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authorLiam <[email protected]>2024-01-15 00:36:54 -0500
committerLiam <[email protected]>2024-01-31 11:27:20 -0500
commitb78900e9567a4c98c44ef06b5088ccb507464d66 (patch)
treec76648527eca46bae5ece511cea0b51a60f6444d /src
parent60ee29aac386c31b9a9add6a12f051273fa45dae (diff)
downloadyuzu-android-b78900e9567a4c98c44ef06b5088ccb507464d66.tar.gz
yuzu-android-b78900e9567a4c98c44ef06b5088ccb507464d66.zip
renderer_opengl: move out FSR shader source construction
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_blit_screen.cpp20
-rw-r--r--src/video_core/renderer_opengl/present/fsr.cpp26
-rw-r--r--src/video_core/renderer_opengl/present/fsr.h3
3 files changed, 23 insertions, 26 deletions
diff --git a/src/video_core/renderer_opengl/gl_blit_screen.cpp b/src/video_core/renderer_opengl/gl_blit_screen.cpp
index 44f6a0922..4e9d80d10 100644
--- a/src/video_core/renderer_opengl/gl_blit_screen.cpp
+++ b/src/video_core/renderer_opengl/gl_blit_screen.cpp
@@ -66,14 +66,6 @@ BlitScreen::BlitScreen(RasterizerOpenGL& rasterizer_,
: rasterizer(rasterizer_), device_memory(device_memory_), state_tracker(state_tracker_),
program_manager(program_manager_), device(device_) {
// Create shader programs
- const auto replace_include = [](std::string& shader_source, std::string_view include_name,
- std::string_view include_content) {
- const std::string include_string = fmt::format("#include \"{}\"", include_name);
- const std::size_t pos = shader_source.find(include_string);
- ASSERT(pos != std::string::npos);
- shader_source.replace(pos, include_string.size(), include_content);
- };
-
present_vertex = CreateProgram(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER);
present_bilinear_fragment = CreateProgram(HostShaders::OPENGL_PRESENT_FRAG, GL_FRAGMENT_SHADER);
present_bicubic_fragment = CreateProgram(HostShaders::PRESENT_BICUBIC_FRAG, GL_FRAGMENT_SHADER);
@@ -83,17 +75,7 @@ BlitScreen::BlitScreen(RasterizerOpenGL& rasterizer_,
CreateProgram(fmt::format("#version 460\n{}", HostShaders::OPENGL_PRESENT_SCALEFORCE_FRAG),
GL_FRAGMENT_SHADER);
- std::string fsr_source{HostShaders::OPENGL_FIDELITYFX_FSR_FRAG};
- replace_include(fsr_source, "ffx_a.h", HostShaders::FFX_A_H);
- replace_include(fsr_source, "ffx_fsr1.h", HostShaders::FFX_FSR1_H);
-
- std::string fsr_easu_frag_source{HostShaders::OPENGL_FIDELITYFX_FSR_EASU_FRAG};
- std::string fsr_rcas_frag_source{HostShaders::OPENGL_FIDELITYFX_FSR_RCAS_FRAG};
- replace_include(fsr_easu_frag_source, "opengl_fidelityfx_fsr.frag", fsr_source);
- replace_include(fsr_rcas_frag_source, "opengl_fidelityfx_fsr.frag", fsr_source);
-
- fsr = std::make_unique<FSR>(HostShaders::FULL_SCREEN_TRIANGLE_VERT, fsr_easu_frag_source,
- fsr_rcas_frag_source);
+ fsr = std::make_unique<FSR>();
// Generate presentation sampler
present_sampler.Create();
diff --git a/src/video_core/renderer_opengl/present/fsr.cpp b/src/video_core/renderer_opengl/present/fsr.cpp
index e5945b80b..a5540bb0c 100644
--- a/src/video_core/renderer_opengl/present/fsr.cpp
+++ b/src/video_core/renderer_opengl/present/fsr.cpp
@@ -3,20 +3,36 @@
#include "common/settings.h"
#include "video_core/fsr.h"
+#include "video_core/host_shaders/ffx_a_h.h"
+#include "video_core/host_shaders/ffx_fsr1_h.h"
+#include "video_core/host_shaders/full_screen_triangle_vert.h"
+#include "video_core/host_shaders/opengl_fidelityfx_fsr_easu_frag.h"
+#include "video_core/host_shaders/opengl_fidelityfx_fsr_frag.h"
+#include "video_core/host_shaders/opengl_fidelityfx_fsr_rcas_frag.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/present/fsr.h"
+#include "video_core/renderer_opengl/present/util.h"
namespace OpenGL {
using namespace FSR;
using FsrConstants = std::array<u32, 4 * 4>;
-FSR::FSR(std::string_view fsr_vertex_source, std::string_view fsr_easu_source,
- std::string_view fsr_rcas_source)
- : fsr_vertex{CreateProgram(fsr_vertex_source, GL_VERTEX_SHADER)},
- fsr_easu_frag{CreateProgram(fsr_easu_source, GL_FRAGMENT_SHADER)},
- fsr_rcas_frag{CreateProgram(fsr_rcas_source, GL_FRAGMENT_SHADER)} {
+FSR::FSR() {
+ std::string fsr_source{HostShaders::OPENGL_FIDELITYFX_FSR_FRAG};
+ ReplaceInclude(fsr_source, "ffx_a.h", HostShaders::FFX_A_H);
+ ReplaceInclude(fsr_source, "ffx_fsr1.h", HostShaders::FFX_FSR1_H);
+
+ std::string fsr_easu_source{HostShaders::OPENGL_FIDELITYFX_FSR_EASU_FRAG};
+ std::string fsr_rcas_source{HostShaders::OPENGL_FIDELITYFX_FSR_RCAS_FRAG};
+ ReplaceInclude(fsr_easu_source, "opengl_fidelityfx_fsr.frag", fsr_source);
+ ReplaceInclude(fsr_rcas_source, "opengl_fidelityfx_fsr.frag", fsr_source);
+
+ fsr_vertex = CreateProgram(HostShaders::FULL_SCREEN_TRIANGLE_VERT, GL_VERTEX_SHADER);
+ fsr_easu_frag = CreateProgram(fsr_easu_source, GL_FRAGMENT_SHADER);
+ fsr_rcas_frag = CreateProgram(fsr_rcas_source, GL_FRAGMENT_SHADER);
+
glProgramUniform2f(fsr_vertex.handle, 0, 1.0f, 1.0f);
glProgramUniform2f(fsr_vertex.handle, 1, 0.0f, 0.0f);
}
diff --git a/src/video_core/renderer_opengl/present/fsr.h b/src/video_core/renderer_opengl/present/fsr.h
index a5092e396..fa57c6f00 100644
--- a/src/video_core/renderer_opengl/present/fsr.h
+++ b/src/video_core/renderer_opengl/present/fsr.h
@@ -16,8 +16,7 @@ class ProgramManager;
class FSR {
public:
- explicit FSR(std::string_view fsr_vertex_source, std::string_view fsr_easu_source,
- std::string_view fsr_rcas_source);
+ explicit FSR();
~FSR();
void Draw(ProgramManager& program_manager, const Common::Rectangle<u32>& screen,