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author | bunnei <[email protected]> | 2023-06-03 00:14:33 -0700 |
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committer | bunnei <[email protected]> | 2023-06-03 00:14:33 -0700 |
commit | 296ccb698da0325707c1e2d5c871051a7d073d45 (patch) | |
tree | 04a84295dd3696772faf4d177e3e7139bf0dd031 | |
parent | a789046127dba7b5d4c7510d730f1241c731a94a (diff) | |
download | yuzu-android-296ccb698da0325707c1e2d5c871051a7d073d45.tar.gz yuzu-android-296ccb698da0325707c1e2d5c871051a7d073d45.zip |
android: cmake: Use cmake_dependent_option as appropriate.
-rw-r--r-- | CMakeLists.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 1771b063c..30a3c939e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -20,7 +20,7 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON # On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ON "ENABLE_SDL2;NOT MSVC" OFF) -option(ENABLE_LIBUSB "Enable the use of LibUSB" "NOT ${ANDROID}") +cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "NOT ANDROID" OFF) option(ENABLE_OPENGL "Enable OpenGL" ON) mark_as_advanced(FORCE ENABLE_OPENGL) @@ -49,7 +49,7 @@ option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}") option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON) -option(YUZU_ROOM "Compile LDN room server" "NOT ${ANDROID}") +cmake_dependent_option(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF) CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF) |