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authorAyke van Laethem <[email protected]>2022-12-18 22:43:52 +0100
committerAyke <[email protected]>2023-01-17 19:32:18 +0100
commitf9d0ff3becbe6835d32a146895d797d53a09fc15 (patch)
tree4b7712ca2bf3dd5934e9d7fb5a33ece3def7b0f0 /interp
parent17176a2ceaa9ba9849671c3987588dd212377a8f (diff)
downloadtinygo-f9d0ff3becbe6835d32a146895d797d53a09fc15.tar.gz
tinygo-f9d0ff3becbe6835d32a146895d797d53a09fc15.zip
all: store data layout as little endian value
This makes it much easier to read the value at runtime, as pointer indices are naturally little endian. It should not affect anything else in the program.
Diffstat (limited to 'interp')
-rw-r--r--interp/memory.go10
-rw-r--r--interp/testdata/alloc.ll2
2 files changed, 11 insertions, 1 deletions
diff --git a/interp/memory.go b/interp/memory.go
index 248825f64..88b7783e4 100644
--- a/interp/memory.go
+++ b/interp/memory.go
@@ -1289,6 +1289,7 @@ func (r *runner) readObjectLayout(layoutValue value) (uint64, *big.Int) {
}
rawBytes[i] = byte(v)
}
+ reverseBytes(rawBytes) // little-endian to big-endian
bitmap := new(big.Int).SetBytes(rawBytes)
return objectSizeWords, bitmap
}
@@ -1338,3 +1339,12 @@ func (r *runner) getLLVMTypeFromLayout(layoutValue value) llvm.Type {
}
return llvmLayoutType
}
+
+// Reverse a slice of bytes. From the wiki:
+// https://github.com/golang/go/wiki/SliceTricks#reversing
+func reverseBytes(buf []byte) {
+ for i := len(buf)/2 - 1; i >= 0; i-- {
+ opp := len(buf) - 1 - i
+ buf[i], buf[opp] = buf[opp], buf[i]
+ }
+}
diff --git a/interp/testdata/alloc.ll b/interp/testdata/alloc.ll
index dd8819ef9..28b0c84e4 100644
--- a/interp/testdata/alloc.ll
+++ b/interp/testdata/alloc.ll
@@ -1,7 +1,7 @@
target datalayout = "e-m:e-p:32:32-i64:64-n32:64-S128"
target triple = "wasm32--wasi"
-@"runtime/gc.layout:62-2000000000000001" = linkonce_odr unnamed_addr constant { i32, [8 x i8] } { i32 62, [8 x i8] c" \00\00\00\00\00\00\01" }
+@"runtime/gc.layout:62-2000000000000001" = linkonce_odr unnamed_addr constant { i32, [8 x i8] } { i32 62, [8 x i8] c"\01\00\00\00\00\00\00 " }
@pointerFree12 = global i8* null
@pointerFree7 = global i8* null
@pointerFree3 = global i8* null