diff options
author | Lioncash <[email protected]> | 2020-12-04 14:39:12 -0500 |
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committer | Lioncash <[email protected]> | 2020-12-04 16:19:09 -0500 |
commit | 677a8b208d47d0d2397197ce74c7039a8ea79d20 (patch) | |
tree | 51f6cc58b69b42c7af300c6c56abd0af37e0c748 /src/video_core/gpu_thread.cpp | |
parent | fad38ec6e849a25846f4fd28b61dcfebd6d8af6c (diff) | |
download | yuzu-android-677a8b208d47d0d2397197ce74c7039a8ea79d20.tar.gz yuzu-android-677a8b208d47d0d2397197ce74c7039a8ea79d20.zip |
video_core: Resolve more variable shadowing scenarios
Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r-- | src/video_core/gpu_thread.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 4b8f58283..e27218b96 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -39,23 +39,23 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, CommandDataContainer next; while (state.is_running) { next = state.queue.PopWait(); - if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) { + if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) { dma_pusher.Push(std::move(submit_list->entries)); dma_pusher.DispatchCalls(); - } else if (const auto command_list = std::get_if<SubmitChCommandEntries>(&next.data)) { + } else if (auto* command_list = std::get_if<SubmitChCommandEntries>(&next.data)) { // NVDEC cdma_pusher.Push(std::move(command_list->entries)); cdma_pusher.DispatchCalls(); - } else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) { + } else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) { renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr); } else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) { renderer.Rasterizer().ReleaseFences(); } else if (std::holds_alternative<GPUTickCommand>(next.data)) { system.GPU().TickWork(); - } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) { - renderer.Rasterizer().FlushRegion(data->addr, data->size); - } else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) { - renderer.Rasterizer().OnCPUWrite(data->addr, data->size); + } else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) { + renderer.Rasterizer().FlushRegion(flush->addr, flush->size); + } else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) { + renderer.Rasterizer().OnCPUWrite(invalidate->addr, invalidate->size); } else if (std::holds_alternative<EndProcessingCommand>(next.data)) { return; } else { @@ -65,7 +65,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, } } -ThreadManager::ThreadManager(Core::System& system) : system{system} {} +ThreadManager::ThreadManager(Core::System& system_) : system{system_} {} ThreadManager::~ThreadManager() { if (!thread.joinable()) { |