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//go:build stm32
package machine
import (
"device/stm32"
"runtime/volatile"
"unsafe"
)
const deviceName = stm32.Device
// Peripheral abstraction layer for the stm32.
const (
portA Pin = iota * 16
portB
portC
portD
portE
portF
portG
portH
portI
portJ
portK
)
// Peripheral operations sequence:
// 1. Enable the clock to the alternate function.
// 2. Enable clock to corresponding GPIO
// 3. Attach the alternate function.
// 4. Configure the input-output port and pins (of the corresponding GPIOx) to match the AF .
// 5. If desired enable the nested vector interrupt control to generate interrupts.
// 6. Program the AF/peripheral for the required configuration (eg baud rate for a USART) .
// Given that the stm32 family has the AF and GPIO on different registers based on the chip,
// use the main function here for configuring, and use hooks in the more specific chip
// definition files
// Also, the stm32f1xx series handles things differently from the stm32f0/2/3/4
// ---------- General pin operations ----------
type PinChange uint8
const (
PinRising PinChange = 1 << iota
PinFalling
PinToggle = PinRising | PinFalling
)
// Set the pin to high or low.
// Warning: only use this on an output pin!
func (p Pin) Set(high bool) {
port := p.getPort()
pin := uint8(p) % 16
if high {
port.BSRR.Set(1 << pin)
} else {
port.BSRR.Set(1 << (pin + 16))
}
}
// Get returns the current value of a GPIO pin when the pin is configured as an
// input or as an output.
func (p Pin) Get() bool {
port := p.getPort()
pin := uint8(p) % 16
val := port.IDR.Get() & (1 << pin)
return (val > 0)
}
// PortMaskSet returns the register and mask to enable a given GPIO pin. This
// can be used to implement bit-banged drivers.
func (p Pin) PortMaskSet() (*uint32, uint32) {
port := p.getPort()
pin := uint8(p) % 16
return &port.BSRR.Reg, 1 << pin
}
// PortMaskClear returns the register and mask to disable a given port. This can
// be used to implement bit-banged drivers.
func (p Pin) PortMaskClear() (*uint32, uint32) {
port := p.getPort()
pin := uint8(p) % 16
return &port.BSRR.Reg, 1 << (pin + 16)
}
var deviceID [12]byte
// DeviceID returns an identifier that is unique within
// a particular chipset.
//
// The identity is one burnt into the MCU itself.
//
// The length of the device ID for STM32 is 12 bytes (96 bits).
func DeviceID() []byte {
for i := 0; i < len(deviceID); i++ {
word := (*volatile.Register32)(unsafe.Pointer(deviceIDAddr[i/4])).Get()
deviceID[i] = byte(word >> ((i % 4) * 8))
}
return deviceID[:]
}
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