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authorLioncash <[email protected]>2020-11-04 20:41:16 -0500
committerLioncash <[email protected]>2020-11-05 10:07:16 -0500
commit6f006d051e1fad075048ea5664e1ef0605e48a46 (patch)
tree47fbdd1225fabbd0c1abb05bb8ebd5a02632ce02 /src/video_core/gpu.h
parentd62d28522b7ac49dcf76b82337d0963152d04feb (diff)
downloadyuzu-android-6f006d051e1fad075048ea5664e1ef0605e48a46.tar.gz
yuzu-android-6f006d051e1fad075048ea5664e1ef0605e48a46.zip
General: Fix clang build
Allows building on clang to work again
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 5444b49f3..cf5235a79 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -273,7 +273,7 @@ public:
BitField<0, 1, FenceOperation> op;
BitField<8, 24, u32> syncpoint_id;
- static constexpr CommandHeader Build(FenceOperation op, u32 syncpoint_id) {
+ static CommandHeader Build(FenceOperation op, u32 syncpoint_id) {
FenceAction result{};
result.op.Assign(op);
result.syncpoint_id.Assign(syncpoint_id);