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authorLevi Behunin <[email protected]>2022-06-02 01:08:18 -0600
committerLevi Behunin <[email protected]>2022-06-02 19:37:46 -0600
commit4dd6bcd2063909359b08771465c3641876ddf138 (patch)
treef7a52e974aae7f50131acf233613d8e9d43757d0 /src/video_core/gpu_thread.cpp
parent114a4562edfdeed7917be1b75cb03ac59e10c0c4 (diff)
downloadyuzu-android-4dd6bcd2063909359b08771465c3641876ddf138.tar.gz
yuzu-android-4dd6bcd2063909359b08771465c3641876ddf138.zip
gpu_thread: Move to bounded queue
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r--src/video_core/gpu_thread.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index b79a73132..8479dc6d2 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -31,7 +31,8 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
- CommandDataContainer next = state.queue.PopWait(stop_token);
+ CommandDataContainer next;
+ state.queue.Pop(next, stop_token);
if (stop_token.stop_requested()) {
break;
}