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#pragma once
#include "../events/Events.hpp"
#include "../defines.hpp"
#include "wlr-layer-shell-unstable-v1-protocol.h"
#include "../Window.hpp"
#include "SubsurfaceTree.hpp"
#include "AnimatedVariable.hpp"
struct SLayerSurface {
SLayerSurface();
wlr_layer_surface_v1* layerSurface;
wl_list link;
DYNLISTENER(destroyLayerSurface);
DYNLISTENER(mapLayerSurface);
DYNLISTENER(unmapLayerSurface);
DYNLISTENER(commitLayerSurface);
DYNLISTENER(newPopup);
wlr_box geometry = {0,0,0,0};
Vector2D position;
zwlr_layer_shell_v1_layer layer;
bool mapped = false;
int monitorID = -1;
std::string szNamespace = "";
CAnimatedVariable alpha;
bool fadingOut = false;
bool readyToDelete = false;
bool noProcess = false;
bool forceBlur = false;
// For the list lookup
bool operator==(const SLayerSurface& rhs) {
return layerSurface == rhs.layerSurface && monitorID == rhs.monitorID;
}
};
struct SRenderData {
wlr_output* output;
timespec* when;
int x, y;
// for iters
void* data = nullptr;
wlr_surface* surface = nullptr;
int w, h;
void* pMonitor = nullptr;
// for rounding
bool dontRound = true;
// for fade
float fadeAlpha = 255.f;
// for alpha settings
float alpha = 1.f;
// for decorations (border)
bool decorate = false;
// for custom round values
int rounding = -1; // -1 means not set
// for blurring
bool blur = false;
// only for windows, not popups
bool squishOversized = true;
// for calculating UV
CWindow* pWindow = nullptr;
};
struct SExtensionFindingData {
Vector2D origin;
Vector2D vec;
wlr_surface** found;
};
struct SStringRuleNames {
std::string layout = "";
std::string model = "";
std::string variant = "";
std::string options = "";
std::string rules = "";
};
struct SKeyboard {
wlr_input_device* keyboard;
DYNLISTENER(keyboardMod);
DYNLISTENER(keyboardKey);
DYNLISTENER(keyboardKeymap);
DYNLISTENER(keyboardDestroy);
bool isVirtual = false;
bool active = false;
xkb_layout_index_t activeLayout = 0;
std::string name = "";
std::string xkbFilePath = "";
SStringRuleNames currentRules;
int repeatRate = 0;
int repeatDelay = 0;
int numlockOn = -1;
// For the list lookup
bool operator==(const SKeyboard& rhs) {
return keyboard == rhs.keyboard;
}
};
struct SMouse {
wlr_input_device* mouse = nullptr;
wlr_pointer_constraint_v1* currentConstraint = nullptr;
bool constraintActive = false;
pixman_region32_t confinedTo;
std::string name = "";
bool virt = false;
bool connected = false; // means connected to the cursor
DYNLISTENER(commitConstraint);
DYNLISTENER(destroyMouse);
bool operator==(const SMouse& b) {
return mouse == b.mouse;
}
};
struct SConstraint {
SMouse* pMouse = nullptr;
wlr_pointer_constraint_v1* constraint = nullptr;
DYNLISTENER(setConstraintRegion);
DYNLISTENER(destroyConstraint);
bool operator==(const SConstraint& b) {
return constraint == b.constraint;
}
};
class CMonitor;
struct SXDGPopup {
CWindow* parentWindow = nullptr;
SXDGPopup* parentPopup = nullptr;
wlr_xdg_popup* popup = nullptr;
CMonitor* monitor = nullptr;
DYNLISTENER(newPopupFromPopupXDG);
DYNLISTENER(destroyPopupXDG);
DYNLISTENER(mapPopupXDG);
DYNLISTENER(unmapPopupXDG);
DYNLISTENER(commitPopupXDG);
double lx;
double ly;
