diff options
author | Liam <[email protected]> | 2024-01-02 18:26:53 -0500 |
---|---|---|
committer | Liam <[email protected]> | 2024-01-29 20:17:09 -0500 |
commit | 3155f4e96d10904f4a207e465f20fb4b25043f5c (patch) | |
tree | 849388480f5b7bb17f07a259b3f3661eeca99f61 /src/yuzu | |
parent | dfb9fa0144ca79e596f6f2b1bc960b1a44745aa6 (diff) | |
download | yuzu-android-3155f4e96d10904f4a207e465f20fb4b25043f5c.tar.gz yuzu-android-3155f4e96d10904f4a207e465f20fb4b25043f5c.zip |
am: retrieve main applet creation info from frontend
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/game_list.cpp | 12 | ||||
-rw-r--r-- | src/yuzu/game_list.h | 3 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 72 | ||||
-rw-r--r-- | src/yuzu/main.h | 23 |
4 files changed, 66 insertions, 44 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 59b317135..b40af957c 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -596,14 +596,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(open_save_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path); }); - connect(start_game, &QAction::triggered, [this, path]() { - emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Normal, - AmLaunchType::UserInitiated); - }); - connect(start_game_global, &QAction::triggered, [this, path]() { - emit BootGame(QString::fromStdString(path), 0, 0, StartGameType::Global, - AmLaunchType::UserInitiated); - }); + connect(start_game, &QAction::triggered, + [this, path]() { emit BootGame(QString::fromStdString(path), StartGameType::Normal); }); + connect(start_game_global, &QAction::triggered, + [this, path]() { emit BootGame(QString::fromStdString(path), StartGameType::Global); }); connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path); }); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 563a3a35b..79f9c7ec0 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -106,8 +106,7 @@ public: static const QStringList supported_file_extensions; signals: - void BootGame(const QString& game_path, u64 program_id, std::size_t program_index, - StartGameType type, AmLaunchType launch_type); + void BootGame(const QString& game_path, StartGameType type); void GameChosen(const QString& game_path, const u64 title_id = 0); void OpenFolderRequested(u64 program_id, GameListOpenTarget target, const std::string& game_path); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 90ddecbfc..02508b20d 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -8,6 +8,7 @@ #include <iostream> #include <memory> #include <thread> +#include "core/hle/service/am/applet_manager.h" #include "core/loader/nca.h" #include "core/tools/renderdoc.h" @@ -569,7 +570,7 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk } if (!game_path.isEmpty()) { - BootGame(game_path); + BootGame(game_path, ApplicationAppletParameters()); } } @@ -1474,7 +1475,7 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) { } void GMainWindow::ConnectWidgetEvents() { - connect(game_list, &GameList::BootGame, this, &GMainWindow::BootGame); + connect(game_list, &GameList::BootGame, this, &GMainWindow::BootGameFromList); connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile); connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory); connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); @@ -1762,8 +1763,7 @@ void GMainWindow::AllowOSSleep() { #endif } -bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t program_index, - AmLaunchType launch_type) { +bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params) { // Shutdown previous session if the emu thread is still active... if (emu_thread != nullptr) { ShutdownGame(); @@ -1775,7 +1775,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p system->SetFilesystem(vfs); - if (launch_type == AmLaunchType::UserInitiated) { + if (params.launch_type == Service::AM::LaunchType::FrontendInitiated) { system->GetUserChannel().clear(); } @@ -1794,7 +1794,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p }); const Core::SystemResultStatus result{ - system->Load(*render_window, filename.toStdString(), program_id, program_index)}; + system->Load(*render_window, filename.toStdString(), params)}; const