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author | Liam <[email protected]> | 2023-06-08 01:15:51 -0400 |
---|---|---|
committer | Liam <[email protected]> | 2023-06-08 01:15:51 -0400 |
commit | 6c34adb1de2965a9c5800970703bb1288764026f (patch) | |
tree | 419d795b517fa790a42ca90ce8f17bda41e85af7 | |
parent | 9c6fc44a5904bfb158a08407958954ac101a6aaf (diff) | |
download | yuzu-android-6c34adb1de2965a9c5800970703bb1288764026f.tar.gz yuzu-android-6c34adb1de2965a9c5800970703bb1288764026f.zip |
nvnflinger: allow locking framerate during video playback
-rw-r--r-- | src/audio_core/audio_core.cpp | 8 | ||||
-rw-r--r-- | src/audio_core/audio_core.h | 14 | ||||
-rw-r--r-- | src/common/settings.cpp | 1 | ||||
-rw-r--r-- | src/common/settings.h | 1 | ||||
-rw-r--r-- | src/core/core.cpp | 18 | ||||
-rw-r--r-- | src/core/core.h | 3 | ||||
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp | 4 | ||||
-rw-r--r-- | src/core/hle/service/nvnflinger/nvnflinger.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 8 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.h | 1 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 10 |
11 files changed, 48 insertions, 24 deletions
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp index 07a679c32..703ef4494 100644 --- a/src/audio_core/audio_core.cpp +++ b/src/audio_core/audio_core.cpp @@ -47,12 +47,4 @@ AudioRenderer::ADSP::ADSP& AudioCore::GetADSP() { return *adsp; } -void AudioCore::SetNVDECActive(bool active) { - nvdec_active = active; -} - -bool AudioCore::IsNVDECActive() const { - return nvdec_active; -} - } // namespace AudioCore diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h index e33e00a3e..ea047773e 100644 --- a/src/audio_core/audio_core.h +++ b/src/audio_core/audio_core.h @@ -57,18 +57,6 @@ public: */ AudioRenderer::ADSP::ADSP& GetADSP(); - /** - * Toggle NVDEC state, used to avoid stall in playback. - * - * @param active - Set true if nvdec is active, otherwise false. - */ - void SetNVDECActive(bool active); - - /** - * Get NVDEC state. - */ - bool IsNVDECActive() const; - private: /** * Create the sinks on startup. @@ -83,8 +71,6 @@ private: std::unique_ptr<Sink::Sink> input_sink; /// The ADSP in the sysmodule std::unique_ptr<AudioRenderer::ADSP::ADSP> adsp; - /// Is NVDec currently active? - bool nvdec_active{false}; }; } // namespace AudioCore diff --git a/src/common/settings.cpp b/src/common/settings.cpp index ff53e80bb..9ff3edabb 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -235,6 +235,7 @@ void RestoreGlobalState(bool is_powered_on) { values.bg_green.SetGlobal(true); values.bg_blue.SetGlobal(true); values.enable_compute_pipelines.SetGlobal(true); + values.use_video_framerate.SetGlobal(true); // System values.language_index.SetGlobal(true); diff --git a/src/common/settings.h b/src/common/settings.h index 7f865b2a7..9682281b0 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -482,6 +482,7 @@ struct Values { SwitchableSetting<AstcRecompression, true> astc_recompression{ AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3, "astc_recompression"}; + SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"}; SwitchableSetting<u8> bg_red{0, "bg_red"}; SwitchableSetting<u8> bg_green{0, "bg_green"}; diff --git a/src/core/core.cpp b/src/core/core.cpp index 4406ae30e..7ba704f18 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -216,6 +216,14 @@ struct System::Impl { } } + void SetNVDECActive(bool is_nvdec_active) { + nvdec_active = is_nvdec_active; + } + + bool GetNVDECActive() { + return nvdec_active; + } + void InitializeDebugger(System& system, u16 port) { debugger = std::make_unique<Debugger>(system, port); } @@ -485,6 +493,8 @@ struct System::Impl { std::atomic_bool is_powered_on{}; bool exit_lock = false; + bool nvdec_active{}; + Reporter reporter; std::unique_ptr<Memory::CheatEngine> cheat_engine; std::unique_ptr<Tools::Freezer> memory_freezer; @@ -594,6 +604,14 @@ void System::UnstallApplication() { impl->UnstallApplication(); } +void System::SetNVDECActive(bool is_nvdec_active) { + impl->SetNVDECActive(is_nvdec_active); +} + +bool System::GetNVDECActive() { + return impl->GetNVDECActive(); +} + void System::InitializeDebugger() { impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue()); } diff --git