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#pragma once
#include "../defines.hpp"
#include <deque>
#include "../Compositor.hpp"
#include <unordered_map>
#include <functional>
class CInputManager;
class CConfigManager;
struct SKeybind {
std::string key = "";
int keycode = -1;
uint32_t modmask = 0;
std::string handler = "";
std::string arg = "";
bool locked = false;
std::string submap = "";
bool release = false;
bool repeat = false;
bool mouse = false;
// DO NOT INITIALIZE
bool shadowed = false;
};
enum eFocusWindowMode {
MODE_CLASS_REGEX = 0,
MODE_TITLE_REGEX,
MODE_ADDRESS,
MODE_PID
};
class CKeybindManager {
public:
CKeybindManager();
bool onKeyEvent(wlr_keyboard_key_event*, SKeyboard*);
bool onAxisEvent(wlr_pointer_axis_event*);
bool onMouseEvent(wlr_pointer_button_event*);
void onSwitchEvent(const std::string&);
void addKeybind(SKeybind);
void removeKeybind(uint32_t, const std::string&);
uint32_t stringToModMask(std::string);
void clearKeybinds();
void shadowKeybinds(const xkb_keysym_t& doesntHave = 0, const int& doesntHaveCode = 0);
std::unordered_map<std::string, std::function<void(std::string)>> m_mDispatchers;
wl_event_source* m_pActiveKeybindEventSource = nullptr;
private:
std::list<SKeybind> m_lKeybinds;
std::deque<xkb_keysym_t> m_dPressedKeysyms;
std::deque<int> m_dPressedKeycodes;
inline static std::string m_szCurrentSelectedSubmap = "";
xkb_keysym_t m_kHeldBack = 0;
SKeybind* m_pActiveKeybind = nullptr;
uint32_t m_uTimeLastMs = 0;
uint32_t m_uLastCode = 0;
uint32_t m_uLastMouseCode = 0;
bool m_bIsMouseBindActive = false;
int m_iPassPressed = -1; // used for pass
CTimer m_tScrollTimer;
bool handleKeybinds(const uint32_t&, const std::string&, const xkb_keysym_t&, const int&, bool, uint32_t);
bool handleInternalKeybinds(xkb_keysym_t);
bool handleVT(xkb_keysym_t);
xkb_state* m_pXKBTranslationState = nullptr;
void updateXKBTranslationState();
bool ensureMouseBindState();
// -------------- Dispatchers -------------- //
static void killActive(std::string);
static void kill(std::string);
static void spawn(std::string);
static void toggleActiveFloating(std::string);
static void toggleActivePseudo(std::string);
static void changeworkspace(std::string);
static void fullscreenActive(std::string);
static void moveActiveToWorkspace(std::string);
static void moveActiveToWorkspaceSilent(std::string);
static void moveFocusTo(std::string);
static void centerWindow(std::string);
static void moveActiveTo(std::string);
static void toggleGroup(std::string);
static void changeGroupActive(std::string);
static void alterSplitRatio(std::string);
static void focusMonitor(std::string);
static void toggleSplit(std::string);
static void moveCursorToCorner(std::string);
static void workspaceOpt(std::string);
static void exitHyprland(std::string);
static void moveCurrentWorkspaceToMonitor(std::string);
static void moveWorkspaceToMonitor(std::string);
static void toggleSpecialWorkspace(std::string);
static void forceRendererReload(std::string);
static void resizeActive(std::string);
static void moveActive(std::string);
static void moveWindow(std::string);
static void resizeWindow(std::string);
static void circleNext(std::string);
static void focusWindow(std::string);
static void setSubmap(std::string);
static void pass(std::string);
static void layoutmsg(std::string);
static void toggleOpaque(std::string);
static void dpms(std::string);
static void swapnext(std::string);
static void swapActiveWorkspaces(std::string);
static void pinActive(std::string);
static void mouse(std::string);
static void bringActiveToTop(std::string);
friend class CCompositor;
friend class CInputManager;
friend class CConfigManager;
};
inline std::unique_ptr<CKeybindManager> g_pKeybindManager;
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