auto drd_callout = (UISettings::values.callout_flags.GetValue() & static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0; @@ -1917,12 +1917,12 @@ void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) { } } -void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index, - StartGameType type, AmLaunchType launch_type) { +void GMainWindow::BootGame(const QString& filename, Service::AM::FrontendAppletParameters params, + StartGameType type) { LOG_INFO(Frontend, "yuzu starting..."); - if (program_id == 0 || - program_id > static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)) { + if (params.program_id == 0 || + params.program_id > static_cast<u64>(Service::AM::AppletProgramId::MaxProgramId)) { StoreRecentFile(filename); // Put the filename on top of the list } @@ -1937,7 +1937,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t ConfigureFilesystemProvider(filename.toStdString()); const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData()); - const auto loader = Loader::GetLoader(*system, v_file, program_id, program_index); + const auto loader = Loader::GetLoader(*system, v_file, params.program_id, params.program_index); if (loader != nullptr && loader->ReadProgramId(title_id) == Loader::ResultStatus::Success && type == StartGameType::Normal) { @@ -1971,7 +1971,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t // behavior of asking. user_flag_cmd_line = false; - if (!LoadROM(filename, program_id, program_index, launch_type)) { + if (!LoadROM(filename, params)) { return; } @@ -2061,6 +2061,10 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t OnStartGame(); } +void GMainWindow::BootGameFromList(const QString& filename, StartGameType with_config) { + BootGame(filename, ApplicationAppletParameters(), with_config); +} + bool GMainWindow::OnShutdownBegin() { if (!emulation_running) { return false; @@ -2241,7 +2245,10 @@ void GMainWindow::UpdateRecentFiles() { } void GMainWindow::OnGameListLoadFile(QString game_path, u64 program_id) { - BootGame(game_path, program_id); + auto params = ApplicationAppletParameters(); + params.program_id = program_id; + + BootGame(game_path, params); } void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, @@ -3173,7 +3180,7 @@ void GMainWindow::OnMenuLoadFile() { } UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); - BootGame(filename); + BootGame(filename, ApplicationAppletParameters()); } void GMainWindow::OnMenuLoadFolder() { @@ -3187,7 +3194,7 @@ void GMainWindow::OnMenuLoadFolder() { const QDir dir{dir_path}; const QStringList matching_main = dir.entryList({QStringLiteral("main")}, QDir::Files); if (matching_main.size() == 1) { - BootGame(dir.path() + QDir::separator() + matching_main[0]); + BootGame(dir.path() + QDir::separator() + matching_main[0], ApplicationAppletParameters()); } else { QMessageBox::warning(this, tr("Invalid Directory Selected"), tr("The directory you have selected does not contain a 'main' file.")); @@ -3381,7 +3388,7 @@ void GMainWindow::OnMenuRecentFile() { const QString filename = action->data().toString(); if (QFileInfo::exists(filename)) { - BootGame(filename); + BootGame(filename, ApplicationAppletParameters()); } else { // Display an error message and remove the file from the list. QMessageBox::information(this, tr("File not found"), @@ -3419,7 +3426,7 @@ void GMainWindow::OnRestartGame() { // Make a copy since ShutdownGame edits game_path const auto current_game = QString(current_game_path); ShutdownGame(); - BootGame(current_game); + BootGame(current_game, ApplicationAppletParameters()); } } @@ -3487,8 +3494,11 @@ void GMainWindow::OnLoadComplete() { void GMainWindow::OnExecuteProgram(std::size_t program_index) { ShutdownGame(); - BootGame(last_filename_booted, 0, program_index, StartGameType::Normal, - AmLaunchType::ApplicationInitiated); + + auto params = ApplicationAppletParameters(); + params.program_index = static_cast<s32>(program_index); + params.launch_type = Service::AM::LaunchType::ApplicationInitiated; + BootGame(last_filename_booted, params); } void