1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
|
#pragma once
#include <memory>
#include <list>
#include <sys/resource.h>
#include "defines.hpp"
#include "debug/Log.hpp"
#include "events/Events.hpp"
#include "config/ConfigManager.hpp"
#include "managers/ThreadManager.hpp"
#include "managers/XWaylandManager.hpp"
#include "managers/input/InputManager.hpp"
#include "managers/LayoutManager.hpp"
#include "managers/KeybindManager.hpp"
#include "managers/AnimationManager.hpp"
#include "managers/EventManager.hpp"
#include "managers/ProtocolManager.hpp"
#include "managers/SessionLockManager.hpp"
#include "managers/HookSystemManager.hpp"
#include "debug/HyprDebugOverlay.hpp"
#include "debug/HyprNotificationOverlay.hpp"
#include "helpers/Monitor.hpp"
#include "desktop/Workspace.hpp"
#include "desktop/Window.hpp"
#include "render/Renderer.hpp"
#include "render/OpenGL.hpp"
#include "hyprerror/HyprError.hpp"
#include "plugins/PluginSystem.hpp"
#include "helpers/Watchdog.hpp"
#include <aquamarine/backend/Backend.hpp>
#include <aquamarine/output/Output.hpp>
class CWLSurfaceResource;
enum eManagersInitStage : uint8_t {
STAGE_PRIORITY = 0,
STAGE_BASICINIT,
STAGE_LATE
};
class CCompositor {
public:
CCompositor();
~CCompositor();
wl_display* m_sWLDisplay;
wl_event_loop* m_sWLEventLoop;
int m_iDRMFD = -1;
bool m_bInitialized = false;
SP<Aquamarine::CBackend> m_pAqBackend;
std::string m_szHyprTempDataRoot = "";
std::string m_szWLDisplaySocket = "";
std::string m_szInstanceSignature = "";
std::string m_szInstancePath = "";
std::string m_szCurrentSplash = "error";
std::vector<PHLMONITOR> m_vMonitors;
std::vector<PHLMONITOR> m_vRealMonitors; // for all monitors, even those turned off
std::vector<PHLWINDOW> m_vWindows;
std::vector<PHLLS> m_vLayers;
std::vector<PHLWORKSPACE> m_vWorkspaces;
std::vector<PHLWINDOWREF> m_vWindowsFadingOut;
std::vector<PHLLSREF> m_vSurfacesFadingOut;
std::unordered_map<std::string, MONITORID> m_mMonitorIDMap;
void initServer(std::string socketName, int socketFd);
void startCompositor();
void stopCompositor();
void cleanup();
void createLockFile();
void removeLockFile();
void bumpNofile();
void restoreNofile();
WP<CWLSurfaceResource> m_pLastFocus;
PHLWINDOWREF m_pLastWindow;
PHLMONITORREF m_pLastMonitor;
std::vector<PHLWINDOWREF> m_vWindowFocusHistory; // first element is the most recently focused.
bool m_bReadyToProcess = false;
bool m_bSessionActive = true;
bool m_bDPMSStateON = true;
bool m_bUnsafeState = false; // unsafe state is when there is no monitors.
bool m_bNextIsUnsafe = false;
PHLMONITORREF m_pUnsafeOutput; // fallback output for the unsafe state
bool m_bIsShuttingDown = false;
bool m_bFinalRequests = false;
bool m_bDesktopEnvSet = false;
bool m_bEnableXwayland = true;
// ------------------------------------------------- //
PHLMONITOR getMonitorFromID(const MONITORID&);
PHLMONITOR getMonitorFromName(const std::string&);
PHLMONITOR getMonitorFromDesc(const std::string&);
PHLMONITOR getMonitorFromCursor();
PHLMONITOR getMonitorFromVector(const Vector2D&);
void removeWindowFromVectorSafe(PHLWINDOW);
void focusWindow(PHLWINDOW, SP<CWLSurfaceResource> pSurface = nullptr);
void focusSurface(SP<CWLSurfaceResource>, PHLWINDOW pWindowOwner = nullptr);
bool monitorExists(PHLMONITOR);
PHLWINDOW vectorToWindowUnified(const Vector2D&, uint8_t properties, PHLWINDOW pIgnoreWindow = nullptr);
SP<CWLSurfaceResource> vectorToLayerSurface(const Vector2D&, std::vector<PHLLSREF>*, Vector2D*, PHLLS*);
SP<CWLSurfaceResource> vectorToLayerPopupSurface(const Vector2D&, PHLMONITOR monitor, Vector2D*, PHLLS*);
SP<CWLSurfaceResource> vectorWindowToSurface(const Vector2D&, PHLWINDOW, Vector2D& sl);
Vector2D vectorToSurfaceLocal(const Vector2D&, PHLWINDOW, SP<CWLSurfaceResource>);
