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authorAyke van Laethem <[email protected]>2024-08-04 18:37:20 +0200
committerAyke <[email protected]>2024-08-06 13:27:23 +0200
commit2d6d9eb76df322a7970dff5183f15ff8dc545301 (patch)
tree67b7f8ae98cbe1fd648d360e0ad850134cb12135 /builder/musl.go
parenta8a532f9d6201d76f7177e30b9abd367c37c1000 (diff)
downloadtinygo-2d6d9eb76df322a7970dff5183f15ff8dc545301.tar.gz
tinygo-2d6d9eb76df322a7970dff5183f15ff8dc545301.zip
ci: don't include prebuilt libraries in the release
These libraries will be automatically built when needed and cached. The main reason these were needed is for play.tinygo.org, but I've now prebuilt them there directly (so they don't need to be built for every tarball).
Diffstat (limited to 'builder/musl.go')
-rw-r--r--builder/musl.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/builder/musl.go b/builder/musl.go
index 9b5c52704..87253fce1 100644
--- a/builder/musl.go
+++ b/builder/musl.go
@@ -12,7 +12,7 @@ import (
"github.com/tinygo-org/tinygo/goenv"
)
-var Musl = Library{
+var libMusl = Library{
name: "musl",
makeHeaders: func(target, includeDir string) error {
bits := filepath.Join(includeDir, "bits")