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#pragma once
#include <pixman.h>
#include <vector>
#include "Vector2D.hpp"
#include "Box.hpp"
struct wlr_box;
class CRegion {
public:
/* Create an empty region */
CRegion();
/* Create from a reference. Copies, does not own. */
CRegion(const pixman_region32_t* const ref);
/* Create from a box */
CRegion(double x, double y, double w, double h);
/* Create from a wlr_box */
CRegion(wlr_box* box);
/* Create from a CBox */
CRegion(const CBox& box);
/* Create from a pixman_box32_t */
CRegion(pixman_box32_t* box);
CRegion(const CRegion&);
CRegion(CRegion&&);
~CRegion();
CRegion& operator=(CRegion&& other) {
pixman_region32_copy(&m_rRegion, other.pixman());
return *this;
}
CRegion& operator=(CRegion& other) {
pixman_region32_copy(&m_rRegion, other.pixman());
return *this;
}
CRegion& clear();
CRegion& set(const CRegion& other);
CRegion& add(const CRegion& other);
CRegion& add(double x, double y, double w, double h);
CRegion& add(const CBox& other);
CRegion& subtract(const CRegion& other);
CRegion& intersect(const CRegion& other);
CRegion& intersect(double x, double y, double w, double h);
CRegion& translate(const Vector2D& vec);
CRegion& transform(const wl_output_transform t, double w, double h);
CRegion& invert(pixman_box32_t* box);
CRegion& invert(const CBox& box);
CRegion& scale(float scale);
CRegion& scale(const Vector2D& scale);
CBox getExtents();
bool containsPoint(const Vector2D& vec) const;
bool empty() const;
Vector2D closestPoint(const Vector2D& vec) const;
CRegion copy() const;
std::vector<pixman_box32_t> getRects() const;
//
pixman_region32_t* pixman() {
return &m_rRegion;
}
private:
pixman_region32_t m_rRegion;
};
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