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author | leongross <[email protected]> | 2024-09-12 14:50:42 +0200 |
---|---|---|
committer | Ron Evans <[email protected]> | 2024-09-24 17:42:30 +0100 |
commit | bcd4c6b65872333c9a3582d3db73121c074cb381 (patch) | |
tree | 9d47e5532e0afdf8f2c503b38eaa0229fd87874d /builder/jobs.go | |
parent | 37460ad60af2601a0412426c229663443c8d8eaa (diff) | |
download | tinygo-bcd4c6b65872333c9a3582d3db73121c074cb381.tar.gz tinygo-bcd4c6b65872333c9a3582d3db73121c074cb381.zip |
builder: nits
remove unused job state enum, nits/reformatting
Signed-off-by: leongross <[email protected]>
Diffstat (limited to 'builder/jobs.go')
-rw-r--r-- | builder/jobs.go | 22 |
1 files changed, 6 insertions, 16 deletions
diff --git a/builder/jobs.go b/builder/jobs.go index a23d07534..116887461 100644 --- a/builder/jobs.go +++ b/builder/jobs.go @@ -17,14 +17,6 @@ import ( // concurrency or performance issues. const jobRunnerDebug = false -type jobState uint8 - -const ( - jobStateQueued jobState = iota // not yet running - jobStateRunning // running - jobStateFinished // finished running -) - // compileJob is a single compiler job, comparable to a single Makefile target. // It is used to orchestrate various compiler tasks that can be run in parallel // but that have dependencies and thus have limitations in how they can be run. @@ -55,12 +47,11 @@ func dummyCompileJob(result string) *compileJob { // ordered as such in the job dependencies. func runJobs(job *compileJob, sema chan struct{}) error { if sema == nil { - // Have a default, if the semaphore isn't set. This is useful for - // tests. + // Have a default, if the semaphore isn't set. This is useful for tests. sema = make(chan struct{}, runtime.NumCPU()) } if cap(sema) == 0 { - return errors.New("cannot 0 jobs at a time") + return errors.New("cannot run 0 jobs at a time") } // Create a slice of jobs to run, where all dependencies are run in order. @@ -81,10 +72,10 @@ func runJobs(job *compileJob, sema chan struct{}) error { waiting := make(map[*compileJob]map[*compileJob]struct{}, len(jobs)) dependents := make(map[*compileJob][]*compileJob, len(jobs)) - jidx := make(map[*compileJob]int) + compileJobs := make(map[*compileJob]int) var ready intHeap for i, job := range jobs { - jidx[job] = i + compileJobs[job] = i if len(job.dependencies) == 0 { // This job is ready to run. ready.Push(i) @@ -105,8 +96,7 @@ func runJobs(job *compileJob, sema chan struct{}) error { // Create a channel to accept notifications of completion. doneChan := make(chan *compileJob) - // Send each job in the jobs slice to a worker, taking care of job - // dependencies. + // Send each job in the jobs slice to a worker, taking care of job dependencies. numRunningJobs := 0 var totalTime time.Duration start := time.Now() @@ -156,7 +146,7 @@ func runJobs(job *compileJob, sema chan struct{}) error { delete(wait, completed) if len(wait) == 0 { // This job is now ready to run. - ready.Push(jidx[j]) + ready.Push(compileJobs[j]) delete(waiting, j) } } |