengl: don't make a mirror buffer on fakeFrame
Vaxry
2023-11-30
screencopy: fix broken shm copying
Vaxry
2023-11-30
opengl: fix missed makeEGLCurrent
Vaxry
2023-11-30
deps: update wlroots
Vaxry
2023-11-29
groupbar: fix crash in renderGradientTo
Vaxry
2023-11-28
groupbar: more safety around gradient textures
Vaxry
2023-11-26
groupbar: allow reload and fix locked groupbar gradient (#3546)
MightyPlaza
2023-11-26
opengl: tiled special require introspection
Vaxry
2023-11-26
renderer: proper full occlusion checks for back layer
Vaxry
2023-11-26
renderer: use occlusion checks for buffer clear
Vaxry
2023-11-25
opengl: check for introspection on special_blur
Vaxry
2023-11-25
screencopy: use new isNvidia() for format
Vaxry
2023-11-25
opengl: fix window introspection check
Vaxry
2023-11-25
renderer: nvidia checks and use glFinish on nvidia
Vaxry
2023-11-25
opengl: fix xray modes in introspection checks for ls
Vaxry
2023-11-25
opengl: require introspection on mirroring
Vaxry
2023-11-24
renderer: Adding an option to disable first launch animation (#3933)
Xavier
2023-11-24
renderer: fixup cursor scaling
Vaxry
2023-11-24
renderer: Fixup double rendering cases with special (#3928)
Vaxry
2023-11-24
renderer: fix software cursors on nvidia
Vaxry
2023-11-24
opengl: better checking for required introspection
vaxerski
2023-11-24
renderer: fix inverseOpaque calcs in renderWithBlur
vaxerski
2023-11-24
renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Vaxry
2023-11-23
renderer: better checks for special rendering in renderWorkspaceWindows
vaxerski
2023-11-22
renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
Vaxry
2023-11-22
renderer: fix double render of tiled on workspace switch
Vaxry
2023-11-21
renderer: Fix floating clipbox (#3907)
thejch
2023-11-20
shadow: add workspace offset to floating window shadow (#3906)
thejch
2023-11-20
renderer: fix floating window rendering when scale > 1 (#3901)
thejch
2023-11-19
groupbar: fix text pos with verical offset (#3893)
MightyPlaza
2023-11-19
group: fix dragging into floating groups (#3719)
MightyPlaza
2023-11-18
renderer: avoid rendering floating windows twice with special
Vaxry
2023-11-18
internal: Allow floating windows on special (#3872)
Vaxry
2023-11-16
opengl: Don't use wrong shader just because it's GLES (#3867)
Dickby
2023-11-16
renderer: clip floating boxes on slide anim
Vaxry
2023-11-16
shadow: avoid fatal mutation of the windowBox for calcs
Vaxry
2023-11-16
renderer: don't make snapshots of invisible windows on close
vaxerski
2023-11-16
shadow: avoid using glClear and don't draw behind window if ignore_window
vaxerski
2023-11-15
groupbar: Fix position of groupbar titles on monitor scales != 1.0 (#3856)
Dickby
2023-11-14
renderer: drop unnecessary spammy logs
Vaxry
2023-11-13
decorations: recalc layout and positioner on add/remove
Vaxry
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