aboutsummaryrefslogtreecommitdiffhomepage
path: root/CMakeModules/CopyYuzuQt5Deps.cmake
diff options
context:
space:
mode:
authorJames Rowe <[email protected]>2019-01-17 00:01:00 -0700
committerJames Rowe <[email protected]>2019-01-19 23:34:03 -0700
commit08fcf41b0a3d4e6066cb72f47c3e1d94bb7fc408 (patch)
tree5de343927c3ac46b141ff2675bed7d9c720debc7 /CMakeModules/CopyYuzuQt5Deps.cmake
parent83f8d1aa2ebaf47323b31ff1c5af6f0ced37bedc (diff)
downloadyuzu-android-08fcf41b0a3d4e6066cb72f47c3e1d94bb7fc408.tar.gz
yuzu-android-08fcf41b0a3d4e6066cb72f47c3e1d94bb7fc408.zip
QT Frontend: Add a Loading screen with progressbar
With shader caches on the horizon, one requirement is to provide visible feedback for the progress. The shader cache reportedly takes several minutes to load for large caches that were invalidated, and as such we should provide a loading screen with progress. Adds a loading screen widget that will be shown until the first frame of the game is swapped. This was chosen in case shader caches are not being used, several games still take more than a few seconds to launch and could benefit from a loading screen.
Diffstat (limited to 'CMakeModules/CopyYuzuQt5Deps.cmake')
-rw-r--r--CMakeModules/CopyYuzuQt5Deps.cmake5
1 files changed, 4 insertions, 1 deletions
diff --git a/CMakeModules/CopyYuzuQt5Deps.cmake b/CMakeModules/CopyYuzuQt5Deps.cmake
index 4fef66659..1e9810bba 100644
--- a/CMakeModules/CopyYuzuQt5Deps.cmake
+++ b/CMakeModules/CopyYuzuQt5Deps.cmake
@@ -45,5 +45,8 @@ function(copy_yuzu_Qt5_deps target_dir)
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
- windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)
+ windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
+ qjpeg$<$<CONFIG:Debug>:d>.*
+ qgif$<$<CONFIG:Debug>:d>.*
+ )
endfunction(copy_yuzu_Qt5_deps)