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// Every time this file changes it must te rebuilt, you need `rocm-llvm-dev` and `llvm-17`:
// /opt/rocm/llvm/bin/clang -Wall -Wextra -Wsign-compare -Wconversion -x hip zluda_ptx_impl.cpp -nogpulib -O3 -mno-wavefrontsize64 -o zluda_ptx_impl.bc -emit-llvm -c --offload-device-only --offload-arch=gfx1010 && /opt/rocm/llvm/bin/llvm-dis zluda_ptx_impl.bc -o - | sed '/@llvm.used/d' | sed '/wchar_size/d' | sed '/llvm.module.flags/d' | sed 's/define hidden/define linkonce_odr/g' | sed 's/\"target-cpu\"=\"gfx1010\"//g' | sed -E 's/\"target-features\"=\"[^\"]+\"//g' | sed 's/ nneg / /g' | sed 's/ disjoint / /g' | llvm-as-17 - -o zluda_ptx_impl.bc && /opt/rocm/llvm/bin/llvm-dis zluda_ptx_impl.bc
#include <cstddef>
#include <cstdint>
#define FUNC(NAME) __device__ __attribute__((retain)) __zluda_ptx_impl_##NAME
extern "C"
{
uint32_t FUNC(activemask)()
{
return __builtin_amdgcn_read_exec_lo();
}
size_t __ockl_get_local_id(uint32_t) __device__;
uint32_t FUNC(sreg_tid)(uint8_t member)
{
return (uint32_t)__ockl_get_local_id(member);
}
size_t __ockl_get_local_size(uint32_t) __device__;
uint32_t FUNC(sreg_ntid)(uint8_t member)
{
return (uint32_t)__ockl_get_local_size(member);
}
size_t __ockl_get_group_id(uint32_t) __device__;
uint32_t FUNC(sreg_ctaid)(uint8_t member)
{
return (uint32_t)__ockl_get_group_id(member);
}
size_t __ockl_get_num_groups(uint32_t) __device__;
uint32_t FUNC(sreg_nctaid)(uint8_t member)
{
return (uint32_t)__ockl_get_num_groups(member);
}
uint32_t __ockl_bfe_u32(uint32_t, uint32_t, uint32_t) __attribute__((device));
uint32_t FUNC(bfe_u32)(uint32_t base, uint32_t pos_32, uint32_t len_32)
{
uint32_t pos = pos_32 & 0xFFU;
uint32_t len = len_32 & 0xFFU;
if (pos >= 32)
return 0;
// V_BFE_U32 only uses bits [4:0] for len (max value is 31)
if (len >= 32)
return base >> pos;
len = std::min(len, 31U);
return __ockl_bfe_u32(base, pos, len);
}
// LLVM contains mentions of llvm.amdgcn.ubfe.i64 and llvm.amdgcn.sbfe.i64,
// but using it only leads to LLVM crashes on RDNA2
uint64_t FUNC(bfe_u64)(uint64_t base, uint32_t pos, uint32_t len)
{
// NVIDIA docs are incorrect. In 64 bit `bfe` both `pos` and `len`
// parameters use whole 32 bit number and not just bottom 8 bits
if (pos >= 64)
return 0;
if (len >= 64)
return base >> pos;
len = std::min(len, 63U);
return (base >> pos) & ((1UL << len) - 1UL);
}
int32_t __ockl_bfe_i32(int32_t, uint32_t, uint32_t) __attribute__((device));
int32_t FUNC(bfe_s32)(int32_t base, uint32_t pos_32, uint32_t len_32)
{
uint32_t pos = pos_32 & 0xFFU;
uint32_t len = len_32 & 0xFFU;
if (len == 0)
return 0;
if (pos >= 32)
return (base >> 31);
// V_BFE_I32 only uses bits [4:0] for len (max value is 31)
if (len >= 32)
return base >> pos;
len = std::min(len, 31U);
return __ockl_bfe_i32(base, pos, len);
}
static __device__ uint32_t add_sat(uint32_t x, uint32_t y)
{
uint32_t result;
if (__builtin_add_overflow(x, y, &result))
{
return UINT32_MAX;
}
else
{
return result;
}
}
static __device__ uint32_t sub_sat(uint32_t x, uint32_t y)
{
uint32_t result;
if (__builtin_sub_overflow(x, y, &result))
{
return 0;
}
else
{
return result;
}
}
int64_t FUNC(bfe_s64)(int64_t base, uint32_t pos, uint32_t len)
{
// NVIDIA docs are incorrect. In 64 bit `bfe` both `pos` and `len`
// parameters use whole 32 bit number and not just bottom 8 bits
if (len == 0)
return 0;
if (pos >= 64)
return (base >> 63U);
if (add_sat(pos, len) >= 64)
len = sub_sat(64, pos);
return (base << (64U - pos - len)) >> (64U - len);
}
uint32_t __ockl_bfm_u32(uint32_t count, uint32_t offset) __attribute__((device));
uint32_t FUNC(bfi_b32)(uint32_t insert, uint32_t base, uint32_t pos_32, uint32_t len_32)
{
uint32_t pos = pos_32 & 0xFFU;
uint32_t len = len_32 & 0xFFU;
if (pos >= 32)
return base;
uint32_t mask;
if (len >= 32)
mask = UINT32_MAX << pos;
else
mask = __ockl_bfm_u32(len, pos);
return (~mask & base) | (mask & (insert << pos));
}
uint64_t FUNC(bfi_b64)(uint64_t insert, uint64_t base, uint32_t pos, uint32_t len)
{
// NVIDIA docs are incorrect. In 64 bit `bfe` both `pos` and `len`
// parameters use whole 32 bit number and not just bottom 8 bits
if (pos >= 64)
return base;
uint64_t mask;
if (len >= 64)
mask = UINT64_MAX << pos;
else
mask = ((1UL << len) - 1UL) << (pos);
return (~mask & base) | (mask & (insert << pos));
}
}
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