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-rw-r--r--src/cubeb_aaudio.cpp34
1 files changed, 14 insertions, 20 deletions
diff --git a/src/cubeb_aaudio.cpp b/src/cubeb_aaudio.cpp
index cea48d5..5c63735 100644
--- a/src/cubeb_aaudio.cpp
+++ b/src/cubeb_aaudio.cpp
@@ -1342,33 +1342,27 @@ aaudio_stream_get_position(cubeb_stream * stm, uint64_t * position)
break;
}
- int64_t pos;
- int64_t ns;
- aaudio_result_t res;
- res = WRAP(AAudioStream_getTimestamp)(stream, CLOCK_MONOTONIC, &pos, &ns);
- if (res != AAUDIO_OK) {
- // When the audio stream is not running, invalid_state is returned and we
- // simply fall back to the method we use for non-playing streams.
- if (res == AAUDIO_ERROR_INVALID_STATE) {
- *position = WRAP(AAudioStream_getFramesRead)(stream);
- if (*position < stm->previous_clock) {
- *position = stm->previous_clock;
- } else {
- stm->previous_clock = *position;
- }
- return CUBEB_OK;
- }
-
- LOG("AAudioStream_getTimestamp: %s", WRAP(AAudio_convertResultToText)(res));
- return CUBEB_ERROR;
+ // No callback yet, the stream hasn't really started.
+ if (stm->previous_clock == 0 && !stm->timing_info.updated()) {
+ LOG("Not timing info yet");
+ *position = 0;
+ return CUBEB_OK;
}
- *position = pos;
+ AAudioTimingInfo info = stm->timing_info.read();
+ LOGV("AAudioTimingInfo idx:%lu tstamp:%lu latency:%u", info.frame_index,
+ info.tstamp, info.latency);
+ // Interpolate client side since the last callback.
+ int64_t interpolation = stm->sample_rate * (now_ns() - info.tstamp) / 1e9;
+ *position = info.frame_index + interpolation - info.latency;
if (*position < stm->previous_clock) {
*position = stm->previous_clock;
} else {
stm->previous_clock = *position;
}
+
+ LOG("aaudio_stream_get_position: %ld", *position);
+
return CUBEB_OK;
}