a/src/core/core.h b/src/core/core.h index 4f153154f..ff2e4bd30 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -189,6 +189,9 @@ public: std::unique_lock<std::mutex> StallApplication(); void UnstallApplication(); + void SetNVDECActive(bool is_nvdec_active); + [[nodiscard]] bool GetNVDECActive(); + /** * Initialize the debugger. */ diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index 0c7aee1b8..dc45169ad 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -69,7 +69,7 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in void nvhost_nvdec::OnOpen(DeviceFD fd) { LOG_INFO(Service_NVDRV, "NVDEC video stream started"); - system.AudioCore().SetNVDECActive(true); + system.SetNVDECActive(true); } void nvhost_nvdec::OnClose(DeviceFD fd) { @@ -79,7 +79,7 @@ void nvhost_nvdec::OnClose(DeviceFD fd) { if (iter != host1x_file.fd_to_id.end()) { system.GPU().ClearCdmaInstance(iter->second); } - system.AudioCore().SetNVDECActive(false); + system.SetNVDECActive(false); } } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp index 4988e6e17..da2d5890f 100644 --- a/src/core/hle/service/nvnflinger/nvnflinger.cpp +++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp @@ -324,6 +324,10 @@ s64 Nvnflinger::GetNextTicks() const { speed_scale = 0.01f; } } + if (system.GetNVDECActive() && settings.use_video_framerate.GetValue()) { + // Run at intended presentation rate during video playback. + speed_scale = 1.f; + } // As an extension, treat nonpositive swap interval as framerate multiplier. const f32 effective_fps = swap_interval <= 0 ? 120.f * static_cast<f32>(1 - swap_interval) diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 896863f87..0463ac8b9 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -42,6 +42,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { Settings::values.use_vulkan_driver_pipeline_cache.GetValue()); ui->enable_compute_pipelines_checkbox->setChecked( Settings::values.enable_compute_pipelines.GetValue()); + ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue()); if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setCurrentIndex( @@ -91,6 +92,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_compute_pipelines, ui->enable_compute_pipelines_checkbox, enable_compute_pipelines); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate, + ui->use_video_framerate_checkbox, use_video_framerate); } void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { @@ -125,6 +128,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { Settings::values.max_anisotropy.UsingGlobal()); ui->enable_compute_pipelines_checkbox->setEnabled( Settings::values.enable_compute_pipelines.UsingGlobal()); + ui->use_video_framerate_checkbox->setEnabled( + Settings::values.use_video_framerate.UsingGlobal()); return; } @@ -149,6 +154,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { ConfigurationShared::SetColoredTristate(ui->enable_compute_pipelines_checkbox, Settings::values.enable_compute_pipelines, enable_compute_pipelines); + ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox, + Settings::values.use_video_framerate, + use_video_framerate); ConfigurationShared::SetColoredComboBox( ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 1c7b636b9..a4dc8ceb0 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -47,6 +47,7 @@ private: ConfigurationShared::CheckState use_fast_gpu_time; ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache; ConfigurationShared::CheckState enable_compute_pipelines; + ConfigurationShared::CheckState use_video_framerate; const Core::System& system; }; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 37757a918..e7f0ef6be 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -192,6 +192,16 @@ Compute pipelines are always enabled on all other drivers.</string> </widget> </item> <item> + <widget class="QCheckBox" name="use_video_framerate_checkbox"> + <property name="toolTip"> + <string>Run the game at normal speed during video playback, even when the framerate is unlocked.</string> + </property> + <property name="text"> + <string>Sync to framerate of video playback</string> + </property> + </widget> + </item> + <item> <widget class="QWidget" name="af_layout" native="true"> <layout class="QHBoxLayout" name="horizontalLayout_1"> <property name="leftMargin"> |