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#pragma once
#include "IPointer.hpp"
class CMouse : public IPointer {
public:
static SP<CMouse> create(SP<Aquamarine::IPointer> mouse);
virtual bool isVirtual();
virtual SP<Aquamarine::IPointer> aq();
private:
CMouse(SP<Aquamarine::IPointer> mouse);
WP<Aquamarine::IPointer> mouse;
struct {
CHyprSignalListener destroy;
CHyprSignalListener motion;
CHyprSignalListener motionAbsolute;
CHyprSignalListener button;
CHyprSignalListener axis;
CHyprSignalListener frame;
CHyprSignalListener swipeBegin;
CHyprSignalListener swipeEnd;
CHyprSignalListener swipeUpdate;
CHyprSignalListener pinchBegin;
CHyprSignalListener pinchEnd;
CHyprSignalListener pinchUpdate;
CHyprSignalListener holdBegin;
CHyprSignalListener holdEnd;
} listeners;
};
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