aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/yuzu_cmd/yuzu.cpp
diff options
context:
space:
mode:
authorFearlessTobi <[email protected]>2021-12-25 20:27:52 +0100
committerFearlessTobi <[email protected]>2022-07-25 21:59:28 +0200
commit705f7db84dd85555a6aef1e136cf251725cef293 (patch)
treee110c6482a11d711d18515afce4fc50adcee76e7 /src/yuzu_cmd/yuzu.cpp
parentdcfe0a5febb252e3a4f40c1b25765740a269467f (diff)
downloadyuzu-android-705f7db84dd85555a6aef1e136cf251725cef293.tar.gz
yuzu-android-705f7db84dd85555a6aef1e136cf251725cef293.zip
yuzu: Add ui files for multiplayer rooms
Diffstat (limited to 'src/yuzu_cmd/yuzu.cpp')
-rw-r--r--src/yuzu_cmd/yuzu.cpp158
1 files changed, 158 insertions, 0 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index cb301e78b..0194940be 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -5,6 +5,7 @@
#include <chrono>
#include <iostream>
#include <memory>
+#include <regex>
#include <string>
#include <thread>
@@ -29,6 +30,7 @@
#include "core/loader/loader.h"
#include "core/telemetry_session.h"
#include "input_common/main.h"
+#include "network/network.h"
#include "video_core/renderer_base.h"
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
@@ -60,6 +62,8 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
+ "-m, --multiplayer=nick:password@address:port"
+ " Nickname, password, address and port for multiplayer\n"
"-f, --fullscreen Start in fullscreen mode\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n"
@@ -71,6 +75,107 @@ static void PrintVersion() {
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
}
+static void OnStateChanged(const Network::RoomMember::State& state) {
+ switch (state) {
+ case Network::RoomMember::State::Idle:
+ LOG_DEBUG(Network, "Network is idle");
+ break;
+ case Network::RoomMember::State::Joining:
+ LOG_DEBUG(Network, "Connection sequence to room started");
+ break;
+ case Network::RoomMember::State::Joined:
+ LOG_DEBUG(Network, "Successfully joined to the room");
+ break;
+ case Network::RoomMember::State::Moderator:
+ LOG_DEBUG(Network, "Successfully joined the room as a moderator");
+ break;
+ default:
+ break;
+ }
+}
+
+static void OnNetworkError(const Network::RoomMember::Error& error) {
+ switch (error) {
+ case Network::RoomMember::Error::LostConnection:
+ LOG_DEBUG(Network, "Lost connection to the room");
+ break;
+ case Network::RoomMember::Error::CouldNotConnect:
+ LOG_ERROR(Network, "Error: Could not connect");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::NameCollision:
+ LOG_ERROR(
+ Network,
+ "You tried to use the same nickname as another user that is connected to the Room");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::MacCollision:
+ LOG_ERROR(Network, "You tried to use the same MAC-Address as another user that is "
+ "connected to the Room");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::ConsoleIdCollision:
+ LOG_ERROR(Network, "Your Console ID conflicted with someone else in the Room");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::WrongPassword:
+ LOG_ERROR(Network, "Room replied with: Wrong password");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::WrongVersion:
+ LOG_ERROR(Network,
+ "You are using a different version than the room you are trying to connect to");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::RoomIsFull:
+ LOG_ERROR(Network, "The room is full");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::HostKicked:
+ LOG_ERROR(Network, "You have been kicked by the host");
+ break;
+ case Network::RoomMember::Error::HostBanned:
+ LOG_ERROR(Network, "You have been banned by the host");
+ break;
+ case Network::RoomMember::Error::UnknownError:
+ LOG_ERROR(Network, "UnknownError");
+ break;
+ case Network::RoomMember::Error::PermissionDenied:
+ LOG_ERROR(Network, "PermissionDenied");
+ break;
+ case Network::RoomMember::Error::NoSuchUser:
+ LOG_ERROR(Network, "NoSuchUser");
+ break;
+ }
+}
+
+static void OnMessageReceived(const Network::ChatEntry& msg) {
+ std::cout << std::endl << msg.nickname << ": " << msg.message << std::endl << std::endl;
+}
+
+static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) {
+ std::string message;
+ switch (msg.type) {
+ case Network::IdMemberJoin:
+ message = fmt::format("{} has joined", msg.nickname);
+ break;
+ case Network::IdMemberLeave:
+ message = fmt::format("{} has left", msg.nickname);
+ break;
+ case Network::IdMemberKicked:
+ message = fmt::format("{} has been kicked", msg.nickname);
+ break;
+ case Network::IdMemberBanned:
+ message = fmt::format("{} has been banned", msg.nickname);
+ break;
+ case Network::IdAddressUnbanned:
+ message = fmt::format("{} has been unbanned", msg.nickname);
+ break;
+ }
+ if (!message.empty())
+ std::cout << std::endl << "* " << message << std::endl << std::endl;
+}
+
/// Application entry point
int main(int argc, char** argv) {
Common::Log::Initialize();
@@ -92,10 +197,16 @@ int main(int argc, char** argv) {
std::optional<std::string> config_path;
std::string program_args;
+ bool use_multiplayer = false;
bool fullscreen = false;
+ std::string nickname{};
+ std::string password{};
+ std::string address{};
+ u16 port = Network::DefaultRoomPort;
static struct option long_options[] = {
// clang-format off
+ {"multiplayer", required_argument, 0, 'm'},
{"fullscreen", no_argument, 0, 'f'},
{"help", no_argument, 0, 'h'},
{"version", no_argument, 0, 'v'},
@@ -109,6 +220,38 @@ int main(int argc, char** argv) {
int arg = getopt_long(argc, argv, "g:fhvp::c:", long_options, &option_index);
if (arg != -1) {
switch (static_cast<char>(arg)) {
+ case 'm': {
+ use_multiplayer = true;
+ const std::string str_arg(optarg);
+ // regex to check if the format is nickname:password@ip:port
+ // with optional :password
+ const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
+ if (!std::regex_match(str_arg, re)) {
+ std::cout << "Wrong format for option --multiplayer\n";
+ PrintHelp(argv[0]);
+ return 0;
+ }
+
+ std::smatch match;
+ std::regex_search(str_arg, match, re);
+ ASSERT(match.size() == 5);
+ nickname = match[1];
+ password = match[2];
+ address = match[3];
+ if (!match[4].str().empty())
+ port = std::stoi(match[4]);
+ std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
+ if (!std::regex_match(nickname, nickname_re)) {
+ std::cout
+ << "Nickname is not valid. Must be 4 to 20 alphanumeric characters.\n";
+ return 0;
+ }
+ if (address.empty()) {
+ std::cout << "Address to room must not be empty.\n";
+ return 0;
+ }
+ break;
+ }
case 'f':
fullscreen = true;
LOG_INFO(Frontend, "Starting in fullscreen mode...");
@@ -215,6 +358,21 @@ int main(int argc, char** argv) {
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL");
+ if (use_multiplayer) {
+ if (auto member = Network::GetRoomMember().lock()) {
+ member->BindOnChatMessageRecieved(OnMessageReceived);
+ member->BindOnStatusMessageReceived(OnStatusMessageReceived);
+ member->BindOnStateChanged(OnStateChanged);
+ member->BindOnError(OnNetworkError);
+ LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
+ nickname);
+ member->Join(nickname, "", address.c_str(), port, 0, Network::NoPreferredMac, password);
+ } else {
+ LOG_ERROR(Network, "Could not access RoomMember");
+ return 0;
+ }
+ }
+
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();
system.GetCpuManager().OnGpuReady();