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/* This file is part of the dynarmic project.
* Copyright (c) 2016 MerryMage
* SPDX-License-Identifier: 0BSD
*/
#pragma once
#include <cstddef>
#include <cstdint>
#include <memory>
#include <string>
#include <vector>
#include "dynarmic/interface/A32/config.h"
#include "dynarmic/interface/halt_reason.h"
namespace Dynarmic {
namespace A32 {
struct Context;
class Jit final {
public:
explicit Jit(UserConfig conf);
~Jit();
/**
* Runs the emulated CPU.
* Cannot be recursively called.
*/
HaltReason Run();
/**
* Steps the emulated CPU.
* Cannot be recursively called.
*/
HaltReason Step();
/**
* Clears the code cache of all compiled code.
* Can be called at any time. Halts execution if called within a callback.
*/
void ClearCache();
/**
* Invalidate the code cache at a range of addresses.
* @param start_address The starting address of the range to invalidate.
* @param length The length (in bytes) of the range to invalidate.
*/
void InvalidateCacheRange(std::uint32_t start_address, std::size_t length);
/**
* Reset CPU state to state at startup. Does not clear code cache.
* Cannot be called from a callback.
*/
void Reset();
/**
* Stops execution in Jit::Run.
*/
void HaltExecution(HaltReason hr = HaltReason::UserDefined1);
/**
* Clears a halt reason from flags.
* Warning: Only use this if you're sure this won't introduce races.
*/
void ClearHalt(HaltReason hr = HaltReason::UserDefined1);
/// View and modify registers.
std::array<std::uint32_t, 16>& Regs();
const std::array<std::uint32_t, 16>& Regs() const;
std::array<std::uint32_t, 64>& ExtRegs();
const std::array<std::uint32_t, 64>& ExtRegs() const;
/// View and modify CPSR.
std::uint32_t Cpsr() const;
void SetCpsr(std::uint32_t value);
/// View and modify FPSCR.
std::uint32_t Fpscr() const;
void SetFpscr(std::uint32_t value);
Context SaveContext() const;
void SaveContext(Context&) const;
void LoadContext(const Context&);
/// Clears exclusive state for this core.
void ClearExclusiveState();
/**
* Returns true if Jit::Run was called but hasn't returned yet.
* i.e.: We're in a callback.
*/
bool IsExecuting() const {
return is_executing;
}
/// Debugging: Dump a disassembly all compiled code to the console.
void DumpDisassembly() const;
/**
* Disassemble the instructions following the current pc and return
* the resulting instructions as a vector of their string representations.
*/
std::vector<std::string> Disassemble() const;
private:
bool is_executing = false;
struct Impl;
std::unique_ptr<Impl> impl;
};
} // namespace A32
} // namespace Dynarmic
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