GMainWindow::OnExit() { @@ -4174,7 +4184,7 @@ void GMainWindow::OnAlbum() { const auto filename = QString::fromStdString(album_nca->GetFullPath()); UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); - BootGame(filename, AlbumId); + BootGame(filename, LibraryAppletParameters(AlbumId, Service::AM::AppletId::PhotoViewer)); } void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) { @@ -4198,7 +4208,7 @@ void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) { const auto filename = QString::fromStdString(cabinet_nca->GetFullPath()); UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); - BootGame(filename, CabinetId); + BootGame(filename, LibraryAppletParameters(CabinetId, Service::AM::AppletId::Cabinet)); } void GMainWindow::OnMiiEdit() { @@ -4221,7 +4231,7 @@ void GMainWindow::OnMiiEdit() { const auto filename = QString::fromStdString((mii_applet_nca->GetFullPath())); UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); - BootGame(filename, MiiEditId); + BootGame(filename, LibraryAppletParameters(MiiEditId, Service::AM::AppletId::MiiEdit)); } void GMainWindow::OnOpenControllerMenu() { @@ -4245,7 +4255,8 @@ void GMainWindow::OnOpenControllerMenu() { const auto filename = QString::fromStdString((controller_applet_nca->GetFullPath())); UISettings::values.roms_path = QFileInfo(filename).path().toStdString(); - BootGame(filename, ControllerAppletId); + BootGame(filename, + LibraryAppletParameters(ControllerAppletId, Service::AM::AppletId::Controller)); } void GMainWindow::OnCaptureScreenshot() { @@ -4728,7 +4739,7 @@ bool GMainWindow::DropAction(QDropEvent* event) { } else { // Game if (ConfirmChangeGame()) { - BootGame(filename); + BootGame(filename, ApplicationAppletParameters()); } } return true; @@ -4943,6 +4954,19 @@ void GMainWindow::changeEvent(QEvent* event) { QWidget::changeEvent(event); } +Service::AM::FrontendAppletParameters GMainWindow::ApplicationAppletParameters() { + return Service::AM::FrontendAppletParameters{}; +} + +Service::AM::FrontendAppletParameters GMainWindow::LibraryAppletParameters( + u64 program_id, Service::AM::AppletId applet_id) { + return Service::AM::FrontendAppletParameters{ + .program_id = program_id, + .applet_id = applet_id, + .applet_type = Service::AM::AppletType::LibraryApplet, + }; +} + void VolumeButton::wheelEvent(QWheelEvent* event) { int num_degrees = event->angleDelta().y() / 8; diff --git a/src/yuzu/main.h b/src/yuzu/main.h index c079baffa..aba61e388 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -64,11 +64,6 @@ enum class StartGameType { Global, // Only uses global configuration }; -enum class AmLaunchType { - UserInitiated, - ApplicationInitiated, -}; - namespace Core { enum class SystemResultStatus : u32; class System; @@ -101,6 +96,11 @@ namespace InputCommon { class InputSubsystem; } +namespace Service::AM { +struct FrontendAppletParameters; +enum class AppletId : u32; +} // namespace Service::AM + namespace Service::AM::Frontend { enum class SwkbdResult : u32; enum class SwkbdTextCheckResult : u32; @@ -268,11 +268,10 @@ private: void PreventOSSleep(); void AllowOSSleep(); - bool LoadROM(const QString& filename, u64 program_id, std::size_t program_index, - AmLaunchType launch_type); - void BootGame(const QString& filename, u64 program_id = 0, std::size_t program_index = 0, - StartGameType with_config = StartGameType::Normal, - AmLaunchType launch_type = AmLaunchType::UserInitiated); + bool LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params); + void BootGame(const QString& filename, Service::AM::FrontendAppletParameters params, + StartGameType with_config = StartGameType::Normal); + void BootGameFromList(const QString& filename, StartGameType with_config); void ShutdownGame(); void ShowTelemetryCallout(); @@ -325,6 +324,10 @@ private: void SetGamemodeEnabled(bool state); #endif + Service::AM::FrontendAppletParameters ApplicationAppletParameters(); + Service::AM::FrontendAppletParameters LibraryAppletParameters(u64 program_id, + Service::AM::AppletId applet_id); + private slots: void OnStartGame(); void OnRestartGame(); |