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#pragma once
#include <string>
#include <hyprcursor/hyprcursor.hpp>
#include <memory>
#include "../includes.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/memory/Memory.hpp"
#include "../macros.hpp"
#include "managers/eventLoop/EventLoopManager.hpp"
#include "managers/XCursorManager.hpp"
#include <aquamarine/buffer/Buffer.hpp>
class CWLSurface;
AQUAMARINE_FORWARD(IBuffer);
class CCursorBuffer : public Aquamarine::IBuffer {
public:
CCursorBuffer(cairo_surface_t* surf, const Vector2D& size, const Vector2D& hotspot);
CCursorBuffer(uint8_t* pixelData, const Vector2D& size, const Vector2D& hotspot);
~CCursorBuffer() = default;
virtual Aquamarine::eBufferCapability caps();
virtual Aquamarine::eBufferType type();
virtual void update(const Hyprutils::Math::CRegion& damage);
virtual bool isSynchronous(); // whether the updates to this buffer are synchronous, aka happen over cpu
virtual bool good();
virtual Aquamarine::SSHMAttrs shm();
virtual std::tuple<uint8_t*, uint32_t, size_t> beginDataPtr(uint32_t flags);
virtual void endDataPtr();
private:
Vector2D hotspot;
cairo_surface_t* surface = nullptr;
uint8_t* pixelData = nullptr;
size_t stride = 0;
};
class CCursorManager {
public:
CCursorManager();
~CCursorManager();
SP<Aquamarine::IBuffer> getCursorBuffer();
void setCursorFromName(const std::string& name);
void setCursorSurface(SP<CWLSurface> surf, const Vector2D& hotspot);
void setCursorBuffer(SP<CCursorBuffer> buf, const Vector2D& hotspot, const float& scale);
void setAnimationTimer(const int& frame, const int& delay);
bool changeTheme(const std::string& name, const int size);
void updateTheme();
SCursorImageData dataFor(const std::string& name); // for xwayland
void setXWaylandCursor();
void syncGsettings();
void tickAnimatedCursor();
private:
bool m_bOurBufferConnected = false;
std::vector<SP<CCursorBuffer>> m_vCursorBuffers;
std::unique_ptr<Hyprcursor::CHyprcursorManager> m_pHyprcursor;
std::unique_ptr<CXCursorManager> m_pXcursor;
SP<SXCursors> m_currentXcursor;
std::string m_szTheme = "";
int m_iSize = 0;
float m_fCursorScale = 1.0;
Hyprcursor::SCursorStyleInfo m_sCurrentStyleInfo;
SP<CEventLoopTimer> m_pAnimationTimer;
int m_iCurrentAnimationFrame = 0;
Hyprcursor::SCursorShapeData m_sCurrentCursorShapeData;
};
inline std::unique_ptr<CCursorManager> g_pCursorManager;
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