diff options
author | Hugo Locurcio <[email protected]> | 2024-01-30 00:38:38 +0100 |
---|---|---|
committer | Hugo Locurcio <[email protected]> | 2024-01-30 01:32:14 +0100 |
commit | 345d691328ce49f1721de610abf89b3f48c3af22 (patch) | |
tree | 90dc8f1e083877d45a419cf6dbd806cf2976cd80 /src/yuzu | |
parent | 8ddfecfbaea7b08e300350fd2f14fb6b2e79634b (diff) | |
download | yuzu-android-345d691328ce49f1721de610abf89b3f48c3af22.tar.gz yuzu-android-345d691328ce49f1721de610abf89b3f48c3af22.zip |
Add hotkeys for multiplayer actions
Default shortcuts were chosen as to be intuitive (use the first letter
of the action, or the second word's first letter) and work on all
types of keyboards. The hotkeys can be used while playing a game too,
as they are application-wide.
Diffstat (limited to 'src/yuzu')
-rw-r--r-- | src/yuzu/main.cpp | 7 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 7 |
2 files changed, 13 insertions, 1 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 782bcbb61..c8f59beb2 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1350,6 +1350,13 @@ void GMainWindow::InitializeHotkeys() { LinkActionShortcut(ui->action_TAS_Start, QStringLiteral("TAS Start/Stop"), true); LinkActionShortcut(ui->action_TAS_Record, QStringLiteral("TAS Record"), true); LinkActionShortcut(ui->action_TAS_Reset, QStringLiteral("TAS Reset"), true); + LinkActionShortcut(ui->action_View_Lobby, + QStringLiteral("Multiplayer Browse Public Game Lobby")); + LinkActionShortcut(ui->action_Start_Room, QStringLiteral("Multiplayer Create Room")); + LinkActionShortcut(ui->action_Connect_To_Room, + QStringLiteral("Multiplayer Direct Connect to Room")); + LinkActionShortcut(ui->action_Show_Room, QStringLiteral("Multiplayer Show Current Room")); + LinkActionShortcut(ui->action_Leave_Room, QStringLiteral("Multiplayer Leave Room")); static const QString main_window = QStringLiteral("Main Window"); const auto connect_shortcut = [&]<typename Fn>(const QString& action_name, const Fn& function) { diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index f9906be33..8db8f7527 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -222,7 +222,7 @@ void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig); // This must be in alphabetical order according to action name as it must have the same order as // UISetting::values.shortcuts, which is alphabetically ordered. // clang-format off -const std::array<Shortcut, 23> default_hotkeys{{ +const std::array<Shortcut, 28> default_hotkeys{{ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+M"), std::string("Home+Dpad_Right"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("-"), std::string("Home+Dpad_Down"), Qt::ApplicationShortcut, true}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("="), std::string("Home+Dpad_Up"), Qt::ApplicationShortcut, true}}, @@ -236,6 +236,11 @@ const std::array<Shortcut, 23> default_hotkeys{{ {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F11"), std::string("Home+B"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+O"), std::string(""), Qt::WidgetWithChildrenShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F2"), std::string("Home+A"), Qt::WidgetWithChildrenShortcut, false}}, + {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Browse Public Game Lobby")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+B"), std::string(""), Qt::ApplicationShortcut, false}}, + {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Create Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+N"), std::string(""), Qt::ApplicationShortcut, false}}, + {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Direct Connect to Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+C"), std::string(""), Qt::ApplicationShortcut, false}}, + {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Leave Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+L"), std::string(""), Qt::ApplicationShortcut, false}}, + {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Multiplayer Show Current Room")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+R"), std::string(""), Qt::ApplicationShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F6"), std::string("R+Plus+Minus"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("F5"), std::string("L+Plus+Minus"), Qt::WindowShortcut, false}}, {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")).toStdString(), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")).toStdString(), {std::string("Ctrl+F7"), std::string(""), Qt::ApplicationShortcut, false}}, |