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authorKenneth Bell <[email protected]>2023-01-13 17:03:41 +0000
committerRon Evans <[email protected]>2023-03-12 23:53:59 +0100
commitfaa449a9e17aff8499d35aff300335edea4b5d21 (patch)
treeb22be0d77ab3428cb09dac296e9e93d4e2056924 /src/examples
parent08cf2b25c5d1b4bbe33bcda158e368d9749ba4bc (diff)
downloadtinygo-faa449a9e17aff8499d35aff300335edea4b5d21.tar.gz
tinygo-faa449a9e17aff8499d35aff300335edea4b5d21.zip
arm: enable functions in RAM for go & cgo
Diffstat (limited to 'src/examples')
-rw-r--r--src/examples/ram-func/main.go93
1 files changed, 93 insertions, 0 deletions
diff --git a/src/examples/ram-func/main.go b/src/examples/ram-func/main.go
new file mode 100644
index 000000000..b4556c194
--- /dev/null
+++ b/src/examples/ram-func/main.go
@@ -0,0 +1,93 @@
+package main
+
+// This example demonstrates how to use go:section to place code into RAM for
+// execution. The code is present in flash in the `.data` region and copied
+// into the correct place in RAM early in startup sequence (at the same time
+// as non-zero global variables are initialized).
+//
+// This example should work on any ARM Cortex MCU.
+//
+// For Go code use the pragma "//go:section", for cgo use the "section" and
+// "noinline" attributes. The `.ramfuncs` section is explicitly placed into
+// the `.data` region by the linker script.
+//
+// Running the example should print out the program counter from the functions
+// below. The program counters should be in different memory regions.
+//
+// On RP2040, for example, the output is something like this:
+//
+// Go in RAM: 0x20000DB4
+// Go in flash: 0x10007610
+// cgo in RAM: 0x20000DB8
+// cgo in flash: 0x10002C26
+//
+// This can be confirmed using `objdump -t xxx.elf | grep main | sort`:
+//
+// 00000000 l df *ABS* 00000000 main
+// 1000760d l F .text 00000004 main.in_flash
+// 10007611 l F .text 0000000c __Thumbv6MABSLongThunk_main.in_ram
+// 1000761d l F .text 0000000c __Thumbv6MABSLongThunk__Cgo_static_eea7585d7291176ad3bb_main_c_in_ram
+// 1000bdb5 l O .text 00000013 main$string
+// 1000bdc8 l O .text 00000013 main$string.1
+// 1000bddb l O .text 00000013 main$string.2
+// 1000bdee l O .text 00000013 main$string.3
+// 20000db1 l F .data 00000004 main.in_ram
+// 20000db5 l F .data 00000004 _Cgo_static_eea7585d7291176ad3bb_main_c_in_ram
+//
+
+import (
+ "device"
+ "fmt"
+ "time"
+ _ "unsafe" // unsafe is required for "//go:section"
+)
+
+/*
+ #define ram_func __attribute__((section(".ramfuncs"),noinline))
+
+ static ram_func void* main_c_in_ram() {
+ void* p = 0;
+
+ asm(
+ "MOV %0, PC"
+ : "=r"(p)
+ );
+
+ return p;
+ }
+
+ static void* main_c_in_flash() {
+ void* p = 0;
+
+ asm(
+ "MOV %0, PC"
+ : "=r"(p)
+ );
+
+ return p;
+ }
+*/
+import "C"
+
+func main() {
+ time.Sleep(2 * time.Second)
+
+ fmt.Printf("Go in RAM: 0x%X\n", in_ram())
+ fmt.Printf("Go in flash: 0x%X\n", in_flash())
+ fmt.Printf("cgo in RAM: 0x%X\n", C.main_c_in_ram())
+ fmt.Printf("cgo in flash: 0x%X\n", C.main_c_in_flash())
+}
+
+//go:section .ramfuncs
+func in_ram() uintptr {
+ return device.AsmFull("MOV {}, PC", nil)
+}
+
+// go:noinline used here to prevent function being 'inlined' into main()
+// so it appears in objdump output. In normal use, go:inline is not
+// required for functions running from flash (flash is the default).
+//
+//go:noinline
+func in_flash() uintptr {
+ return device.AsmFull("MOV {}, PC", nil)
+}