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authorPatricio Whittingslow <[email protected]>2024-12-18 15:36:30 -0300
committerGitHub <[email protected]>2024-12-18 19:36:30 +0100
commit37f35f8c910b05e2040433448546f41b34535b32 (patch)
tree32bdf01b1c2b8d75e9a7f1a24e5c62be9d432ce0 /src/machine/machine_rp2_resets.go
parent0d13e61d0cbe7aa82678a6dec7dda0115db82397 (diff)
downloadtinygo-37f35f8c910b05e2040433448546f41b34535b32.tar.gz
tinygo-37f35f8c910b05e2040433448546f41b34535b32.zip
Add RP2350 support (#4459)
machine/rp2350: add support * add linker scripts for rp2350 * add bootloader * begin melding rp2040 and rp2350 APIs * add UART * add rp2350 boot patching * Fix RP2350 memory layout (#4626) * Remove rp2040-style second stage bootloader. * Add 'minimum viable' IMAGE_DEF embedded block * Create a pico2 specific target * Implement rp2350 init, clock, and uart support * Merge rp2 reset code back together * Separate chip-specific clock definitions * Clear pad isolation bit on rp2350 * Init UART in rp2350 runtime * Correct usb/serial initialization order * Implement jump-to-bootloader * test: add pico2 to smoketests --------- Signed-off-by: deadprogram <[email protected]> Co-authored-by: Matthew Mets <[email protected]> Co-authored-by: Matt Mets <[email protected]> Co-authored-by: deadprogram <[email protected]>
Diffstat (limited to 'src/machine/machine_rp2_resets.go')
-rw-r--r--src/machine/machine_rp2_resets.go31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/machine/machine_rp2_resets.go b/src/machine/machine_rp2_resets.go
new file mode 100644
index 000000000..245436c47
--- /dev/null
+++ b/src/machine/machine_rp2_resets.go
@@ -0,0 +1,31 @@
+//go:build rp2040 || rp2350
+
+package machine
+
+import (
+ "device/rp"
+ "unsafe"
+)
+
+var resets = (*rp.RESETS_Type)(unsafe.Pointer(rp.RESETS))
+
+// resetBlock resets hardware blocks specified
+// by the bit pattern in bits.
+func resetBlock(bits uint32) {
+ resets.RESET.SetBits(bits)
+}
+
+// unresetBlock brings hardware blocks specified by the
+// bit pattern in bits out of reset.
+func unresetBlock(bits uint32) {
+ resets.RESET.ClearBits(bits)
+}
+
+// unresetBlockWait brings specified hardware blocks
+// specified by the bit pattern in bits
+// out of reset and wait for completion.
+func unresetBlockWait(bits uint32) {
+ unresetBlock(bits)
+ for !resets.RESET_DONE.HasBits(bits) {
+ }
+}