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yuzu-android
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yuzu is the world's most popular, open-source, Nintendo Switch emulator started by the creators of Citra.
yuzu-emu
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CMakeModules
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GenerateSCMRev.cmake
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Author
2023-10-02
ci: fix new codespell errors
Liam
2022-09-18
cmake: fix git detection
Alexandre Bouvier
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
2021-12-20
Allow overriding SCM version info
Andrew Udvare
2021-07-22
cmake: Remove unused code in GenerateSCMRev.cmake
ReinUsesLisp
2021-07-22
shader: Remove old shader management
ReinUsesLisp
2020-06-11
gl_arb_decompiler: Implement an assembly shader decompiler
ReinUsesLisp
2020-03-13
shader/transform_feedback: Add host API friendly TFB builder
ReinUsesLisp
2020-03-09
video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
2020-03-09
gl_shader_cache: Rework shader cache and remove post-specializations
ReinUsesLisp
2020-01-16
Fix git version in scm_rev.cpp
James Rowe
2019-10-25
VideoCore: Unify const buffer accessing along engines and provide ConstBuffer...
Fernando Sahmkow
2019-10-04
Shader_Ir: Refactor Decompilation process and allow multiple decompilation mo...
Fernando Sahmkow
2019-10-04
shader_ir: Corrections to outward movements and misc stuffs
Fernando Sahmkow
2019-08-21
shader_ir: Implement VOTE
ReinUsesLisp
2019-07-09
shader_ir: Implement a new shader scanner
Fernando Sahmkow
2019-06-20
shader: Decode SUST and implement backing image functionality
ReinUsesLisp
2019-06-06
cmake: Add missing shader hash file entries
ReinUsesLisp
2019-04-16
GenerateSCMRev: fix Travis compilation on repo forks
fearlessTobi
2019-02-26
shader/decode: Split memory and texture instructions decoding
ReinUsesLisp
2019-02-06
cmake: Fix title bar issue
ReinUsesLisp
2019-02-06
cmake: Fixup application string
Michael
2019-02-06
gl_shader_disk_cache: Invalidate shader cache changes with CMake hash
ReinUsesLisp