PHLMONITOR getMonitorFromOutput(SP<Aquamarine::IOutput>);
PHLMONITOR getRealMonitorFromOutput(SP<Aquamarine::IOutput>);
PHLWINDOW getWindowFromSurface(SP<CWLSurfaceResource>);
PHLWINDOW getWindowFromHandle(uint32_t);
PHLWORKSPACE getWorkspaceByID(const WORKSPACEID&);
PHLWORKSPACE getWorkspaceByName(const std::string&);
PHLWORKSPACE getWorkspaceByString(const std::string&);
void sanityCheckWorkspaces();
PHLWINDOW getUrgentWindow();
bool isWindowActive(PHLWINDOW);
void changeWindowZOrder(PHLWINDOW, bool);
void cleanupFadingOut(const MONITORID& monid);
PHLWINDOW getWindowInDirection(PHLWINDOW, char);
PHLWINDOW getNextWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
PHLWINDOW getPrevWindowOnWorkspace(PHLWINDOW, bool focusableOnly = false, std::optional<bool> floating = {});
WORKSPACEID getNextAvailableNamedWorkspace();
bool isPointOnAnyMonitor(const Vector2D&);
bool isPointOnReservedArea(const Vector2D& point, const PHLMONITOR monitor = nullptr);
PHLMONITOR getMonitorInDirection(const char&);
PHLMONITOR getMonitorInDirection(PHLMONITOR, const char&);
void updateAllWindowsAnimatedDecorationValues();
void updateWindowAnimatedDecorationValues(PHLWINDOW);
MONITORID getNextAvailableMonitorID(std::string const& name);
void moveWorkspaceToMonitor(PHLWORKSPACE, PHLMONITOR, bool noWarpCursor = false);
void swapActiveWorkspaces(PHLMONITOR, PHLMONITOR);
PHLMONITOR getMonitorFromString(const std::string&);
bool workspaceIDOutOfBounds(const WORKSPACEID&);
void setWindowFullscreenInternal(const PHLWINDOW PWINDOW, const eFullscreenMode MODE);
void setWindowFullscreenClient(const PHLWINDOW PWINDOW, const eFullscreenMode MODE);
void setWindowFullscreenState(const PHLWINDOW PWINDOW, const SFullscreenState state);
void changeWindowFullscreenModeInternal(const PHLWINDOW PWINDOW, const eFullscreenMode MODE, const bool ON);
void changeWindowFullscreenModeClient(const PHLWINDOW PWINDOW, const eFullscreenMode MODE, const bool ON);
void updateFullscreenFadeOnWorkspace(PHLWORKSPACE);
PHLWINDOW getX11Parent(PHLWINDOW);
void scheduleFrameForMonitor(PHLMONITOR, Aquamarine::IOutput::scheduleFrameReason reason = Aquamarine::IOutput::AQ_SCHEDULE_CLIENT_UNKNOWN);
void addToFadingOutSafe(PHLLS);
void removeFromFadingOutSafe(PHLLS);
void addToFadingOutSafe(PHLWINDOW);
PHLWINDOW getWindowByRegex(const std::string&);
void warpCursorTo(const Vector2D&, bool force = false);
PHLLS getLayerSurfaceFromSurface(SP<CWLSurfaceResource>);
void closeWindow(PHLWINDOW);
Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
PHLWORKSPACE createNewWorkspace(const WORKSPACEID&, const MONITORID&, const std::string& name = "",
bool isEmpty = true); // will be deleted next frame if left empty and unfocused!
void setActiveMonitor(PHLMONITOR);
bool isWorkspaceSpecial(const WORKSPACEID&);
WORKSPACEID getNewSpecialID();
void performUserChecks();
void moveWindowToWorkspaceSafe(PHLWINDOW pWindow, PHLWORKSPACE pWorkspace);
PHLWINDOW getForceFocus();
void arrangeMonitors();
void enterUnsafeState();
void leaveUnsafeState();
void setPreferredScaleForSurface(SP<CWLSurfaceResource> pSurface, double scale);
void setPreferredTransformForSurface(SP<CWLSurfaceResource> pSurface, wl_output_transform transform);
void updateSuspendedStates();
PHLWINDOW windowForCPointer(CWindow*);
void onNewMonitor(SP<Aquamarine::IOutput> output);
std::string explicitConfigPath;
private:
void initAllSignals();
void removeAllSignals();
void cleanEnvironment();
void setRandomSplash();
void initManagers(eManagersInitStage stage);
void prepareFallbackOutput();
uint64_t m_iHyprlandPID = 0;
wl_event_source* m_critSigSource = nullptr;
rlimit m_sOriginalNofile = {0};
};
inline std::unique_ptr<CCompositor> g_pCompositor;
|