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author | Andrea Pappacoda <[email protected]> | 2022-05-15 02:06:02 +0200 |
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committer | Andrea Pappacoda <[email protected]> | 2022-07-27 12:53:49 +0200 |
commit | cdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59 (patch) | |
tree | 7408bc4f2cfae74247b567fd852700c2c69b006d /README.md | |
parent | 7c63f926ab590d0e3ddf54a1a4fc72238af6ac24 (diff) | |
download | yuzu-android-cdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59.tar.gz yuzu-android-cdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59.zip |
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 7 |
1 files changed, 6 insertions, 1 deletions
@@ -1,3 +1,8 @@ +<!-- +SPDX-FileCopyrightText: 2018 yuzu Emulator Project +SPDX-License-Identifier: GPL-2.0-or-later +--> + <h1 align="center"> <br> <a href="https://yuzu-emu.org/"><img src="https://raw.githubusercontent.com/yuzu-emu/yuzu-assets/master/icons/icon.png" alt="yuzu" width="200"></a> @@ -77,6 +82,6 @@ If you wish to support us a different way, please join our [Discord](https://dis ## License -yuzu is licensed under the GPLv3 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file. +yuzu is licensed under the GPLv3 (or any later version). Refer to the [LICENSE.txt](https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt) file. The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) may choose to use the code from these contributors under the GPL-3.0-or-later OR MPL-2.0: [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq) |