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yuzu-android
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yuzu is the world's most popular, open-source, Nintendo Switch emulator started by the creators of Citra.
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src
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video_core
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gpu_thread.cpp
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2020-04-22
GPU: Refactor synchronization on Async GPU
Fernando Sahmkow
2020-04-06
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
Fernando Sahmkow
2020-03-24
Frontend/GPU: Refactor context management
James Rowe
2020-02-25
core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
bunnei
2019-11-27
video_core/gpu_thread: Tidy up SwapBuffers()
Lioncash
2019-11-23
gpu_thread: Don't spin wait if there are no GPU commands.
bunnei
2019-10-11
AsyncGpu: Address Feedback
Fernando Sahmkow
2019-10-04
Core: Wait for GPU to be idle before shutting down.
Fernando Sahmkow
2019-10-04
GPU_Async: Correct fences, display events and more.
Fernando Sahmkow
2019-08-21
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
ReinUsesLisp
2019-07-05
NVFlinger: Correct GCC compile error
Fernando Sahmkow
2019-07-05
gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme.
Fernando Sahmkow
2019-07-05
Async GPU: do invalidate as synced operation
Fernando Sahmkow
2019-06-04
core/core_timing_util: Use std::chrono types for specifying time units
Lioncash
2019-05-14
yuzu: Remove explicit types from locks where applicable
Lioncash
2019-05-09
video_core/gpu_thread: Remove unused local variable
Lioncash
2019-04-11
video_core/gpu: Create threads separately from initialization
Lioncash
2019-04-05
video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
Lioncash
2019-04-01
gpu_thread: Improve synchronization by using CoreTiming.
bunnei
2019-03-27
gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
Lioncash
2019-03-14
gpu: Use host address for caching instead of guest address.
bunnei
2019-03-06
gpu_thread: Fix deadlock with threading idle state check.
bunnei
2019-03-06
gpu_thread: (HACK) Ignore flush on FlushAndInvalidateRegion.
bunnei
2019-03-06
gpu: Always flush.
bunnei
2019-03-06
gpu: Move command processing to another thread.
bunnei
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