SSurfaceTreeNode* pSurfaceTree = nullptr;
// For the list lookup
bool operator==(const SXDGPopup& rhs) {
return popup == rhs.popup;
}
};
struct SSeat {
wlr_seat* seat = nullptr;
wl_client* exclusiveClient = nullptr;
SMouse* mouse = nullptr;
};
struct SDrag {
wlr_drag* drag = nullptr;
DYNLISTENER(destroy);
// Icon
bool iconMapped = false;
wlr_drag_icon* dragIcon = nullptr;
Vector2D pos;
DYNLISTENER(destroyIcon);
DYNLISTENER(mapIcon);
DYNLISTENER(unmapIcon);
DYNLISTENER(commitIcon);
};
struct STablet {
DYNLISTENER(Tip);
DYNLISTENER(Axis);
DYNLISTENER(Button);
DYNLISTENER(Proximity);
DYNLISTENER(Destroy);
wlr_tablet* wlrTablet = nullptr;
wlr_tablet_v2_tablet* wlrTabletV2 = nullptr;
wlr_input_device* wlrDevice = nullptr;
std::string name = "";
bool operator==(const STablet& b) {
return wlrDevice == b.wlrDevice;
}
};
struct STabletTool {
wlr_tablet_tool* wlrTabletTool = nullptr;
wlr_tablet_v2_tablet_tool* wlrTabletToolV2 = nullptr;
wlr_tablet_v2_tablet* wlrTabletOwnerV2 = nullptr;
wlr_surface* pSurface = nullptr;
double tiltX = 0;
double tiltY = 0;
bool active = true;
std::string name = "";
DYNLISTENER(TabletToolDestroy);
DYNLISTENER(TabletToolSetCursor);
bool operator==(const STabletTool& b) {
return wlrTabletTool == b.wlrTabletTool;
}
};
struct STabletPad {
wlr_tablet_v2_tablet_pad* wlrTabletPadV2 = nullptr;
STablet* pTabletParent = nullptr;
std::string name = "";
DYNLISTENER(Attach);
DYNLISTENER(Button);
DYNLISTENER(Strip);
DYNLISTENER(Ring);
DYNLISTENER(Destroy);
bool operator==(const STabletPad& b) {
return wlrTabletPadV2 == b.wlrTabletPadV2;
}
};
struct SIdleInhibitor {
wlr_idle_inhibitor_v1* pWlrInhibitor = nullptr;
CWindow* pWindow = nullptr;
DYNLISTENER(Destroy);
bool operator==(const SIdleInhibitor& b) {
return pWlrInhibitor == b.pWlrInhibitor;
}
};
struct SSwipeGesture {
CWorkspace* pWorkspaceBegin = nullptr;
double delta = 0;
float avgSpeed = 0;
int speedPoints = 0;
CMonitor* pMonitor = nullptr;
};
struct STextInput {
wlr_text_input_v3* pWlrInput = nullptr;
wlr_surface* pPendingSurface = nullptr;
DYNLISTENER(textInputEnable);
DYNLISTENER(textInputDisable);
DYNLISTENER(textInputCommit);
DYNLISTENER(textInputDestroy);
DYNLISTENER(pendingSurfaceDestroy);
};
struct SIMEKbGrab {
wlr_input_method_keyboard_grab_v2* pWlrKbGrab = nullptr;
wlr_keyboard* pKeyboard = nullptr;
DYNLISTENER(grabDestroy);
};
struct SIMEPopup {
wlr_input_popup_surface_v2* pSurface = nullptr;
int x, y;
int realX, realY;
bool visible;
Vector2D lastSize;
DYNLISTENER(mapPopup);
DYNLISTENER(unmapPopup);
DYNLISTENER(destroyPopup);
DYNLISTENER(commitPopup);
DYNLISTENER(focusedSurfaceUnmap);
bool operator==(const SIMEPopup& other) {
return pSurface == other.pSurface;
}
};
struct STouchDevice {
wlr_input_device* pWlrDevice = nullptr;
std::string name = "";
std::string boundOutput = "";
DYNLISTENER(destroy);
bool operator==(const STouchDevice& other) {
return pWlrDevice == other.pWlrDevice;
}
};
struct SSwitchDevice {
wlr_input_device* pWlrDevice = nullptr;
DYNLISTENER(destroy);
DYNLISTENER(toggle);
bool operator==(const SSwitchDevice& other) {
return pWlrDevice == other.pWlrDevice;
}
};
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