diff options
author | lat9nq <[email protected]> | 2023-06-05 20:45:33 -0400 |
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committer | lat9nq <[email protected]> | 2023-07-21 10:56:07 -0400 |
commit | e7543e8b84c5520e09d5703bc8b191a1a76195b7 (patch) | |
tree | 41e99f891257a377e1c3b314f61671d546304f10 /src/yuzu/multiplayer | |
parent | 413316560784348b8ea2684d272b974fd0428267 (diff) | |
download | yuzu-android-e7543e8b84c5520e09d5703bc8b191a1a76195b7.tar.gz yuzu-android-e7543e8b84c5520e09d5703bc8b191a1a76195b7.zip |
uisettings: Fix typings
Diffstat (limited to 'src/yuzu/multiplayer')
-rw-r--r-- | src/yuzu/multiplayer/direct_connect.cpp | 9 | ||||
-rw-r--r-- | src/yuzu/multiplayer/host_room.cpp | 16 | ||||
-rw-r--r-- | src/yuzu/multiplayer/lobby.cpp | 7 |
3 files changed, 19 insertions, 13 deletions
diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp index d71cc23a7..a415a953f 100644 --- a/src/yuzu/multiplayer/direct_connect.cpp +++ b/src/yuzu/multiplayer/direct_connect.cpp @@ -34,13 +34,14 @@ DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent) connect(watcher, &QFutureWatcher<void>::finished, this, &DirectConnectWindow::OnConnection); ui->nickname->setValidator(validation.GetNickname()); - ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue()); + ui->nickname->setText( + QString::fromStdString(UISettings::values.multiplayer_nickname.GetValue())); if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) { // Use yuzu Web Service user name as nickname by default ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue())); } ui->ip->setValidator(validation.GetIP()); - ui->ip->setText(UISettings::values.multiplayer_ip.GetValue()); + ui->ip->setText(QString::fromStdString(UISettings::values.multiplayer_ip.GetValue())); ui->port->setValidator(validation.GetPort()); ui->port->setText(QString::number(UISettings::values.multiplayer_port.GetValue())); @@ -91,8 +92,8 @@ void DirectConnectWindow::Connect() { } // Store settings - UISettings::values.multiplayer_nickname = ui->nickname->text(); - UISettings::values.multiplayer_ip = ui->ip->text(); + UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString(); + UISettings::values.multiplayer_ip = ui->ip->text().toStdString(); if (ui->port->isModified() && !ui->port->text().isEmpty()) { UISettings::values.multiplayer_port = ui->port->text().toInt(); } else { diff --git a/src/yuzu/multiplayer/host_room.cpp b/src/yuzu/multiplayer/host_room.cpp index a8faa5b24..ef364ee43 100644 --- a/src/yuzu/multiplayer/host_room.cpp +++ b/src/yuzu/multiplayer/host_room.cpp @@ -55,12 +55,14 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list, connect(ui->host, &QPushButton::clicked, this, &HostRoomWindow::Host); // Restore the settings: - ui->username->setText(UISettings::values.multiplayer_room_nickname.GetValue()); + ui->username->setText( + QString::fromStdString(UISettings::values.multiplayer_room_nickname.GetValue())); if (ui->username->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) { // Use yuzu Web Service user name as nickname by default ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue())); } - ui->room_name->setText(UISettings::values.multiplayer_room_name.GetValue()); + ui->room_name->setText( + QString::fromStdString(UISettings::values.multiplayer_room_name.GetValue())); ui->port->setText(QString::number(UISettings::values.multiplayer_room_port.GetValue())); ui->max_player->setValue(UISettings::values.multiplayer_max_player.GetValue()); int index = UISettings::values.multiplayer_host_type.GetValue(); @@ -72,7 +74,8 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list, if (index != -1) { ui->game_list->setCurrentIndex(index); } - ui->room_description->setText(UISettings::values.multiplayer_room_description.GetValue()); + ui->room_description->setText( + QString::fromStdString(UISettings::values.multiplayer_room_description.GetValue())); } HostRoomWindow::~HostRoomWindow() = default; @@ -218,8 +221,8 @@ void HostRoomWindow::Host() { Network::NoPreferredIP, password, token); // Store settings - UISettings::values.multiplayer_room_nickname = ui->username->text(); - UISettings::values.multiplayer_room_name = ui->room_name->text(); + UISettings::values.multiplayer_room_nickname = ui->username->text().toStdString(); + UISettings::values.multiplayer_room_name = ui->room_name->text().toStdString(); UISettings::values.multiplayer_game_id = ui->game_list->currentData(GameListItemPath::ProgramIdRole).toLongLong(); UISettings::values.multiplayer_max_player = ui->max_player->value(); @@ -230,7 +233,8 @@ void HostRoomWindow::Host() { } else { UISettings::values.multiplayer_room_port = Network::DefaultRoomPort; } - UISettings::values.multiplayer_room_description = ui->room_description->toPlainText(); + UISettings::values.multiplayer_room_description = + ui->room_description->toPlainText().toStdString(); ui->host->setEnabled(true); emit SaveConfig(); close(); diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp index 387f6f7c9..603e9ae3d 100644 --- a/src/yuzu/multiplayer/lobby.cpp +++ b/src/yuzu/multiplayer/lobby.cpp @@ -60,7 +60,8 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list, ui->room_list->setContextMenuPolicy(Qt::CustomContextMenu); ui->nickname->setValidator(validation.GetNickname()); - ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue()); + ui->nickname->setText( + QString::fromStdString(UISettings::values.multiplayer_nickname.GetValue())); // Try find the best nickname by default if (ui->nickname->text().isEmpty() || ui->nickname->text() == QStringLiteral("yuzu")) { @@ -202,9 +203,9 @@ void Lobby::OnJoinRoom(const QModelIndex& source) { // TODO(jroweboy): disable widgets and display a connecting while we wait // Save settings - UISettings::values.multiplayer_nickname = ui->nickname->text(); + UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString(); UISettings::values.multiplayer_ip = - proxy->data(connection_index, LobbyItemHost::HostIPRole).toString(); + proxy->data(connection_index, LobbyItemHost::HostIPRole).value<QString>().toStdString(); UISettings::values.multiplayer_port = proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt(); emit SaveConfig(); |