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#pragma once
#define WLR_USE_UNSTABLE
#include <hyprland/src/render/decorations/IHyprWindowDecoration.hpp>
class CCustomDecoration : public IHyprWindowDecoration {
public:
CCustomDecoration(CWindow*);
virtual ~CCustomDecoration();
virtual SWindowDecorationExtents getWindowDecorationExtents();
virtual void draw(CMonitor*, float a, const Vector2D& offset);
virtual eDecorationType getDecorationType();
virtual void updateWindow(CWindow*);
virtual void damageEntire();
private:
SWindowDecorationExtents m_seExtents;
CWindow* m_pWindow = nullptr;
Vector2D m_vLastWindowPos;
Vector2D m_vLastWindowSize;
};
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